Player Matchup

Anubis
Anubis
Dc-ACM1PT
Anubis
Level 100
God Stats
0W - 4L
1,316 SR
Queue Stats
232W - 218L
1,533 Elo+
Solo
Lancelot
Lancelot
ImminentGore314
Lancelot
Level 68
God Stats
121W - 80L
1,651 SR
Queue Stats
166W - 151L
1,482 Elo+
Solo
Hachiman
Hachiman
Macgor1530
Hachiman
Level 8
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 5L
1,116 Elo+
Party 2
Kali
Kali
MidWestDuppy
Kali
Level 48
God Stats
2W - 10L
1,156 SR
Queue Stats
5W - 17L
1,201 Elo+
Party 2
Cthulhu
Cthulhu
Possum__Princess
Cthulhu
Level 153
God Stats
30W - 21L
1,666 SR
Queue Stats
256W - 227L
1,634 Elo+
Solo
Team Averages
Level 75
1,415 SR
1,393 Elo+

VS

Team Averages
Level 96
1,534 SR
1,479 Elo+
Fenrir
Fenrir
Grillomatador12
Fenrir
Level 128
God Stats
16W - 7L
1,752 SR
Queue Stats
232W - 220L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
LeBrions
Zhong Kui
Level 30
God Stats
1W - 4L
1,315 SR
Queue Stats
6W - 21L
1,242 Elo+
Solo
Cerberus
Cerberus
R0MP3PN3S34
Cerberus
Level 66
God Stats
9W - 9L
1,533 SR
Queue Stats
139W - 137L
1,482 Elo+
Party 1
Surtr
Surtr
lecutusin
Surtr
Level 169
God Stats
51W - 48L
1,565 SR
Queue Stats
387W - 374L
1,446 Elo+
Solo
Charybdis
Charybdis
xSakuna
Charybdis
Level 86
God Stats
1W - 0L
1,503 SR
Queue Stats
2W - 0L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dc-ACM1PT
Anubis
10
1 / 4 / 0
5,764
576
6,979
8,253
3,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
9
0 / 1 / 0
4,614
461
6,475
6,217
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
Macgor1530
Hachiman
7
0 / 3 / 1
4,491
449
1,467
3,795
771
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 5 / 0
4,341
434
972
6,620
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 4 / 1
4,604
460
5,769
8,528
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
6,517
652
4,881
8,737
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
LeBrions
Zhong Kui
12
4 / 0 / 3
7,006
701
4,557
3,987
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
R0MP3PN3S34
Cerberus
10
3 / 1 / 10
6,509
651
3,542
9,194
6,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Surtr
lecutusin
Surtr
11
3 / 0 / 3
6,367
637
4,853
8,024
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
xSakuna
Charybdis
9
2 / 1 / 10
5,540
554
4,856
6,335
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
17
17
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dc-ACM1PT
Anubis
1
4
0
0.25
W
5
0
8
9
L
Lancelot
0
1
0
0
W
Zhong Kui
LeBrions
Zhong Kui
4
0
3
5.5
L
Hachiman
Macgor1530
Hachiman
0
3
1
0.17
L
1
5
0
0.2
L
0
4
1
0.13
W
Cerberus
R0MP3PN3S34
Cerberus
3
1
10
8
W
Surtr
lecutusin
Surtr
3
0
3
4.5
W
Charybdis
xSakuna
Charybdis
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
22,689
33,413
Taken
36,277
12,020
Mitigated
17,267
8,176
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dc-ACM1PT
Anubis
6,979
97
0
3,371
8,253
3,860
0
1,086
7,137
39,397
1,038
W
4,881
996
0
4,867
8,737
2,858
0
1,845
6,830
0
42,937
L
Lancelot
6,475
339
0
1,050
6,217
1,998
0
1,262
4,871
0
31,637
W
Zhong Kui
LeBrions
Zhong Kui
4,557
884
0
2,696
3,987
2,516
378
1,246
2,601
38,401
1,373
L
Hachiman
Macgor1530
Hachiman
1,467
778
0
318
3,795
771
0
1,803
1,950
0
12,043
L
972
577
0
1,400
6,620
2,001
0
1,110
5,462
0
10,961
L
5,769
373
49
1,988
8,528
3,390
0
3,081
5,378
28,646
0
W
Cerberus
R0MP3PN3S34
Cerberus
3,542
372
477
4,928
9,194
6,688
196
2,376
6,598
22,870
0
W
Surtr
lecutusin
Surtr
4,853
1,295
0
3,687
8,024
3,516
85
4,542
3,482
1,314
30,179
W
Charybdis
xSakuna
Charybdis
4,856
2,306
0
2,406
6,335
1,689
525
2,366
3,940
0
26,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
31,939
237
Minions Killed
298
0
Camps Cleared
0
970,139
Distance Traveled
1,006,286
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,764
576
92
9
0
157,045
0
W
Fenrir
6,517
652
68
7
0
250,271
0
L
Lancelot
4,614
461
56
6
0
236,531
3
W
Zhong Kui
7,006
701
93
9
0
196,837
3
L
Hachiman
4,491
449
22
2
0
164,285
0
L
Kali
4,341
434
16
2
0
188,316
2
L
Cthulhu
4,604
460
51
5
0
223,962
6
W
Cerberus
6,509
651
45
5
0
192,757
0
W
Surtr
6,367
637
46
5
0
193,048
0
W
Charybdis
5,540
554
46
5
0
173,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role