Player Matchup

Thanatos
Thanatos
Gold V
Bbk1ng
Thanatos
Gold V
Level 132
God Stats
4W - 4L
1,557 SR
Queue Stats
185W - 186L
1,410 MMR
Party 1
Chronos
Chronos
Gold I
DMagno
Chronos
Gold I
Level 111
God Stats
6W - 2L
1,482 SR
Queue Stats
128W - 116L
1,661 MMR
Party 1
King Arthur
King Arthur
Diamond I
FaZeGeekbar
King Arthur
Diamond I
Level 162
God Stats
2W - 3L
1,250 SR
Queue Stats
192W - 134L
2,571 MMR
Solo
Cerberus
Cerberus
Gold II
KEEVIN 117
Cerberus
Gold II
Level 147
God Stats
23W - 17L
1,623 SR
Queue Stats
132W - 123L
1,740 MMR
Solo
Hou Yi
Hou Yi
Platinum V
LuisonGT
Hou Yi
Platinum V
Level 147
God Stats
4W - 1L
1,562 SR
Queue Stats
16W - 10L
1,696 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,495 SR
1,816 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,375 SR
1,732 MMR
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
ItsInfectious
Hun Batz
Diamond IV
Level 103
God Stats
0W - 2L
1,212 SR
Queue Stats
157W - 138L
1,762 MMR
Solo
Athena
Athena
Bronze III
Mythicaleo
Athena
Bronze III
Level 150
God Stats
6W - 6L
1,489 SR
Queue Stats
37W - 34L
1,600 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Sistema7
Cu Chulainn
Diamond II
Level 198
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 52L
2,271 MMR
Solo
Janus
Janus
Platinum III
swoffinator
Janus
Platinum III
Level 136
God Stats
0W - 4L
1,172 SR
Queue Stats
186W - 193L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bbk1ng
Thanatos
13
6 / 2 / 2
7,995
615
6,266
8,985
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
DMagno
Chronos
13
0 / 3 / 4
7,404
570
3,791
9,176
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FaZeGeekbar
King Arthur
14
3 / 1 / 2
8,604
662
12,857
16,544
14,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
KEEVIN 117
Cerberus
13
3 / 1 / 3
7,017
540
4,619
12,070
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
LuisonGT
Hou Yi
15
3 / 2 / 3
8,762
674
7,781
8,130
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bans
Da JiAwilixKumbhakarnaCthulhu

VS

Bans
AgniFenrirKaliCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 5 / 3
5,797
446
7,617
8,880
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
ItsInfectious
Hun Batz
13
3 / 1 / 1
7,076
544
5,405
7,439
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Mythicaleo
Athena
10
2 / 2 / 4
6,481
499
4,443
10,781
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Sistema7
Cu Chulainn
13
1 / 4 / 0
7,417
571
9,919
15,685
12,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 3 / 2
6,989
538
7,120
6,935
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
9
9
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
3
0.5
W
Thanatos
Bbk1ng
Thanatos
6
2
2
3.5
W
Chronos
DMagno
Chronos
0
3
4
0.67
W
King Arthur
FaZeGeekbar
King Arthur
3
1
2
4
L
Hun Batz
ItsInfectious
Hun Batz
3
1
1
3.5
W
Cerberus
KEEVIN 117
Cerberus
3
1
3
4.5
W
Hou Yi
LuisonGT
Hou Yi
3
2
3
2.25
L
Athena
Mythicaleo
Athena
2
2
4
2
L
Cu Chulainn
Sistema7
Cu Chulainn
1
4
0
0.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
34,504
54,905
Taken
49,720
29,022
Mitigated
27,142
22,221
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,617
2,113
0
1,320
8,880
2,365
0
1,438
7,442
0
33,686
W
Thanatos
Bbk1ng
Thanatos
6,266
919
0
6,754
8,985
3,238
0
1,732
7,205
0
48,424
W
Chronos
DMagno
Chronos
3,791
1,720
0
1,616
9,176
2,573
958
5,083
3,761
51,464
2,119
W
King Arthur
FaZeGeekbar
King Arthur
12,857
2,151
0
5,434
16,544
14,275
0
1,064
15,480
0
64,718
L
Hun Batz
ItsInfectious
Hun Batz
5,405
1,333
0
4,339
7,439
2,454
0
1,096
6,343
0
63,551
W
Cerberus
KEEVIN 117
Cerberus
4,619
131
0
4,019
12,070
6,013
0
3,667
8,233
29,965
0
W
Hou Yi
LuisonGT
Hou Yi
7,781
3,399
0
4,398
8,130
2,923
1,798
832
7,298
0
77,188
L
Athena
Mythicaleo
Athena
4,443
1,562
1,498
2,084
10,781
7,617
0
3,288
7,493
15,335
0
L
Cu Chulainn
Sistema7
Cu Chulainn
9,919
1,385
0
3,224
15,685
12,918
0
0
15,685
4,488
60,967
L
7,120
580
0
750
6,935
1,788
0
2,541
4,394
49,940
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
33,760
466
Minions Killed
391
0
Camps Cleared
0
1,396,420
Distance Traveled
1,332,787
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,797
446
54
4
0
229,317
4
W
Thanatos
7,995
615
72
6
0
314,161
1
W
Chronos
7,404
570
78
6
0
267,182
0
W
King Arthur
8,604
662
103
8
0
290,291
0
L
Hun Batz
7,076
544
113
9
0
313,093
0
W
Cerberus
7,017
540
81
6
0
278,622
5
W
Hou Yi
8,762
674
132
10
0
246,164
2
L
Athena
6,481
499
13
1
0
291,808
4
L
Cu Chulainn
7,417
571
107
8
0
223,892
2
L
Janus
6,989
538
104
8
0
274,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role