Player Matchup

Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
Banglorius
Zhong Kui
Gold II
Level 195
God Stats
3W - 1L
1,826 SR
Queue Stats
46W - 36L
1,626 MMR
Party 1
Xbalanque
Xbalanque
Gold I
Luiscoro
Xbalanque
Gold I
Level 146
God Stats
7W - 5L
1,406 SR
Queue Stats
257W - 252L
1,540 MMR
Solo
Charon
Charon
Gold II
WaterDrownsYou
Charon
Gold II
Level 64
God Stats
13W - 14L
1,578 SR
Queue Stats
44W - 42L
1,565 MMR
Solo
Ix Chel
Ix Chel
Silver I
ahsuu
Ix Chel
Silver I
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,562 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,553 SR
1,540 MMR
Hel
Hel
Gold I
 
Hel
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Silver III
Gabei
Ares
Silver III
Level 149
God Stats
3W - 1L
1,746 SR
Queue Stats
91W - 95L
1,543 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
NaokoFHer
Tsukuyomi
Gold I
Level 150
God Stats
4W - 12L
1,454 SR
Queue Stats
354W - 342L
1,589 MMR
Party 2
Janus
Janus
Gold V
iPushDisabIeKids
Janus
Gold V
Level 156
God Stats
23W - 19L
1,565 SR
Queue Stats
113W - 114L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 2 / 1
9,126
570
7,507
13,345
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Banglorius
Zhong Kui
17
5 / 1 / 4
10,725
670
9,390
13,664
8,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Xbalanque
Luiscoro
Xbalanque
18
4 / 0 / 2
10,437
652
12,340
10,017
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 0 / 6
9,285
580
10,416
11,914
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
ahsuu
Ix Chel
15
2 / 2 / 5
9,186
574
11,714
10,084
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaSkadiMercurySurtrCthulhu

VS

Bans
RaijinCharybdisPoseidonLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 5 / 4
7,474
467
8,072
12,672
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
14
0 / 3 / 0
7,473
467
4,039
12,042
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Gabei
Ares
10
0 / 2 / 0
6,539
409
5,857
14,664
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
NaokoFHer
Tsukuyomi
14
4 / 5 / 0
7,598
475
8,209
17,373
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 1
6,926
433
4,670
9,281
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
1
2.75
L
Hel
 
Hel
0
5
4
0.4
L
Anhur
 
Anhur
0
3
0
0
W
Zhong Kui
Banglorius
Zhong Kui
5
1
4
7
L
Ares
Gabei
Ares
0
2
0
0
W
Xbalanque
Luiscoro
Xbalanque
4
0
2
5
L
Tsukuyomi
NaokoFHer
Tsukuyomi
4
5
0
0.8
W
5
0
6
8
W
Ix Chel
ahsuu
Ix Chel
2
2
5
2.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
30,847
59,024
Taken
66,032
23,973
Mitigated
27,694
30,515
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,507
1,082
0
4,864
13,345
4,525
1,467
3,761
9,544
0
61,987
L
Hel
 
Hel
8,072
149
1,095
4,617
12,672
3,879
0
8,656
3,446
50,630
696
L
Anhur
 
Anhur
4,039
2,996
0
2,715
12,042
3,441
0
1,768
10,194
0
61,721
W
Zhong Kui
Banglorius
Zhong Kui
9,390
848
0
10,028
13,664
8,508
1,955
3,939
9,377
75,669
2,094
L
Ares
Gabei
Ares
5,857
157
0
3,961
14,664
11,734
0
4,736
9,555
21,940
1,590
W
Xbalanque
Luiscoro
Xbalanque
12,340
6,124
0
7,584
10,017
3,475
2,832
2,038
7,925
0
92,905
L
Tsukuyomi
NaokoFHer
Tsukuyomi
8,209
2,362
0
5,291
17,373
6,135
0
7,231
9,820
0
61,658
W
10,416
1,072
0
3,361
11,914
4,368
362
4,330
7,504
35,899
1,744
W
Ix Chel
ahsuu
Ix Chel
11,714
1,570
780
3,898
10,084
3,097
1,437
3,591
6,453
64,097
0
L
4,670
612
0
1,092
9,281
2,505
7
7,302
1,745
37,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
36,010
577
Minions Killed
413
0
Camps Cleared
0
1,758,231
Distance Traveled
1,540,184
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,126
570
96
6
0
429,029
0
L
Hel
7,474
467
84
5
0
298,639
4
L
Anhur
7,473
467
125
8
0
289,821
2
W
Zhong Kui
10,725
670
147
9
0
318,345
0
L
Ares
6,539
409
29
2
0
312,207
2
W
Xbalanque
10,437
652
162
10
0
286,181
0
L
Tsukuyomi
7,598
475
95
6
0
347,464
1
W
Charon
9,285
580
55
3
0
359,268
8
W
Ix Chel
9,186
574
117
7
0
365,408
4
L
Janus
6,926
433
80
5
0
292,053
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role