Player Matchup

Thor
Thor
BalcazarGroneXD
Thor
Level 143
God Stats
3W - 1L
1,540 SR
Queue Stats
30W - 21L
1,510 Elo+
Solo
Anubis
Anubis
LuckyKingMO
Anubis
Level 159
God Stats
44W - 22L
1,730 SR
Queue Stats
789W - 676L
1,610 Elo+
Solo
Cernunnos
Cernunnos
Si1v3rCoyote
Cernunnos
Level 146
God Stats
4W - 4L
1,688 SR
Queue Stats
174W - 168L
1,564 Elo+
Party 3
Cerberus
Cerberus
ViceXVI
Cerberus
Level 89
God Stats
21W - 11L
1,721 SR
Queue Stats
635W - 580L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
WesternNutria39
Kumbhakarna
Level 165
God Stats
11W - 9L
1,750 SR
Queue Stats
315W - 293L
1,549 Elo+
Party 3
Team Averages
Level 140
1,686 SR
1,558 Elo+

VS

Team Averages
Level 158
1,548 SR
1,552 Elo+
Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 247
God Stats
117W - 47L
1,809 SR
Queue Stats
200W - 109L
1,692 Elo+
Solo
Nut
Nut
bioticxgrasp
Nut
Level 147
God Stats
8W - 10L
1,429 SR
Queue Stats
169W - 169L
1,547 Elo+
Party 2
Vulcan
Vulcan
thtblueguyTV
Vulcan
Level 119
God Stats
3W - 8L
1,503 SR
Queue Stats
160W - 157L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,304
573
1,933
6,759
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
3 / 7 / 3
5,930
539
6,409
9,801
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
Si1v3rCoyote
Cernunnos
11
0 / 1 / 2
5,521
502
3,304
6,727
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ViceXVI
Cerberus
6
0 / 3 / 0
4,663
424
2,914
5,319
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
WesternNutria39
Kumbhakarna
10
3 / 2 / 2
6,060
551
3,327
7,984
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 1 / 1
7,043
640
3,665
9,079
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
 
Zeus
10
2 / 3 / 1
5,895
536
2,684
5,621
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Yotsuyu
The Morrigan
14
5 / 3 / 2
7,866
715
7,408
5,661
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 2
6,087
553
6,005
7,016
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
9
2 / 0 / 2
6,146
559
3,476
4,330
2,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
13
13
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
1
3.5
W
Zeus
 
Zeus
2
3
1
0.83
L
3
0
1
3.5
L
Anubis
3
7
3
0.64
L
Cernunnos
Si1v3rCoyote
Cernunnos
0
1
2
1
L
Cerberus
ViceXVI
Cerberus
0
3
0
0
L
Kumbhakarna
WesternNutria39
Kumbhakarna
3
2
2
2
W
The Morrigan
Yotsuyu
The Morrigan
5
3
2
2
W
1
2
2
1
W
Vulcan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
23,238
36,590
Taken
31,707
16,409
Mitigated
11,338
11,064
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,665
784
0
1,910
9,079
4,412
0
2,917
5,712
0
36,703
W
Zeus
 
Zeus
2,684
1,095
0
2,126
5,621
1,034
390
2,434
3,085
25,840
3,713
L
1,933
296
0
4,328
6,759
2,360
0
677
6,036
0
44,634
L
Anubis
6,409
493
0
1,552
9,801
3,956
0
6,128
3,301
41,378
0
L
Cernunnos
Si1v3rCoyote
Cernunnos
3,304
882
0
2,180
6,727
2,072
0
1,356
5,371
0
48,168
L
Cerberus
ViceXVI
Cerberus
2,914
283
0
1,764
5,319
3,009
0
494
4,825
16,046
0
L
Kumbhakarna
WesternNutria39
Kumbhakarna
3,327
435
0
1,240
7,984
5,012
0
3,147
4,735
18,260
1,030
W
The Morrigan
Yotsuyu
The Morrigan
7,408
1,487
0
1,631
5,661
1,336
0
3,213
2,101
51,413
2,963
W
6,005
2,746
0
1,379
7,016
1,952
329
2,011
4,923
0
43,340
W
Vulcan
3,476
238
0
1,707
4,330
2,604
246
1,137
3,193
18,961
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
33,037
307
Minions Killed
357
0
Camps Cleared
0
982,758
Distance Traveled
1,048,601
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,043
640
77
7
0
200,114
4
W
Zeus
5,895
536
45
4
0
188,192
2
L
Thor
6,304
573
87
8
0
230,857
4
L
Anubis
5,930
539
69
6
0
186,829
0
L
Cernunnos
5,521
502
83
8
0
214,504
1
L
Cerberus
4,663
424
37
3
0
107,587
0
L
Kumbhakarna
6,060
551
31
3
0
242,981
4
W
The Morrigan
7,866
715
117
11
0
231,412
3
W
Nut
6,087
553
77
7
0
202,049
0
W
Vulcan
6,146
559
41
4
0
226,834
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role