Player Matchup

Persephone
Persephone
Gold IV
IPeRcEpTi0n
Persephone
Gold IV
Level 175
God Stats
8W - 8L
1,653 SR
Queue Stats
27W - 23L
1,627 MMR
Solo
Merlin
Merlin
Platinum II
Kurosaki Ich438
Merlin
Platinum II
Level 63
God Stats
33W - 37L
1,626 SR
Queue Stats
155W - 153L
1,880 MMR
Party 1
Achilles
Achilles
Gold V
Veeloy
Achilles
Gold V
Level 251
God Stats
20W - 24L
1,450 SR
Queue Stats
501W - 513L
1,355 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,577 SR
1,621 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 66
1,676 SR
1,883 MMR
Artemis
Artemis
Diamond V
Bąsh
Artemis
Diamond V
Level 47
God Stats
15W - 9L
1,819 SR
Queue Stats
103W - 76L
2,111 MMR
Party 2
Artio
Artio
Diamond III
Dąsh
Artio
Diamond III
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
98W - 48L
2,224 MMR
Party 2
Baba Yaga
Baba Yaga
Gold IV
WhiterFerret266
Baba Yaga
Gold IV
Level 84
God Stats
13W - 9L
1,709 SR
Queue Stats
272W - 266L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IPeRcEpTi0n
Persephone
17
2 / 7 / 1
12,266
818
13,433
14,034
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 0
11,306
754
14,279
11,844
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Veeloy
Achilles
16
0 / 6 / 1
9,983
666
9,009
25,067
27,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CthulhuSerqetKumbhakarnaBakasuraThoth

VS

Bans
FafnirScyllaKuzenboAgniAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bąsh
Artemis
19
6 / 2 / 8
13,115
874
21,233
15,810
6,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Dąsh
Artio
20
3 / 0 / 11
12,764
851
13,047
24,467
30,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
WhiterFerret266
Baba Yaga
20
6 / 1 / 7
13,246
883
11,726
11,730
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bąsh
Artemis
6
2
8
5
W
Artio
Dąsh
Artio
3
0
11
8.5
L
Persephone
IPeRcEpTi0n
Persephone
2
7
1
0.36
L
1
2
0
0.5
L
Achilles
Veeloy
Achilles
0
6
1
0.08
W
Baba Yaga
WhiterFerret266
Baba Yaga
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
46,006
50,945
Taken
52,007
35,180
Mitigated
42,005
8,035
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bąsh
Artemis
21,233
8,321
0
5,955
15,810
6,657
2,853
8,180
7,216
76
57,717
W
Artio
Dąsh
Artio
13,047
948
2,094
10,477
24,467
30,383
305
11,266
12,689
32,213
5,056
L
Persephone
IPeRcEpTi0n
Persephone
13,433
350
0
1,613
14,034
3,807
0
6,746
7,237
50,390
396
L
14,279
395
0
1,285
11,844
4,154
140
6,099
5,715
54,274
0
L
Achilles
Veeloy
Achilles
9,009
384
0
5,137
25,067
27,219
0
10,793
14,259
0
19,313
W
Baba Yaga
WhiterFerret266
Baba Yaga
11,726
499
0
2,262
11,730
4,965
811
8,124
3,451
61,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
39,125
165
Minions Killed
211
0
Camps Cleared
0
809,819
Distance Traveled
901,030
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,115
874
87
6
0
258,701
0
W
Artio
12,764
851
44
3
0
325,995
5
L
Persephone
12,266
818
59
4
0
243,976
4
L
Merlin
11,306
754
88
6
0
283,375
2
L
Achilles
9,983
666
18
1
0
282,468
1
W
Baba Yaga
13,246
883
80
5
0
316,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role