Player Matchup

Janus
Janus
 
Janus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Toro98802
Cthulhu
Level 100
God Stats
7W - 11L
1,357 SR
Queue Stats
374W - 373L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
l-KingRevenant-l
Cu Chulainn
Level 82
God Stats
10W - 6L
1,798 SR
Queue Stats
159W - 140L
1,406 Elo+
Solo
Charybdis
Charybdis
novchovek
Charybdis
Level 185
God Stats
10W - 7L
1,628 SR
Queue Stats
857W - 860L
1,524 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,484 Elo+

VS

Team Averages
Level 72
1,497 SR
1,450 Elo+
Cthulhu
Cthulhu
Cidegus
Cthulhu
Level 127
God Stats
21W - 17L
1,695 SR
Queue Stats
117W - 105L
1,476 Elo+
Solo
Skadi
Skadi
Delta519
Skadi
Level 118
God Stats
2W - 2L
1,627 SR
Queue Stats
300W - 285L
1,523 Elo+
Party 1
Anhur
Anhur
Eternity113
Anhur
Level 26
God Stats
2W - 5L
1,393 SR
Queue Stats
18W - 30L
1,359 Elo+
Party 1
Bakasura
Bakasura
Vldzo
Bakasura
Level 36
God Stats
0W - 4L
1,139 SR
Queue Stats
43W - 58L
1,427 Elo+
Party 1
Poseidon
Poseidon
vCray_Z
Poseidon
Level 53
God Stats
14W - 8L
1,630 SR
Queue Stats
69W - 71L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 4
7,033
639
7,769
2,966
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
 
Nemesis
11
8 / 1 / 4
6,913
628
5,627
7,566
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Toro98802
Cthulhu
11
6 / 3 / 3
6,517
592
6,008
9,948
4,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
l-KingRevenant-l
Cu Chulainn
10
1 / 4 / 5
6,293
572
6,269
12,124
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
novchovek
Charybdis
12
0 / 1 / 2
6,680
607
1,722
2,686
723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cidegus
Cthulhu
10
2 / 4 / 0
6,091
554
7,917
10,088
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Delta519
Skadi
9
2 / 4 / 4
6,002
546
5,997
8,076
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 5 / 3
4,813
438
3,118
6,882
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Vldzo
Bakasura
9
3 / 4 / 1
5,934
539
4,275
9,702
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
vCray_Z
Poseidon
11
1 / 3 / 0
5,678
516
1,463
5,657
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
9
9
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
4
6
W
Nemesis
 
Nemesis
8
1
4
10
L
Cthulhu
Cidegus
Cthulhu
2
4
0
0.5
L
Skadi
Delta519
Skadi
2
4
4
1
L
1
5
3
0.5
W
Cthulhu
Toro98802
Cthulhu
6
3
3
2.5
L
Bakasura
Vldzo
Bakasura
3
4
1
0.88
W
Cu Chulainn
l-KingRevenant-l
Cu Chulainn
1
4
5
0.88
W
Charybdis
novchovek
Charybdis
0
1
2
1
L
Poseidon
vCray_Z
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,395
Damage
22,770
35,290
Taken
40,405
15,057
Mitigated
15,793
9,887
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,769
634
0
676
2,966
798
88
522
2,394
45,956
907
W
Nemesis
 
Nemesis
5,627
2,206
0
3,578
7,566
2,393
0
1,659
5,622
0
29,757
L
Cthulhu
Cidegus
Cthulhu
7,917
723
0
2,343
10,088
7,409
0
2,111
7,886
32,253
0
L
Skadi
Delta519
Skadi
5,997
2,230
0
1,044
8,076
2,165
0
3,871
4,071
0
30,948
L
3,118
1,551
0
681
6,882
1,728
0
2,580
4,244
0
14,360
W
Cthulhu
Toro98802
Cthulhu
6,008
458
152
2,582
9,948
4,702
286
818
8,920
21,462
503
L
Bakasura
Vldzo
Bakasura
4,275
2,946
0
4,477
9,702
2,903
0
2,229
7,395
0
18,854
W
Cu Chulainn
l-KingRevenant-l
Cu Chulainn
6,269
1,538
0
2,323
12,124
6,441
20
5,407
5,499
0
31,095
W
Charybdis
novchovek
Charybdis
1,722
1,103
0
576
2,686
723
0
0
2,653
0
53,896
L
Poseidon
vCray_Z
Poseidon
1,463
312
0
1,050
5,657
1,588
0
1,923
3,484
38,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
28,518
312
Minions Killed
259
0
Camps Cleared
0
1,225,186
Distance Traveled
1,186,798
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,033
639
86
8
0
254,360
7
W
Nemesis
6,913
628
43
4
0
284,101
0
L
Cthulhu
6,091
554
60
5
0
234,856
0
L
Skadi
6,002
546
52
5
0
224,202
4
L
Anhur
4,813
438
18
2
0
236,793
0
W
Cthulhu
6,517
592
31
3
0
237,944
0
L
Bakasura
5,934
539
48
4
0
254,634
0
W
Cu Chulainn
6,293
572
53
5
0
226,545
0
W
Charybdis
6,680
607
99
9
0
222,236
0
L
Poseidon
5,678
516
81
7
0
236,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role