Player Matchup

Janus
Janus
Jschliko
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,279 Elo+
Party 1
Baron Samedi
Baron Samedi
Slumped8020
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,326 Elo+
Party 1
Anubis
Anubis
TheGamerHOMI
Anubis
Level 51
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 54L
1,297 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,301 Elo+

VS

Team Averages
Level 107
1,654 SR
1,477 Elo+
Ravana
Ravana
Aridalis
Ravana
Level 129
God Stats
7W - 6L
1,514 SR
Queue Stats
20W - 23L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
SovietCanadian
Danzaburou
Level 49
God Stats
1W - 0L
1,623 SR
Queue Stats
6W - 5L
1,507 Elo+
Party 2
Raijin
Raijin
frothytip
Raijin
Level 143
God Stats
1W - 0L
1,825 SR
Queue Stats
21W - 25L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jschliko
Janus
12
1 / 5 / 2
7,376
820
5,918
6,315
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Slumped8020
Baron Samedi
12
2 / 5 / 0
7,856
873
5,711
8,044
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
0 / 7 / 3
7,112
790
3,978
8,057
3,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aridalis
Ravana
15
2 / 1 / 13
8,911
990
5,420
9,795
9,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SovietCanadian
Danzaburou
16
10 / 0 / 5
10,641
1,182
7,330
5,361
1,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
frothytip
Raijin
14
5 / 2 / 8
9,231
1,026
7,745
7,099
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
17
17
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
Aridalis
Ravana
2
1
13
8.5
L
Janus
Jschliko
Janus
1
5
2
0.4
L
Baron Samedi
Slumped8020
Baron Samedi
2
5
0
0.4
W
Danzaburou
SovietCanadian
Danzaburou
10
0
5
12.5
L
Anubis
0
7
3
0.21
W
Raijin
frothytip
Raijin
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
20,495
22,416
Taken
22,255
8,855
Mitigated
12,983
2,420
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Aridalis
Ravana
5,420
1,020
0
2,695
9,795
9,625
103
5,831
3,964
0
14,836
L
Janus
Jschliko
Janus
5,918
621
128
256
6,315
1,796
0
2,400
3,607
17,543
178
L
Baron Samedi
Slumped8020
Baron Samedi
5,711
624
501
892
8,044
3,711
0
2,524
5,106
24,340
488
W
Danzaburou
SovietCanadian
Danzaburou
7,330
3,699
0
1,725
5,361
1,639
2,977
4,138
1,223
0
42,579
L
Anubis
3,978
0
84
559
8,057
3,348
0
1,864
5,854
15,121
0
W
Raijin
frothytip
Raijin
7,745
471
0
1,279
7,099
1,719
500
5,520
1,579
27,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,344
Gold Earned
28,783
95
Minions Killed
137
0
Camps Cleared
0
472,870
Distance Traveled
553,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,911
990
24
3
0
188,703
0
L
Janus
7,376
820
24
3
0
162,440
0
L
Baron Samedi
7,856
873
47
5
0
147,519
0
W
Danzaburou
10,641
1,182
61
7
0
194,611
0
L
Anubis
7,112
790
24
3
0
162,911
0
W
Raijin
9,231
1,026
52
6
0
170,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role