Player Matchup

Rama
Rama
NightXiso
Rama
Level 157
God Stats
2W - 1L
1,954 SR
Queue Stats
227W - 227L
1,532 Elo+
Solo
Shiva
Shiva
Xx_RAPTOR82
Shiva
Level 83
God Stats
9W - 4L
1,797 SR
Queue Stats
99W - 89L
1,568 Elo+
Solo
Hercules
Hercules
hellopooface
Hercules
Level 149
God Stats
4W - 8L
1,383 SR
Queue Stats
71W - 59L
1,535 Elo+
Solo
Scylla
Scylla
sadervasd
Scylla
Level 69
God Stats
1W - 2L
1,690 SR
Queue Stats
52W - 38L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
xXObey_EisbearXx
Baron Samedi
Level 85
God Stats
2W - 2L
1,438 SR
Queue Stats
165W - 129L
1,511 Elo+
Solo
Team Averages
Level 109
1,652 SR
1,537 Elo+

VS

Team Averages
Level 103
1,485 SR
1,472 Elo+
Nox
Nox
AdriEPA17
Nox
Level 68
God Stats
2W - 3L
1,351 SR
Queue Stats
101W - 88L
1,496 Elo+
Party 1
Neith
Neith
Mad_Max_77
Neith
Level 146
God Stats
35W - 26L
1,556 SR
Queue Stats
291W - 265L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Mennow1995
Kuzenbo
Level 126
God Stats
5W - 6L
1,535 SR
Queue Stats
24W - 26L
1,482 Elo+
Solo
Charybdis
Charybdis
MoralApostel69
Charybdis
Level 120
God Stats
4W - 2L
1,600 SR
Queue Stats
255W - 239L
1,442 Elo+
Solo
Apollo
Apollo
jorgefdez
Apollo
Level 56
God Stats
2W - 3L
1,384 SR
Queue Stats
107W - 106L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 1 / 0
3,102
620
2,234
4,032
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,430
486
0
0
0
Hercules
hellopooface
Hercules
6
0 / 0 / 0
3,118
624
833
2,711
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
sadervasd
Scylla
5
0 / 3 / 0
3,122
624
204
2,265
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
xXObey_EisbearXx
Baron Samedi
6
1 / 0 / 0
3,530
706
1,528
2,509
1,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,514
903
1,028
518
150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
6
0 / 0 / 0
3,544
709
720
1,773
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Mennow1995
Kuzenbo
6
0 / 0 / 1
3,571
714
1,285
3,289
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MoralApostel69
Charybdis
6
0 / 1 / 0
3,453
691
2,020
3,529
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Apollo
jorgefdez
Apollo
7
1 / 0 / 0
3,443
689
584
2,559
572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Neith
0
0
0
0
W
Kuzenbo
Mennow1995
Kuzenbo
0
0
1
0.5
W
Charybdis
MoralApostel69
Charybdis
0
1
0
0
L
Rama
0
1
0
0
L
0
0
0
0
L
Hercules
hellopooface
Hercules
0
0
0
0
W
Apollo
jorgefdez
Apollo
1
0
0
1
L
Scylla
sadervasd
Scylla
0
3
0
0
L
Baron Samedi
xXObey_EisbearXx
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,799
Damage
5,637
11,517
Taken
11,668
3,420
Mitigated
4,408
4,814
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,028
54
0
150
518
150
0
204
314
17,147
1,971
W
Neith
720
329
0
896
1,773
393
0
0
1,773
0
16,827
W
Kuzenbo
Mennow1995
Kuzenbo
1,285
657
0
1,579
3,289
2,347
0
642
2,647
5,325
0
W
Charybdis
MoralApostel69
Charybdis
2,020
1,178
0
2,115
3,529
946
0
859
2,670
0
26,563
L
Rama
2,234
1,928
0
1,694
4,032
949
0
1,070
2,962
0
16,474
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
hellopooface
Hercules
833
474
0
1,590
2,711
826
0
0
2,711
0
13,922
W
Apollo
jorgefdez
Apollo
584
284
0
1,441
2,559
572
0
27
2,532
0
17,229
L
Scylla
sadervasd
Scylla
204
0
0
210
2,265
535
0
818
1,279
10,593
0
L
Baron Samedi
xXObey_EisbearXx
Baron Samedi
1,528
134
364
956
2,509
1,110
0
215
2,294
9,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,302
Gold Earned
18,525
104
Minions Killed
185
0
Camps Cleared
0
396,877
Distance Traveled
486,877
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,514
903
47
9
0
104,922
0
W
Neith
3,544
709
33
7
0
86,494
0
W
Kuzenbo
3,571
714
10
2
0
106,778
2
W
Charybdis
3,453
691
55
11
0
77,707
0
L
Rama
3,102
620
39
8
0
102,827
0
L
Shiva
2,430
486
0
0
0
0
0
L
Hercules
3,118
624
26
5
0
125,594
0
W
Apollo
3,443
689
40
8
0
110,976
0
L
Scylla
3,122
624
25
5
0
70,886
0
L
Baron Samedi
3,530
706
14
3
0
97,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role