Player Matchup

Medusa
Medusa
CheeseyDave
Medusa
Level 126
God Stats
12W - 7L
1,663 SR
Queue Stats
116W - 95L
1,607 Elo+
Solo
Kumbhakarna
Kumbhakarna
GillGameSHh
Kumbhakarna
Level 145
God Stats
27W - 33L
1,442 SR
Queue Stats
359W - 354L
1,461 Elo+
Solo
Nu Wa
Nu Wa
MikeChiz
Nu Wa
Level 230
God Stats
47W - 32L
1,611 SR
Queue Stats
165W - 165L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seiiyo
Cu Chulainn
Level 133
God Stats
12W - 13L
1,555 SR
Queue Stats
230W - 234L
1,523 Elo+
Solo
Ra
Ra
Xhymn
Ra
Level 137
God Stats
1W - 2L
1,349 SR
Queue Stats
150W - 127L
1,472 Elo+
Solo
Team Averages
Level 154
1,524 SR
1,520 Elo+

VS

Team Averages
Level 122
1,544 SR
1,519 Elo+
Arachne
Arachne
GenetiK Rage
Arachne
Level 109
God Stats
278W - 223L
1,527 SR
Queue Stats
1,001W - 982L
1,532 Elo+
Solo
Skadi
Skadi
Kojefly
Skadi
Level 213
God Stats
4W - 3L
1,498 SR
Queue Stats
67W - 60L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Matt_2_Ser
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 299L
1,397 Elo+
Solo
Raijin
Raijin
Minoa64
Raijin
Level 125
God Stats
11W - 9L
1,605 SR
Queue Stats
463W - 447L
1,506 Elo+
Solo
Sobek
Sobek
ProcessingInfo
Sobek
Level 96
God Stats
7W - 4L
1,590 SR
Queue Stats
498W - 440L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 0 / 1
3,255
651
3,912
2,841
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
GillGameSHh
Kumbhakarna
5
0 / 1 / 1
3,536
707
1,355
3,265
1,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
MikeChiz
Nu Wa
8
1 / 0 / 0
3,423
685
1,188
1,447
305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Seiiyo
Cu Chulainn
1
0 / 0 / 0
2,424
485
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ra
5
0 / 1 / 0
3,104
621
454
1,058
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GenetiK Rage
Arachne
6
1 / 0 / 1
3,705
741
557
3,514
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
Kojefly
Skadi
6
0 / 0 / 1
3,203
641
2,432
2,403
593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Matt_2_Ser
Cthulhu
6
0 / 0 / 0
3,596
719
247
1,986
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Minoa64
Raijin
7
1 / 0 / 0
3,817
763
492
1,134
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 1 / 1
3,396
679
912
4,928
1,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
0
1
0.5
W
Arachne
GenetiK Rage
Arachne
1
0
1
1.5
L
Kumbhakarna
GillGameSHh
Kumbhakarna
0
1
1
0.5
W
Skadi
Kojefly
Skadi
0
0
1
0.5
W
Cthulhu
Matt_2_Ser
Cthulhu
0
0
0
0
L
Nu Wa
MikeChiz
Nu Wa
1
0
0
1
W
Raijin
Minoa64
Raijin
1
0
0
1
W
0
1
1
0.5
L
Cu Chulainn
Seiiyo
Cu Chulainn
0
0
0
0
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,909
Damage
4,640
8,611
Taken
13,965
2,666
Mitigated
4,761
3,661
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,912
1,282
0
683
2,841
678
0
539
2,302
0
20,609
W
Arachne
GenetiK Rage
Arachne
557
353
0
820
3,514
1,011
0
308
3,166
0
18,166
L
Kumbhakarna
GillGameSHh
Kumbhakarna
1,355
324
833
1,093
3,265
1,466
0
373
2,892
8,552
1,388
W
Skadi
Kojefly
Skadi
2,432
824
0
394
2,403
593
0
519
1,884
0
20,864
W
Cthulhu
Matt_2_Ser
Cthulhu
247
0
0
500
1,986
935
0
657
1,329
14,813
185
L
Nu Wa
MikeChiz
Nu Wa
1,188
291
0
774
1,447
305
0
169
1,200
16,379
0
W
Raijin
Minoa64
Raijin
492
0
0
434
1,134
227
0
441
621
19,461
1,160
W
912
220
599
2,021
4,928
1,995
0
850
4,078
5,697
0
L
Cu Chulainn
Seiiyo
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Ra
454
0
0
278
1,058
217
0
362
566
11,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,742
Gold Earned
17,717
97
Minions Killed
172
0
Camps Cleared
0
378,182
Distance Traveled
512,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,255
651
37
7
0
94,002
0
W
Arachne
3,705
741
37
7
0
109,741
0
L
Kumbhakarna
3,536
707
10
2
0
106,173
0
W
Skadi
3,203
641
41
8
0
86,936
0
W
Cthulhu
3,596
719
39
8
0
106,474
0
L
Nu Wa
3,423
685
24
5
0
112,242
0
W
Raijin
3,817
763
45
9
0
100,715
0
W
Sobek
3,396
679
10
2
0
108,873
0
L
Cu Chulainn
2,424
485
0
0
0
0
0
L
Ra
3,104
621
26
5
0
65,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role