Player Matchup

Zhong Kui
Zhong Kui
Archedtyson
Zhong Kui
Level 99
God Stats
2W - 6L
1,531 SR
Queue Stats
86W - 134L
1,262 Elo+
Party 2
Chaac
Chaac
BIGBOSSFANETO
Chaac
Level 128
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 5L
1,299 Elo+
Solo
Janus
Janus
Zxfsx
Janus
Level 104
God Stats
0W - 3L
1,333 SR
Queue Stats
85W - 110L
1,287 Elo+
Party 2
Team Averages
Level 110
1,534 SR
1,283 Elo+

VS

Team Averages
Level 83
1,492 SR
1,407 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DaddyDummy
Kukulkan
Level 67
God Stats
45W - 70L
1,355 SR
Queue Stats
554W - 726L
1,317 Elo+
Solo
Cthulhu
Cthulhu
Etorian
Cthulhu
Level 58
God Stats
23W - 11L
1,620 SR
Queue Stats
151W - 146L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Archedtyson
Zhong Kui
10
0 / 6 / 1
6,481
648
6,840
10,124
6,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 0
7,342
734
7,111
9,520
6,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Zxfsx
Janus
12
0 / 4 / 1
6,950
695
5,881
7,117
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
7 / 0 / 4
9,497
950
9,377
8,711
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DaddyDummy
Kukulkan
14
2 / 0 / 4
8,173
817
5,477
3,983
1,360
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Etorian
Cthulhu
14
3 / 1 / 8
8,625
863
8,466
10,691
6,936
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
4
9
L
Zhong Kui
Archedtyson
Zhong Kui
0
6
1
0.08
L
1
2
0
0.5
W
Kukulkan
DaddyDummy
Kukulkan
2
0
4
4
W
Cthulhu
Etorian
Cthulhu
3
1
8
7
L
Janus
Zxfsx
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
23,320
26,761
Taken
23,385
14,367
Mitigated
11,242
4,436
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,377
4,664
0
5,638
8,711
2,946
1,089
4,755
3,923
0
28,375
L
Zhong Kui
Archedtyson
Zhong Kui
6,840
272
0
1,175
10,124
6,046
0
5,347
4,777
14,531
0
L
7,111
641
0
2,157
9,520
6,137
0
4,149
5,371
0
21,831
W
Kukulkan
DaddyDummy
Kukulkan
5,477
0
0
100
3,983
1,360
127
1,247
2,736
24,927
281
W
Cthulhu
Etorian
Cthulhu
8,466
1,067
0
3,094
10,691
6,936
0
6,490
4,201
19,423
1,441
L
Janus
Zxfsx
Janus
5,881
250
0
1,104
7,117
2,184
0
3,891
3,226
24,400
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,773
Gold Earned
26,295
95
Minions Killed
119
0
Camps Cleared
0
504,419
Distance Traveled
585,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,497
950
42
4
0
193,656
0
L
Zhong Kui
6,481
648
16
2
0
150,710
0
L
Chaac
7,342
734
33
3
0
187,659
0
W
Kukulkan
8,173
817
49
5
0
197,865
0
W
Cthulhu
8,625
863
28
3
0
193,696
0
L
Janus
6,950
695
46
5
0
166,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role