Player Matchup

Athena
Athena
Cytorakk90
Athena
Level 148
God Stats
1W - 0L
1,467 SR
Queue Stats
138W - 147L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
Quik8201
Hun Batz
Level 146
God Stats
7W - 4L
1,481 SR
Queue Stats
551W - 589L
1,464 Elo+
Solo
Hel
Hel
Unruly_HaViik
Hel
Level 140
God Stats
8W - 9L
1,526 SR
Queue Stats
187W - 208L
1,458 Elo+
Party 1
Team Averages
Level 145
1,491 SR
1,470 Elo+

VS

Team Averages
Level 123
1,460 SR
1,451 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 150
God Stats
272W - 429L
1,394 SR
Queue Stats
276W - 435L
1,338 Elo+
Solo
Da Ji
Da Ji
RudeBar
Da Ji
Level 123
God Stats
15W - 16L
1,595 SR
Queue Stats
73W - 75L
1,545 Elo+
Solo
Chaac
Chaac
SubparHippo0977
Chaac
Level 97
God Stats
4W - 6L
1,392 SR
Queue Stats
171W - 194L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cytorakk90
Athena
16
2 / 2 / 6
8,955
814
5,494
12,953
13,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Quik8201
Hun Batz
15
5 / 0 / 2
9,465
860
8,734
8,523
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 2 / 6
8,812
801
5,296
5,529
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
15
0 / 3 / 3
8,345
759
3,595
5,908
2,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
RudeBar
Da Ji
12
3 / 2 / 1
7,946
722
6,075
5,524
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 3
8,177
743
6,406
14,157
12,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOXG30
Baron Samedi
0
3
3
0.5
W
Athena
Cytorakk90
Athena
2
2
6
2.5
W
Hun Batz
Quik8201
Hun Batz
5
0
2
6
L
Da Ji
RudeBar
Da Ji
3
2
1
1.75
L
1
3
3
0.83
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
16,076
27,005
Taken
25,589
22,268
Mitigated
18,083
9,591
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOXG30
Baron Samedi
3,595
182
548
351
5,908
2,642
784
3,084
2,555
22,510
0
W
Athena
Cytorakk90
Athena
5,494
1,818
0
902
12,953
13,906
380
2,436
10,499
11,655
1,963
W
Hun Batz
Quik8201
Hun Batz
8,734
1,464
0
1,641
8,523
4,300
1,103
764
7,753
0
33,661
L
Da Ji
RudeBar
Da Ji
6,075
1,090
0
826
5,524
2,487
0
1,319
4,086
236
11,507
L
6,406
459
52
5,046
14,157
12,954
240
4,701
8,794
0
30,503
W
5,296
0
4,783
2,265
5,529
4,062
135
684
4,821
25,321
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
24,468
124
Minions Killed
106
0
Camps Cleared
0
643,640
Distance Traveled
541,106
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,345
759
55
5
0
182,251
0
W
Athena
8,955
814
17
2
0
213,164
0
W
Hun Batz
9,465
860
52
5
0
217,144
0
L
Da Ji
7,946
722
11
1
0
148,816
0
L
Chaac
8,177
743
40
4
0
210,039
0
W
Hel
8,812
801
55
5
0
213,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role