Player Matchup

Janus
Janus
EXTRANDRAF262
Janus
Level 128
God Stats
2W - 2L
1,817 SR
Queue Stats
121W - 127L
1,463 Elo+
Solo
Apollo
Apollo
Lols2973
Apollo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 128L
1,403 Elo+
Solo
Thanatos
Thanatos
SoopaSecretSqurl
Thanatos
Level 220
God Stats
1W - 2L
1,492 SR
Queue Stats
131W - 115L
1,511 Elo+
Solo
Bacchus
Bacchus
Streng0290
Bacchus
Level 68
God Stats
2W - 3L
1,422 SR
Queue Stats
251W - 259L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
anamolyalbatross
Zhong Kui
Level 125
God Stats
6W - 8L
1,437 SR
Queue Stats
684W - 676L
1,528 Elo+
Solo
Team Averages
Level 132
1,533 SR
1,467 Elo+

VS

Team Averages
Level 138
1,411 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anubis4me
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,511 SR
Queue Stats
97W - 99L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
BigTazz66
Cthulhu
Level 189
God Stats
3W - 2L
1,411 SR
Queue Stats
731W - 765L
1,421 Elo+
Solo
Bellona
Bellona
DustyLobster
Bellona
Level 139
God Stats
1W - 3L
1,075 SR
Queue Stats
306W - 318L
1,394 Elo+
Solo
Zeus
Zeus
MrParadisebud
Zeus
Level 110
God Stats
7W - 1L
1,561 SR
Queue Stats
302W - 313L
1,451 Elo+
Solo
Nox
Nox
player8453792
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 144L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
8,002
800
4,862
3,210
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Lols2973
Apollo
12
0 / 3 / 2
6,650
665
813
6,365
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 2
7,312
731
2,392
4,645
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Streng0290
Bacchus
11
0 / 6 / 4
6,571
657
4,307
10,691
10,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
12
2 / 5 / 4
7,080
708
8,394
8,081
6,103
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anubis4me
Ah Muzen Cab
16
7 / 0 / 7
9,146
915
10,869
3,446
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
BigTazz66
Cthulhu
13
0 / 1 / 13
7,757
776
3,483
6,063
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
DustyLobster
Bellona
13
3 / 4 / 11
7,562
756
4,281
7,702
3,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 10
7,547
755
7,010
2,828
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 11
7,901
790
4,964
5,597
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
6
Kills
14
14
Deaths
6
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anubis4me
Ah Muzen Cab
7
0
7
10.5
W
Cthulhu
BigTazz66
Cthulhu
0
1
13
6.5
W
Bellona
DustyLobster
Bellona
3
4
11
2.13
L
2
0
3
3.5
L
Apollo
Lols2973
Apollo
0
3
2
0.33
W
1
0
10
6
L
2
0
2
3
L
Bacchus
Streng0290
Bacchus
0
6
4
0.33
L
Zhong Kui
2
5
4
0.8
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
30,607
32,992
Taken
25,636
21,732
Mitigated
12,353
10,262
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anubis4me
Ah Muzen Cab
10,869
4,345
0
0
3,446
1,423
264
2,117
1,269
0
32,718
W
Cthulhu
BigTazz66
Cthulhu
3,483
22
869
2,007
6,063
4,468
0
3,023
2,820
7,570
357
W
Bellona
DustyLobster
Bellona
4,281
226
384
302
7,702
3,723
0
5,166
2,390
815
7,711
L
4,862
191
853
1,161
3,210
1,071
0
1,787
1,423
22,929
0
L
Apollo
Lols2973
Apollo
813
302
906
636
6,365
2,343
0
3,786
2,579
0
7,199
W
7,010
154
1,160
973
2,828
952
156
2,628
156
18,826
615
L
2,392
51
774
3,304
4,645
1,718
0
2,717
1,928
0
8,327
L
Bacchus
Streng0290
Bacchus
4,307
363
728
1,056
10,691
10,497
0
3,587
7,104
11,210
0
L
Zhong Kui
8,394
365
53
791
8,081
6,103
0
3,639
4,442
11,612
0
W
4,964
198
1,240
2,826
5,597
1,787
55
3,943
1,438
11,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
39,913
124
Minions Killed
123
0
Camps Cleared
0
939,849
Distance Traveled
1,025,847
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,146
915
41
4
0
222,732
0
W
Cthulhu
7,757
776
19
2
0
195,518
0
W
Bellona
7,562
756
8
1
0
206,920
0
L
Janus
8,002
800
55
6
0
192,686
0
L
Apollo
6,650
665
24
2
0
174,322
0
W
Zeus
7,547
755
35
4
0
199,372
0
L
Thanatos
7,312
731
12
1
0
214,105
4
L
Bacchus
6,571
657
19
2
0
189,195
0
L
Zhong Kui
7,080
708
14
1
0
169,541
0
W
Nox
7,901
790
20
2
0
201,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role