Player Matchup

Skadi
Skadi
DinoGP
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,632 Elo+
Party 1
Chaac
Chaac
EfraGOD
Chaac
Level 155
God Stats
1W - 0L
1,887 SR
Queue Stats
145W - 79L
1,678 Elo+
Party 1
Maui
Maui
Iora1809
Maui
Level 65
God Stats
2W - 1L
1,737 SR
Queue Stats
81W - 35L
1,669 Elo+
Party 1
Guan Yu
Guan Yu
RacBridges115x
Guan Yu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 39L
1,651 Elo+
Party 1
Rama
Rama
Shaisabrec
Rama
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,608 Elo+
Party 1
Team Averages
Level 127
1,625 SR
1,648 Elo+

VS

Team Averages
Level 111
1,527 SR
1,523 Elo+
Horus
Horus
BrendynRekts
Horus
Level 167
God Stats
0W - 2L
1,184 SR
Queue Stats
64W - 60L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
Casually-A-F2P
Jing Wei
Level 84
God Stats
1W - 2L
1,555 SR
Queue Stats
51W - 38L
1,550 Elo+
Solo
Fafnir
Fafnir
VERTTIG0
Fafnir
Level 148
God Stats
2W - 2L
1,747 SR
Queue Stats
188W - 191L
1,509 Elo+
Solo
Thanatos
Thanatos
Wakeboardinkila
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,539 Elo+
Party 2
Surtr
Surtr
totalzz
Surtr
Level 99
God Stats
5W - 2L
1,648 SR
Queue Stats
159W - 179L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DinoGP
Skadi
15
7 / 5 / 8
9,673
879
10,293
10,083
3,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
EfraGOD
Chaac
17
4 / 1 / 22
10,301
936
20,026
21,611
25,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
17
5 / 1 / 21
10,756
978
16,214
9,838
5,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 17
11,132
1,012
9,429
19,309
18,298
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 2 / 16
10,045
913
18,339
10,627
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
7,254
659
12,999
19,917
11,400
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
13
0 / 7 / 4
7,190
654
8,811
12,626
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
VERTTIG0
Fafnir
16
4 / 3 / 4
8,339
758
8,817
16,080
24,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
13
0 / 6 / 4
6,904
628
8,652
14,022
5,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
totalzz
Surtr
14
3 / 8 / 4
8,631
785
12,856
18,787
9,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
30
Kills
8
10
Deaths
30
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Jing Wei
0
7
4
0.29
W
Skadi
DinoGP
Skadi
7
5
8
2.2
W
Chaac
EfraGOD
Chaac
4
1
22
15
W
Maui
5
1
21
15.5
W
8
1
17
16.5
W
6
2
16
7
L
Fafnir
VERTTIG0
Fafnir
4
3
4
2
L
Thanatos
0
6
4
0.33
L
Surtr
totalzz
Surtr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,301
Damage
52,135
71,468
Taken
81,432
57,218
Mitigated
57,098
37,444
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,999
5,200
3,631
5,496
19,917
11,400
0
5,736
14,181
587
17,474
L
Jing Wei
8,811
6,944
491
266
12,626
5,851
0
2,191
10,435
0
19,891
W
Skadi
DinoGP
Skadi
10,293
4,322
0
184
10,083
3,793
1,731
1,589
8,232
0
31,293
W
Chaac
EfraGOD
Chaac
20,026
2,087
1,517
5,806
21,611
25,969
1,411
2,462
19,070
6,521
36,970
W
Maui
16,214
4,211
506
932
9,838
5,160
1,020
806
8,993
26,257
0
W
9,429
1,320
15,354
10,750
19,309
18,298
859
3,111
16,078
1,089
14,909
W
18,339
11,361
615
1,780
10,627
3,998
1,904
2,278
8,114
0
40,424
L
Fafnir
VERTTIG0
Fafnir
8,817
2,622
1,400
3,481
16,080
24,174
0
4,382
11,698
15,666
0
L
Thanatos
8,652
370
670
3,563
14,022
5,932
0
5,080
8,942
0
18,118
L
Surtr
totalzz
Surtr
12,856
4,525
539
1,431
18,787
9,741
0
3,271
15,516
1,035
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
38,318
173
Minions Killed
71
0
Camps Cleared
0
1,101,028
Distance Traveled
949,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,254
659
9
1
0
211,318
0
L
Jing Wei
7,190
654
18
2
0
170,849
0
W
Skadi
9,673
879
32
3
0
193,653
0
W
Chaac
10,301
936
58
5
0
230,870
0
W
Maui
10,756
978
26
2
0
241,726
0
W
Guan Yu
11,132
1,012
12
1
0
258,649
0
W
Rama
10,045
913
45
4
0
176,130
0
L
Fafnir
8,339
758
11
1
0
194,895
0
L
Thanatos
6,904
628
16
1
0
208,384
0
L
Surtr
8,631
785
17
2
0
164,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role