Player Matchup

Shiva
Shiva
Bluecave9362
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,607 Elo+
Party 1
Anhur
Anhur
Deeezinator
Anhur
Level 107
God Stats
5W - 5L
1,509 SR
Queue Stats
211W - 212L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
Monsterthret
Ah Puch
Level 136
God Stats
5W - 3L
1,507 SR
Queue Stats
156W - 178L
1,482 Elo+
Party 1
Fafnir
Fafnir
Tac0Tu3sday
Fafnir
Level 123
God Stats
6W - 4L
1,592 SR
Queue Stats
194W - 217L
1,472 Elo+
Party 1
Nike
Nike
jiggychills
Nike
Level 96
God Stats
4W - 4L
1,531 SR
Queue Stats
86W - 113L
1,451 Elo+
Party 1
Team Averages
Level 96
1,528 SR
1,507 Elo+

VS

Team Averages
Level 149
1,630 SR
1,523 Elo+
Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cidegus
Ymir
Level 127
God Stats
8W - 2L
1,863 SR
Queue Stats
117W - 105L
1,486 Elo+
Solo
Nu Wa
Nu Wa
CreeperDesttre
Nu Wa
Level 148
God Stats
11W - 9L
1,835 SR
Queue Stats
432W - 412L
1,516 Elo+
Solo
He Bo
He Bo
EXILE_ODYSSEY_
He Bo
Level 165
God Stats
7W - 4L
1,770 SR
Queue Stats
149W - 156L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
gow3fan248
Sylvanus
Level 155
God Stats
6W - 10L
1,183 SR
Queue Stats
164W - 168L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
3,652
730
2,072
2,984
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 2
3,157
631
1,645
2,774
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Monsterthret
Ah Puch
6
2 / 0 / 1
3,733
747
1,089
778
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
5
0 / 0 / 2
3,394
679
976
3,229
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

4
0 / 4 / 0
2,847
569
1,371
4,296
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 2 / 1
3,293
659
1,765
2,578
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Cidegus
Ymir
6
1 / 1 / 0
3,453
691
1,286
4,566
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
2,619
524
254
677
115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,331
666
512
3,384
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
gow3fan248
Sylvanus
8
4 / 0 / 0
4,861
972
2,929
3,448
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
5
5
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
W
3
0
1
3.5
L
Ymir
Cidegus
Ymir
1
1
0
1
L
0
1
0
0
W
0
1
2
1
L
0
1
0
0
W
Ah Puch
Monsterthret
Ah Puch
2
0
1
2.5
W
Fafnir
0
0
2
1
L
Sylvanus
gow3fan248
Sylvanus
4
0
0
4
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,153
Damage
6,746
14,061
Taken
14,653
4,850
Mitigated
4,455
4,761
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,765
1,633
0
669
2,578
521
0
572
1,960
0
16,365
W
2,072
527
0
735
2,984
810
0
724
2,240
0
14,597
L
Ymir
Cidegus
Ymir
1,286
469
0
1,320
4,566
1,804
0
920
3,604
9,935
0
L
254
16
0
20
677
115
0
144
489
2,072
0
W
1,645
1,232
0
1,464
2,774
654
0
940
1,834
0
18,648
L
512
78
0
1,684
3,384
615
0
257
3,087
18,824
0
W
Ah Puch
Monsterthret
Ah Puch
1,089
79
0
348
778
175
0
370
384
16,111
137
W
Fafnir
976
317
0
1,814
3,229
2,103
0
385
2,844
5,743
0
L
Sylvanus
gow3fan248
Sylvanus
2,929
1,170
0
1,771
3,448
1,400
0
0
3,448
19,625
8,189
W
1,371
266
0
400
4,296
1,108
0
2,048
2,248
0
9,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,783
Gold Earned
17,557
127
Minions Killed
144
0
Camps Cleared
0
522,994
Distance Traveled
406,715
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,293
659
24
5
0
103,421
0
W
Shiva
3,652
730
25
5
0
121,038
0
L
Ymir
3,453
691
21
4
0
99,436
1
L
Nu Wa
2,619
524
4
1
0
26,840
0
W
Anhur
3,157
631
41
8
0
87,476
0
L
He Bo
3,331
666
38
8
0
94,314
0
W
Ah Puch
3,733
747
32
6
0
105,752
0
W
Fafnir
3,394
679
11
2
0
104,774
2
L
Sylvanus
4,861
972
57
11
0
82,704
0
W
Nike
2,847
569
18
4
0
103,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role