Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarkReaper141
Izanami
Level 125
God Stats
34W - 49L
1,363 SR
Queue Stats
213W - 249L
1,436 Elo+
Party 2
Ymir
Ymir
Xotiic_Snow
Ymir
Level 82
God Stats
2W - 0L
1,698 SR
Queue Stats
158W - 160L
1,452 Elo+
Party 2
Artemis
Artemis
kimoshiikarin
Artemis
Level 121
God Stats
11W - 4L
1,534 SR
Queue Stats
79W - 93L
1,497 Elo+
Party 1
Team Averages
Level 110
1,519 SR
1,477 Elo+

VS

Team Averages
Level 109
1,547 SR
1,507 Elo+
Surtr
Surtr
ExQtics
Surtr
Level 66
God Stats
2W - 1L
1,808 SR
Queue Stats
76W - 70L
1,418 Elo+
Solo
Danzaburou
Danzaburou
FuegoMamaguevo
Danzaburou
Level 46
God Stats
7W - 11L
1,418 SR
Queue Stats
143W - 171L
1,529 Elo+
Solo
Yu Huang
Yu Huang
Neko Mun
Yu Huang
Level 149
God Stats
1W - 3L
1,295 SR
Queue Stats
5W - 8L
1,502 Elo+
Solo
Aphrodite
Aphrodite
fangdark23
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
soyvera96
Cu Chulainn
Level 153
God Stats
32W - 27L
1,712 SR
Queue Stats
131W - 145L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 6
8,386
1,048
16,504
5,715
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
 
Merlin
14
1 / 0 / 5
8,170
1,021
7,942
3,622
1,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
1 / 1 / 4
8,383
1,048
3,547
8,151
3,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 6
9,297
1,162
5,085
9,551
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
14
4 / 0 / 5
9,221
1,153
9,559
7,000
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

331

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ExQtics
Surtr
12
0 / 2 / 0
7,068
884
122
1,863
1,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FuegoMamaguevo
Danzaburou
12
0 / 2 / 2
7,713
964
7,245
8,946
2,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Neko Mun
Yu Huang
13
1 / 0 / 1
8,129
1,016
9,850
6,654
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
fangdark23
Aphrodite
13
0 / 4 / 2
7,856
982
6,712
13,072
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
soyvera96
Cu Chulainn
14
1 / 1 / 1
8,220
1,028
7,717
15,642
12,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
9
Kills
2
2
Deaths
9
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
6
5
W
Merlin
 
Merlin
1
0
5
3.5
W
Izanami
1
1
4
3
L
Surtr
ExQtics
Surtr
0
2
0
0
L
Danzaburou
FuegoMamaguevo
Danzaburou
0
2
2
0.5
L
Yu Huang
Neko Mun
Yu Huang
1
0
1
1.5
W
1
0
6
4
L
Aphrodite
fangdark23
Aphrodite
0
4
2
0.25
W
Artemis
4
0
5
6.5
L
Cu Chulainn
soyvera96
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
31,646
34,039
Taken
46,177
18,367
Mitigated
25,491
2,704
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,504
1,309
0
250
5,715
1,995
0
2,184
3,397
29,257
0
W
Merlin
 
Merlin
7,942
323
0
0
3,622
1,268
0
2,239
1,237
22,897
0
W
Izanami
3,547
2,415
0
53
8,151
3,135
0
2,905
5,092
0
18,752
L
Surtr
ExQtics
Surtr
122
0
0
134
1,863
1,156
0
946
917
0
566
L
Danzaburou
FuegoMamaguevo
Danzaburou
7,245
2,216
0
1,040
8,946
2,773
0
5,826
3,120
0
13,829
L
Yu Huang
Neko Mun
Yu Huang
9,850
161
0
330
6,654
2,201
0
3,995
2,659
26,041
531
W
5,085
315
0
1,202
9,551
9,471
0
3,640
5,708
9,912
1,001
L
Aphrodite
fangdark23
Aphrodite
6,712
69
3,635
5,170
13,072
6,579
0
7,807
5,265
18,639
388
W
Artemis
9,559
2,441
0
1,199
7,000
2,498
0
4,445
2,263
0
28,762
L
Cu Chulainn
soyvera96
Cu Chulainn
7,717
1,504
0
3,259
15,642
12,782
0
10,421
5,221
145
27,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
38,986
178
Minions Killed
156
9
Camps Cleared
3
849,272
Distance Traveled
634,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,386
1,048
35
4
0
165,808
0
W
Merlin
8,170
1,021
43
5
2
170,604
0
W
Izanami
8,383
1,048
32
4
5
161,717
0
L
Surtr
7,068
884
2
0
1
22,306
0
L
Danzaburou
7,713
964
18
2
0
141,543
0
L
Yu Huang
8,129
1,016
54
7
1
156,736
0
W
Ymir
9,297
1,162
10
1
1
176,552
0
L
Aphrodite
7,856
982
41
5
1
137,386
0
W
Artemis
9,221
1,153
58
7
1
174,591
0
L
Cu Chulainn
8,220
1,028
41
5
0
176,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role