Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AikoFoxy
Rama
Level 41
God Stats
6W - 6L
1,411 SR
Queue Stats
298W - 338L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
MetalMechanical
Hou Yi
Level 117
God Stats
3W - 4L
1,465 SR
Queue Stats
554W - 551L
1,490 Elo+
Party 1
He Bo
He Bo
THExS1N1STER
He Bo
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 97L
1,466 Elo+
Solo
Bellona
Bellona
Troasy
Bellona
Level 122
God Stats
3W - 5L
1,435 SR
Queue Stats
543W - 533L
1,490 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,486 Elo+

VS

Team Averages
Level 117
1,581 SR
1,453 Elo+
Fenrir
Fenrir
A573R
Fenrir
Level 125
God Stats
5W - 7L
1,380 SR
Queue Stats
789W - 806L
1,367 Elo+
Solo
Bakasura
Bakasura
KianIsBad
Bakasura
Level 121
God Stats
3W - 0L
1,838 SR
Queue Stats
85W - 76L
1,538 Elo+
Solo
Hachiman
Hachiman
Lexi-13ST
Hachiman
Level 126
God Stats
4W - 2L
1,515 SR
Queue Stats
243W - 215L
1,493 Elo+
Solo
Shiva
Shiva
Loctho
Shiva
Level 88
God Stats
3W - 0L
1,674 SR
Queue Stats
62W - 67L
1,458 Elo+
Solo
Anubis
Anubis
draamatic
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 5 / 7
7,782
649
13,342
8,129
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
12
0 / 5 / 7
7,298
608
4,735
8,788
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 4 / 4
7,815
651
10,798
7,112
2,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 5
8,806
734
7,193
8,633
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Troasy
Bellona
14
3 / 4 / 4
7,937
661
10,664
20,579
17,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A573R
Fenrir
16
4 / 1 / 15
9,529
794
6,493
16,130
20,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bakasura
KianIsBad
Bakasura
15
2 / 2 / 19
9,272
773
5,703
15,633
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Lexi-13ST
Hachiman
17
6 / 0 / 15
10,297
858
12,225
8,126
3,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shiva
Loctho
Shiva
16
6 / 3 / 17
9,746
812
10,501
14,689
18,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Anubis
draamatic
Anubis
16
6 / 3 / 11
10,248
854
13,751
8,826
4,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
9
Kills
24
24
Deaths
9
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
7
0.7
W
Fenrir
A573R
Fenrir
4
1
15
11.5
L
Rama
0
5
7
0.7
W
Bakasura
KianIsBad
Bakasura
2
2
19
5.75
W
Hachiman
Lexi-13ST
Hachiman
6
0
15
13.5
W
Shiva
Loctho
Shiva
6
3
17
4.83
L
2
4
4
1
L
4
6
5
1.08
L
Bellona
Troasy
Bellona
3
4
4
1.25
W
Anubis
draamatic
Anubis
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
48,673
53,241
Taken
63,404
27,740
Mitigated
58,870
14,051
Healing
24,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,342
260
535
1,373
8,129
3,265
0
2,700
5,250
23,469
629
W
Fenrir
A573R
Fenrir
6,493
956
2,239
4,437
16,130
20,720
806
3,868
11,860
0
14,694
L
Rama
4,735
3,813
0
859
8,788
2,045
0
3,107
5,315
0
11,202
W
Bakasura
KianIsBad
Bakasura
5,703
2,859
2,529
2,606
15,633
11,707
1,841
4,878
10,511
0
7,353
W
Hachiman
Lexi-13ST
Hachiman
12,225
5,931
2,372
1,335
8,126
3,481
2,577
3,133
4,993
0
30,936
W
Shiva
Loctho
Shiva
10,501
1,215
2,485
3,700
14,689
18,225
133
5,221
9,181
0
17,751
L
10,798
4,508
582
484
7,112
2,700
0
1,445
5,466
0
21,575
L
7,193
635
501
1,180
8,633
2,166
0
1,639
6,866
17,948
14
L
Bellona
Troasy
Bellona
10,664
1,838
1,071
7,466
20,579
17,564
0
4,817
13,909
0
16,695
W
Anubis
draamatic
Anubis
13,751
566
1,451
973
8,826
4,737
1,224
2,933
5,677
37,629
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
49,092
106
Minions Killed
132
0
Camps Cleared
0
1,007,199
Distance Traveled
1,159,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,782
649
26
2
0
224,256
0
W
Fenrir
9,529
794
13
1
0
243,919
2
L
Rama
7,298
608
11
1
0
158,083
0
W
Bakasura
9,272
773
12
1
0
256,253
0
W
Hachiman
10,297
858
41
3
0
205,946
0
W
Shiva
9,746
812
13
1
0
252,583
0
L
Hou Yi
7,815
651
36
3
0
198,795
0
L
He Bo
8,806
734
26
2
0
189,638
0
L
Bellona
7,937
661
7
1
0
236,427
0
W
Anubis
10,248
854
53
4
0
200,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role