Player Matchup

Skadi
Skadi
Platinum V
GioVicious
Skadi
Platinum V
Level 126
God Stats
26W - 23L
1,551 SR
Queue Stats
57W - 59L
1,750 MMR
Party 2
Maman Brigitte
Maman Brigitte
Platinum IV
Yuvani
Maman Brigitte
Platinum IV
Level 69
God Stats
0W - 2L
1,353 SR
Queue Stats
117W - 105L
1,805 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
darkar1170
Cabrakan
Gold IV
Level 157
God Stats
7W - 3L
1,685 SR
Queue Stats
224W - 240L
1,503 MMR
Solo
Cthulhu
Cthulhu
Platinum III
peco_2000
Cthulhu
Platinum III
Level 154
God Stats
9W - 4L
1,738 SR
Queue Stats
117W - 104L
1,805 MMR
Party 1
Charybdis
Charybdis
Gold V
saggisaq
Charybdis
Gold V
Level 101
God Stats
147W - 113L
1,570 SR
Queue Stats
319W - 338L
1,370 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,579 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,609 SR
1,743 MMR
Izanami
Izanami
Bronze III
AMAZINGDOT
Izanami
Bronze III
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
Tahui94
King Arthur
Gold III
Level 111
God Stats
6W - 3L
1,623 SR
Queue Stats
172W - 171L
1,493 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
WillDrak
Tsukuyomi
Gold IV
Level 157
God Stats
3W - 0L
1,857 SR
Queue Stats
18W - 16L
1,499 MMR
Solo
Yu Huang
Yu Huang
Diamond III
Yang1k
Yu Huang
Diamond III
Level 98
God Stats
4W - 8L
1,515 SR
Queue Stats
71W - 47L
2,298 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
marine55555
Kumbhakarna
Platinum II
Level 159
God Stats
22W - 29L
1,551 SR
Queue Stats
279W - 271L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 4 / 2
8,130
508
7,080
10,680
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
Yuvani
Maman Brigitte
13
1 / 6 / 4
7,660
479
7,836
16,024
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
darkar1170
Cabrakan
13
2 / 7 / 5
8,055
503
5,020
18,813
23,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
peco_2000
Cthulhu
16
3 / 3 / 3
9,726
608
15,299
15,825
11,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
saggisaq
Charybdis
14
3 / 8 / 0
8,350
522
6,312
12,625
3,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
SusanoNu WaBacchusVulcan

VS

Bans
Bake KujiraMedusaThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AMAZINGDOT
Izanami
19
13 / 1 / 2
12,305
769
15,343
9,487
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Tahui94
King Arthur
15
2 / 4 / 5
9,270
579
7,990
19,310
14,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
WillDrak
Tsukuyomi
17
4 / 3 / 9
9,981
624
9,690
13,823
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Yang1k
Yu Huang
17
5 / 0 / 8
10,723
670
19,032
6,729
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
marine55555
Kumbhakarna
15
4 / 2 / 10
9,861
616
6,039
17,899
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
28
28
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
AMAZINGDOT
Izanami
13
1
2
14
L
Skadi
1
4
2
0.5
W
King Arthur
Tahui94
King Arthur
2
4
5
1.13
W
Tsukuyomi
WillDrak
Tsukuyomi
4
3
9
2.83
W
Yu Huang
Yang1k
Yu Huang
5
0
8
9
L
Maman Brigitte
Yuvani
Maman Brigitte
1
6
4
0.5
L
Cabrakan
darkar1170
Cabrakan
2
7
5
0.64
W
Kumbhakarna
marine55555
Kumbhakarna
4
2
10
4.5
L
Cthulhu
peco_2000
Cthulhu
3
3
3
1.5
L
Charybdis
saggisaq
Charybdis
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
58,094
73,967
Taken
67,248
45,153
Mitigated
43,926
14,902
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AMAZINGDOT
Izanami
15,343
11,392
0
3,411
9,487
3,582
2,936
2,699
6,788
0
117,725
L
Skadi
7,080
1,467
0
1,853
10,680
1,952
0
5,967
4,353
0
62,290
W
King Arthur
Tahui94
King Arthur
7,990
597
0
6,526
19,310
14,080
204
10,606
7,629
933
57,770
W
Tsukuyomi
WillDrak
Tsukuyomi
9,690
2,972
0
6,296
13,823
5,544
837
4,670
8,975
0
84,694
W
Yu Huang
Yang1k
Yu Huang
19,032
902
0
1,044
6,729
2,760
101
1,607
5,052
81,561
1,988
L
Maman Brigitte
Yuvani
Maman Brigitte
7,836
700
0
5,440
16,024
4,504
0
5,292
10,505
53,675
0
L
Cabrakan
darkar1170
Cabrakan
5,020
677
0
1,344
18,813
23,876
0
5,452
13,047
16,418
636
W
Kumbhakarna
marine55555
Kumbhakarna
6,039
345
375
5,754
17,899
17,960
0
8,278
9,381
18,192
2,445
L
Cthulhu
peco_2000
Cthulhu
15,299
930
405
3,901
15,825
11,580
0
3,214
12,523
72,099
1,273
L
Charybdis
saggisaq
Charybdis
6,312
3,318
0
1,959
12,625
3,241
0
3,342
9,087
0
70,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
52,140
518
Minions Killed
572
0
Camps Cleared
0
1,551,043
Distance Traveled
1,606,909
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,305
769
183
11
0
299,768
0
L
Skadi
8,130
508
126
8
0
311,827
4
W
King Arthur
9,270
579
99
6
0
291,190
0
W
Tsukuyomi
9,981
624
111
7
0
351,738
3
W
Yu Huang
10,723
670
155
10
0
362,734
2
L
Maman Brigitte
7,660
479
86
5
0
362,677
0
L
Cabrakan
8,055
503
29
2
0
292,760
0
W
Kumbhakarna
9,861
616
24
2
0
301,479
0
L
Cthulhu
9,726
608
142
9
0
308,203
2
L
Charybdis
8,350
522
135
8
0
275,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role