Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
A100102
Kumbhakarna
Level 66
God Stats
39W - 33L
1,556 SR
Queue Stats
225W - 198L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Alfresito04
Cthulhu
Level 46
God Stats
2W - 2L
1,559 SR
Queue Stats
127W - 127L
1,564 Elo+
Party 2
Persephone
Persephone
Oblivion1214
Persephone
Level 109
God Stats
0W - 3L
1,171 SR
Queue Stats
303W - 268L
1,540 Elo+
Party 1
Pele
Pele
Yuik1060
Pele
Level 30
God Stats
2W - 2L
1,782 SR
Queue Stats
19W - 44L
1,337 Elo+
Solo
Team Averages
Level 70
1,513 SR
1,493 Elo+

VS

Team Averages
Level 121
1,529 SR
1,587 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HanginAround
Ravana
Level 124
God Stats
1W - 0L
1,309 SR
Queue Stats
33W - 15L
1,688 Elo+
Party 3
Chaac
Chaac
SilentghostR4
Chaac
Level 80
God Stats
8W - 9L
1,318 SR
Queue Stats
107W - 95L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirPandaH
Morgan Le Fay
Level 184
God Stats
3W - 2L
1,757 SR
Queue Stats
262W - 256L
1,516 Elo+
Solo
Izanami
Izanami
Valenian
Izanami
Level 69
God Stats
1W - 0L
1,762 SR
Queue Stats
28W - 9L
1,768 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 0 / 0
3,167
633
3,516
2,689
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
A100102
Kumbhakarna
5
0 / 1 / 0
3,247
649
698
4,199
2,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Alfresito04
Cthulhu
6
0 / 3 / 0
3,524
705
1,670
4,080
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Oblivion1214
Persephone
7
0 / 1 / 1
3,858
772
1,056
1,691
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
3
1 / 2 / 1
3,124
625
1,055
2,807
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
3,894
779
1,642
3,287
1,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ravana
6
3 / 1 / 1
4,006
801
2,147
3,058
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
3 / 0 / 1
4,383
877
1,960
3,333
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
SirPandaH
Morgan Le Fay
7
0 / 1 / 2
4,001
800
859
1,631
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
Valenian
Izanami
6
1 / 0 / 0
3,642
728
2,466
3,795
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Kumbhakarna
A100102
Kumbhakarna
0
1
0
0
L
Cthulhu
Alfresito04
Cthulhu
0
3
0
0
W
Ravana
3
1
1
3.5
L
Persephone
Oblivion1214
Persephone
0
1
1
0.5
W
3
0
1
3.5
W
Morgan Le Fay
SirPandaH
Morgan Le Fay
0
1
2
1
W
Izanami
Valenian
Izanami
1
0
0
1
L
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,995
Damage
9,074
15,466
Taken
15,104
5,936
Mitigated
4,733
5,376
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,516
2,625
0
1,627
2,689
680
0
726
1,963
0
20,596
W
Aphrodite
 
Aphrodite
1,642
457
1,358
2,645
3,287
1,293
0
160
3,127
11,314
0
L
Kumbhakarna
A100102
Kumbhakarna
698
29
0
1,542
4,199
2,032
0
916
3,283
6,437
0
L
Cthulhu
Alfresito04
Cthulhu
1,670
276
0
875
4,080
2,286
0
0
4,080
14,841
0
W
Ravana
2,147
1,082
0
1,092
3,058
1,003
0
478
2,580
0
18,402
L
Persephone
Oblivion1214
Persephone
1,056
44
0
194
1,691
357
0
410
1,275
18,052
0
W
1,960
558
0
1,493
3,333
1,023
0
1,670
1,663
0
20,118
W
Morgan Le Fay
SirPandaH
Morgan Le Fay
859
131
0
225
1,631
442
0
578
1,053
18,836
311
W
Izanami
Valenian
Izanami
2,466
1,996
0
2,009
3,795
972
0
538
3,257
0
28,774
L
Pele
1,055
450
0
1,138
2,807
581
0
449
2,358
0
6,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,920
Gold Earned
19,926
135
Minions Killed
187
0
Camps Cleared
0
510,973
Distance Traveled
539,382
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,167
633
33
7
0
103,223
0
W
Aphrodite
3,894
779
16
3
0
103,629
0
L
Kumbhakarna
3,247
649
15
3
0
110,283
0
L
Cthulhu
3,524
705
34
7
0
117,563
0
W
Ravana
4,006
801
36
7
0
116,263
0
L
Persephone
3,858
772
41
8
0
115,227
0
W
Chaac
4,383
877
42
8
0
111,219
0
W
Morgan Le Fay
4,001
800
39
8
0
115,796
1
W
Izanami
3,642
728
54
11
0
92,475
0
L
Pele
3,124
625
12
2
0
64,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role