Player Matchup

Heimdallr
Heimdallr
Gold I
ALEXANDER311239
Heimdallr
Gold I
Level 103
God Stats
190W - 179L
1,562 SR
Queue Stats
389W - 382L
1,582 MMR
Party 3
Agni
Agni
Bronze III
RageLordX
Agni
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold V
UnknownMurder
Aphrodite
Gold V
Level 106
God Stats
2W - 3L
1,762 SR
Queue Stats
67W - 77L
1,479 MMR
Solo
Nemesis
Nemesis
Bronze III
thechampionmvp
Nemesis
Bronze III
Level 104
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Mulan
Mulan
Gold IV
xKryptSlayer
Mulan
Gold IV
Level 128
God Stats
6W - 1L
1,690 SR
Queue Stats
41W - 48L
1,332 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,603 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,556 SR
1,486 MMR
Artio
Artio
Bronze III
 
Artio
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
BootyBlasterTTV
Chronos
Gold V
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,437 MMR
Solo
Apollo
Apollo
Gold IV
Jeshushadand
Apollo
Gold IV
Level 55
God Stats
15W - 14L
1,548 SR
Queue Stats
108W - 116L
1,475 MMR
Party 1
Cerberus
Cerberus
Gold I
N-U-M-I-N-E-X
Cerberus
Gold I
Level 136
God Stats
75W - 66L
1,580 SR
Queue Stats
159W - 166L
1,441 MMR
Solo
Thanatos
Thanatos
Gold II
RuseRemes
Thanatos
Gold II
Level 155
God Stats
6W - 8L
1,653 SR
Queue Stats
89W - 89L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALEXANDER311239
Heimdallr
11
0 / 3 / 0
6,076
506
4,818
6,590
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
10
0 / 2 / 0
5,515
460
1,902
4,910
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
UnknownMurder
Aphrodite
10
0 / 1 / 0
5,964
497
1,990
6,312
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,514
460
2,337
6,363
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,096
591
7,399
11,087
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
NikeMedusaSkadiAwilix

VS

Bans
Sun WukongAo KuangBakasuraHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 1
5,394
450
1,624
5,981
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 1
7,248
604
3,446
6,429
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
1 / 0 / 2
6,351
529
2,689
7,728
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
N-U-M-I-N-E-X
Cerberus
13
2 / 1 / 2
7,366
614
6,858
12,295
11,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
RuseRemes
Thanatos
14
4 / 0 / 2
7,294
608
3,490
8,369
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
1
1.5
L
Heimdallr
ALEXANDER311239
Heimdallr
0
3
0
0
W
1
0
1
1.5
W
Apollo
1
0
2
2
W
Cerberus
N-U-M-I-N-E-X
Cerberus
2
1
2
3
L
Agni
0
2
0
0
W
Thanatos
RuseRemes
Thanatos
4
0
2
5
L
Aphrodite
UnknownMurder
Aphrodite
0
1
0
0
L
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
18,107
35,262
Taken
40,802
14,473
Mitigated
23,108
12,205
Healing
26,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,624
176
240
2,258
5,981
3,657
0
112
5,869
20,425
0
L
Heimdallr
ALEXANDER311239
Heimdallr
4,818
1,901
0
1,717
6,590
2,453
0
1,178
5,198
0
52,362
W
3,446
398
0
2,192
6,429
2,192
0
2,843
3,586
56,410
2,968
W
Apollo
2,689
1,446
0
4,260
7,728
2,406
0
0
7,728
0
40,980
W
Cerberus
N-U-M-I-N-E-X
Cerberus
6,858
422
0
7,213
12,295
11,884
0
812
11,483
46,524
4,707
L
Agni
1,902
37
0
250
4,910
1,482
0
2,225
2,685
31,949
0
W
Thanatos
RuseRemes
Thanatos
3,490
710
0
10,788
8,369
2,969
580
125
8,244
0
53,026
L
Aphrodite
UnknownMurder
Aphrodite
1,990
506
1,386
3,516
6,312
2,656
14
1,372
4,846
20,349
0
L
2,337
856
0
1,678
6,363
2,224
36
426
5,937
0
36,980
L
7,399
1,192
0
3,658
11,087
5,658
0
5,981
5,106
0
49,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
33,653
356
Minions Killed
429
0
Camps Cleared
0
1,160,974
Distance Traveled
1,224,977
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,394
450
39
3
0
229,952
4
L
Heimdallr
6,076
506
82
7
0
231,767
0
W
Chronos
7,248
604
108
9
0
223,102
3
W
Apollo
6,351
529
87
7
0
222,503
2
W
Cerberus
7,366
614
97
8
0
241,915
4
L
Agni
5,515
460
75
6
0
214,888
0
W
Thanatos
7,294
608
98
8
0
307,505
1
L
Aphrodite
5,964
497
34
3
0
231,543
1
L
Nemesis
5,514
460
61
5
0
267,330
0
L
Mulan
7,096
591
104
9
0
215,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role