Player Matchup

Charybdis
Charybdis
Fallout541
Charybdis
Level 164
God Stats
8W - 1L
1,435 SR
Queue Stats
147W - 103L
1,554 Elo+
Solo
Terra
Terra
Schoeny
Terra
Level 116
God Stats
7W - 8L
1,508 SR
Queue Stats
315W - 337L
1,593 Elo+
Party 1
Loki
Loki
TotalLokiMain
Loki
Level 6
God Stats
9W - 6L
1,575 SR
Queue Stats
9W - 6L
1,592 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,580 Elo+

VS

Team Averages
Level 155
1,521 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Pipox117
Sun Wukong
Level 166
God Stats
6W - 9L
1,188 SR
Queue Stats
193W - 185L
1,482 Elo+
Solo
Hun Batz
Hun Batz
SovietTaco
Hun Batz
Level 155
God Stats
30W - 6L
1,622 SR
Queue Stats
359W - 237L
1,641 Elo+
Solo
Anubis
Anubis
drakensage
Anubis
Level 143
God Stats
12W - 7L
1,752 SR
Queue Stats
323W - 321L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fallout541
Charybdis
7
0 / 2 / 0
7,191
553
184
2,631
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Schoeny
Terra
17
5 / 6 / 4
11,498
884
12,717
23,078
18,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

17
4 / 6 / 3
10,352
796
7,608
16,078
13,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pipox117
Sun Wukong
16
6 / 3 / 6
11,660
897
9,574
13,733
11,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
SovietTaco
Hun Batz
17
3 / 3 / 9
11,182
860
13,711
11,805
7,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
drakensage
Anubis
17
5 / 3 / 9
11,486
884
13,949
8,684
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
14
14
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Fallout541
Charybdis
0
2
0
0
W
Sun Wukong
Pipox117
Sun Wukong
6
3
6
3
L
Terra
Schoeny
Terra
5
6
4
1.17
W
Hun Batz
SovietTaco
Hun Batz
3
3
9
2.5
L
4
6
3
0.92
W
Anubis
drakensage
Anubis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
37,234
41,787
Taken
34,222
32,199
Mitigated
23,943
8,429
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Fallout541
Charybdis
184
166
0
391
2,631
316
0
1,064
1,489
0
2,868
W
Sun Wukong
Pipox117
Sun Wukong
9,574
2,442
0
1,067
13,733
11,699
1,011
3,896
9,824
628
29,871
L
Terra
Schoeny
Terra
12,717
932
555
5,180
23,078
18,519
0
9,750
13,239
39,839
2,140
W
Hun Batz
SovietTaco
Hun Batz
13,711
4,222
0
226
11,805
7,764
1,317
4,001
7,804
3,529
40,144
L
7,608
1,401
0
2,303
16,078
13,364
0
4,970
10,905
0
34,207
W
Anubis
drakensage
Anubis
13,949
192
0
2,864
8,684
4,480
1,205
3,683
4,975
44,768
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
34,328
105
Minions Killed
161
0
Camps Cleared
0
452,965
Distance Traveled
690,691
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,191
553
4
0
0
24,084
0
W
Sun Wukong
11,660
897
45
3
0
216,312
0
L
Terra
11,498
884
64
5
0
218,019
2
W
Hun Batz
11,182
860
62
5
0
269,020
3
L
Loki
10,352
796
37
3
0
210,862
0
W
Anubis
11,486
884
54
4
0
205,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role