Player Matchup

Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
BrodaYT
Apollo
Diamond III
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
68W - 42L
2,117 MMR
Solo
Pele
Pele
Diamond II
LukinhasFlowBR
Pele
Diamond II
Level 133
God Stats
1W - 1L
1,673 SR
Queue Stats
228W - 206L
2,244 MMR
Solo
Ganesha
Ganesha
Platinum II
RamGal77
Ganesha
Platinum II
Level 128
God Stats
2W - 2L
1,768 SR
Queue Stats
169W - 155L
1,963 MMR
Solo
Ravana
Ravana
Diamond V
nobeff
Ravana
Diamond V
Level 159
God Stats
2W - 1L
1,765 SR
Queue Stats
79W - 71L
2,011 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,686 SR
1,967 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,577 SR
2,184 MMR
Xing Tian
Xing Tian
Diamond IV
Chora9nha
Xing Tian
Diamond IV
Level 158
God Stats
8W - 8L
1,784 SR
Queue Stats
190W - 198L
2,035 MMR
Solo
Anhur
Anhur
Diamond I
Ishikawaaa
Anhur
Diamond I
Level 159
God Stats
7W - 9L
1,468 SR
Queue Stats
298W - 254L
2,196 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
Kinguz
Nu Wa
Diamond I
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
2,622 MMR
Solo
Jormungandr
Jormungandr
Platinum II
TheMatgregor
Jormungandr
Platinum II
Level 158
God Stats
95W - 60L
1,685 SR
Queue Stats
361W - 343L
1,870 MMR
Solo
Da Ji
Da Ji
Diamond III
мaridãσ
Da Ji
Diamond III
Level 159
God Stats
8W - 12L
1,448 SR
Queue Stats
380W - 384L
2,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 1 / 0
3,378
676
1,748
2,420
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
BrodaYT
Apollo
4
0 / 1 / 0
2,988
598
773
1,149
246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 3 / 0
3,093
619
2,103
5,008
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
RamGal77
Ganesha
6
0 / 1 / 0
3,283
657
925
4,452
1,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
nobeff
Ravana
7
1 / 0 / 0
3,509
702
1,121
3,167
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoAo KuangMedusaCthulhu

VS

Bans
ChronosMaman BrigitteAthenaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chora9nha
Xing Tian
6
0 / 0 / 2
3,658
732
1,318
3,858
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
7
0 / 0 / 2
3,548
710
2,530
1,892
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Kinguz
Nu Wa
7
0 / 1 / 1
3,701
740
1,731
2,230
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TheMatgregor
Jormungandr
8
3 / 0 / 0
4,806
961
2,956
3,905
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Da Ji
7
3 / 0 / 1
3,932
786
2,123
2,535
911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Apollo
BrodaYT
Apollo
0
1
0
0
W
Xing Tian
Chora9nha
Xing Tian
0
0
2
1
W
Anhur
0
0
2
1
W
Nu Wa
Kinguz
Nu Wa
0
1
1
0.5
L
0
3
0
0
L
Ganesha
RamGal77
Ganesha
0
1
0
0
W
Jormungandr
TheMatgregor
Jormungandr
3
0
0
3
L
Ravana
nobeff
Ravana
1
0
0
1
W
Da Ji
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,670
Damage
10,658
16,196
Taken
14,420
4,593
Mitigated
5,588
5,307
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,748
0
0
635
2,420
577
0
689
1,656
15,764
0
L
Apollo
BrodaYT
Apollo
773
734
0
81
1,149
246
0
366
771
0
11,590
W
Xing Tian
Chora9nha
Xing Tian
1,318
138
0
1,535
3,858
2,255
0
780
3,044
9,820
510
W
Anhur
2,530
1,935
0
1,377
1,892
467
15
660
1,232
0
23,861
W
Nu Wa
Kinguz
Nu Wa
1,731
415
0
607
2,230
562
0
380
1,774
21,708
0
L
2,103
776
0
1,295
5,008
1,231
0
3,021
1,975
0
13,379
L
Ganesha
RamGal77
Ganesha
925
177
268
1,276
4,452
1,728
0
529
3,911
9,935
0
W
Jormungandr
TheMatgregor
Jormungandr
2,956
1,089
0
2,225
3,905
1,393
0
0
3,905
24,046
2,153
L
Ravana
nobeff
Ravana
1,121
119
0
1,752
3,167
811
0
1,125
1,969
0
16,222
W
Da Ji
2,123
582
0
401
2,535
911
0
675
1,792
0
13,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,251
Gold Earned
19,645
139
Minions Killed
190
0
Camps Cleared
0
534,756
Distance Traveled
518,096
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,378
676
40
8
0
111,158
0
L
Apollo
2,988
598
35
7
0
66,259
0
W
Xing Tian
3,658
732
13
3
0
107,202
0
W
Anhur
3,548
710
46
9
0
87,791
0
W
Nu Wa
3,701
740
48
10
0
106,207
0
L
Pele
3,093
619
23
5
0
111,259
0
L
Ganesha
3,283
657
7
1
0
114,909
1
W
Jormungandr
4,806
961
52
10
0
83,637
0
L
Ravana
3,509
702
34
7
0
131,171
0
W
Da Ji
3,932
786
31
6
0
133,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role