Player Matchup

Cupid
Cupid
MrTrzhard
Cupid
Level 85
God Stats
3W - 1L
1,499 SR
Queue Stats
60W - 69L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
MsTrzhardcita
Nu Wa
Level 76
God Stats
29W - 19L
1,839 SR
Queue Stats
88W - 100L
1,438 Elo+
Party 1
Vamana
Vamana
N0Svemer_
Vamana
Level 119
God Stats
24W - 19L
1,479 SR
Queue Stats
301W - 292L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Sickest__Kills
Cthulhu
Level 83
God Stats
28W - 24L
1,557 SR
Queue Stats
284W - 274L
1,458 Elo+
Solo
Sylvanus
Sylvanus
xXKIRANCIAXx
Sylvanus
Level 84
God Stats
47W - 32L
1,572 SR
Queue Stats
365W - 333L
1,500 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,467 Elo+

VS

Team Averages
Level 135
1,627 SR
1,491 Elo+
Horus
Horus
BUTTERtooth87
Horus
Level 127
God Stats
31W - 23L
1,624 SR
Queue Stats
112W - 104L
1,538 Elo+
Solo
Geb
Geb
GeeGarcia
Geb
Level 124
God Stats
12W - 10L
1,730 SR
Queue Stats
29W - 21L
1,499 Elo+
Solo
Cupid
Cupid
H3R0Zz
Cupid
Level 143
God Stats
0W - 2L
1,312 SR
Queue Stats
172W - 164L
1,543 Elo+
Solo
Hachiman
Hachiman
KianIsBad
Hachiman
Level 121
God Stats
2W - 2L
1,645 SR
Queue Stats
380W - 354L
1,481 Elo+
Solo
Ra
Ra
UnHandyplotYT
Ra
Level 159
God Stats
2W - 2L
1,826 SR
Queue Stats
24W - 27L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MrTrzhard
Cupid
15
3 / 2 / 3
8,875
522
7,508
11,221
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 5
8,987
529
10,637
10,188
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
N0Svemer_
Vamana
17
1 / 0 / 3
10,460
615
7,804
12,115
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 6
9,346
550
8,118
12,976
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
xXKIRANCIAXx
Sylvanus
15
3 / 2 / 5
8,943
526
6,632
13,059
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,742
514
8,030
17,248
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 4
8,127
478
7,136
12,662
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
H3R0Zz
Cupid
17
6 / 0 / 1
9,532
561
13,326
13,983
4,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
KianIsBad
Hachiman
9
0 / 3 / 1
6,074
357
4,119
5,826
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

9
1 / 3 / 0
6,072
357
2,066
7,622
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
10
10
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
1
3
4
1
L
Cupid
H3R0Zz
Cupid
6
0
1
6.5
L
Hachiman
KianIsBad
Hachiman
0
3
1
0.17
W
Cupid
MrTrzhard
Cupid
3
2
3
2.25
W
2
4
5
1.13
W
Vamana
N0Svemer_
Vamana
1
0
3
2.5
W
4
2
6
3.5
L
1
3
0
0.33
W
Sylvanus
xXKIRANCIAXx
Sylvanus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
34,677
59,559
Taken
57,341
41,376
Mitigated
32,085
22,388
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,030
2,159
120
6,283
17,248
13,934
0
4,949
11,604
1,726
54,153
L
7,136
300
0
2,555
12,662
9,427
0
5,376
7,241
23,889
0
L
Cupid
H3R0Zz
Cupid
13,326
5,751
87
6,504
13,983
4,753
0
7,510
6,428
0
93,159
L
Hachiman
KianIsBad
Hachiman
4,119
1,429
0
1,619
5,826
1,796
0
2,847
2,979
0
34,207
W
Cupid
MrTrzhard
Cupid
7,508
4,601
1,782
4,400
11,221
4,581
2,087
2,742
8,348
0
52,622
W
10,637
1,882
458
1,707
10,188
3,375
2,778
1,119
9,026
53,603
1,281
W
Vamana
N0Svemer_
Vamana
7,804
2,701
0
2,796
12,115
13,121
2,696
854
10,752
676
73,829
W
8,118
253
123
2,578
12,976
12,431
264
2,529
10,337
39,776
2,598
L
2,066
97
276
1,522
7,622
2,175
0
3,822
3,800
29,233
0
W
Sylvanus
xXKIRANCIAXx
Sylvanus
6,632
1,508
2,211
6,333
13,059
7,868
428
3,062
9,915
56,009
18,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
38,547
507
Minions Killed
397
0
Camps Cleared
0
1,604,705
Distance Traveled
1,297,878
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,742
514
101
6
0
303,577
1
L
Geb
8,127
478
19
1
0
319,849
2
L
Cupid
9,532
561
170
10
0
336,036
4
L
Hachiman
6,074
357
65
4
0
190,096
0
W
Cupid
8,875
522
80
5
0
325,247
0
W
Nu Wa
8,987
529
90
5
0
319,966
2
W
Vamana
10,460
615
144
8
0
301,097
1
W
Cthulhu
9,346
550
73
4
0
325,754
0
L
Ra
6,072
357
42
2
0
148,320
0
W
Sylvanus
8,943
526
120
7
0
332,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role