Player Matchup

Sun Wukong
Sun Wukong
SlaveTrader
Sun Wukong
Level 25
God Stats
6W - 15L
1,421 SR
Queue Stats
18W - 33L
1,346 Elo+
Party 2
Cerberus
Cerberus
SlyRaccoon6683
Cerberus
Level 122
God Stats
28W - 12L
1,696 SR
Queue Stats
316W - 285L
1,525 Elo+
Solo
Mercury
Mercury
TheBasedSage
Mercury
Level 110
God Stats
5W - 6L
1,419 SR
Queue Stats
478W - 444L
1,493 Elo+
Solo
Janus
Janus
WestonSM
Janus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 57L
1,378 Elo+
Party 2
Izanami
Izanami
chromiehomie17
Izanami
Level 35
God Stats
5W - 13L
1,329 SR
Queue Stats
51W - 57L
1,378 Elo+
Party 2
Team Averages
Level 64
1,473 SR
1,424 Elo+

VS

Team Averages
Level 57
1,552 SR
1,434 Elo+
Lancelot
Lancelot
Discodizzz
Lancelot
Level 12
God Stats
2W - 2L
1,299 SR
Queue Stats
8W - 7L
1,473 Elo+
Party 1
King Arthur
King Arthur
ThickSombrero
King Arthur
Level 125
God Stats
0W - 1L
1,328 SR
Queue Stats
8W - 7L
1,473 Elo+
Party 1
Khepri
Khepri
XxxKillersXxx71
Khepri
Level 66
God Stats
1W - 5L
1,732 SR
Queue Stats
228W - 253L
1,499 Elo+
Solo
Poseidon
Poseidon
Zolzenxy
Poseidon
Level 49
God Stats
9W - 2L
1,899 SR
Queue Stats
101W - 106L
1,469 Elo+
Solo
Izanami
Izanami
hadamys
Izanami
Level 31
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 17L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SlaveTrader
Sun Wukong
12
4 / 1 / 5
6,355
530
6,276
9,451
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
12
5 / 4 / 2
7,719
643
9,317
12,857
12,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
TheBasedSage
Mercury
15
7 / 0 / 3
8,116
676
6,406
9,290
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
WestonSM
Janus
12
2 / 3 / 2
7,336
611
4,304
6,388
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 0 / 6
6,852
571
7,790
5,692
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Discodizzz
Lancelot
13
6 / 3 / 0
7,214
601
7,204
9,995
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
ThickSombrero
King Arthur
11
1 / 7 / 3
6,624
552
8,469
15,752
8,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 2
5,815
485
3,964
10,378
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Zolzenxy
Poseidon
13
1 / 4 / 3
6,831
569
5,600
6,675
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hadamys
Izanami
10
0 / 5 / 0
5,510
459
4,386
8,718
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
8
8
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Discodizzz
Lancelot
6
3
0
2
W
Sun Wukong
SlaveTrader
Sun Wukong
4
1
5
6.5
W
Cerberus
5
4
2
1.5
W
Mercury
TheBasedSage
Mercury
7
0
3
8.5
L
King Arthur
ThickSombrero
King Arthur
1
7
3
0.36
W
Janus
WestonSM
Janus
2
3
2
1
L
0
3
2
0.33
L
Poseidon
Zolzenxy
Poseidon
1
4
3
0.63
W
3
0
6
6
L
Izanami
hadamys
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,093
Damage
29,623
43,678
Taken
51,518
24,147
Mitigated
25,237
14,114
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Discodizzz
Lancelot
7,204
2,772
0
4,264
9,995
4,128
0
1,304
8,571
0
47,615
W
Sun Wukong
SlaveTrader
Sun Wukong
6,276
1,638
0
2,221
9,451
4,479
416
2,883
6,568
0
29,724
W
Cerberus
9,317
667
0
4,997
12,857
12,015
0
0
12,857
41,555
1,844
W
Mercury
TheBasedSage
Mercury
6,406
2,926
0
2,363
9,290
4,014
0
526
8,764
0
69,639
L
King Arthur
ThickSombrero
King Arthur
8,469
1,344
0
2,678
15,752
8,778
0
6,857
7,990
0
35,701
W
Janus
WestonSM
Janus
4,304
296
0
1,149
6,388
1,614
0
4,242
2,146
44,887
592
L
3,964
438
0
2,716
10,378
7,244
0
543
9,799
25,289
0
L
Poseidon
Zolzenxy
Poseidon
5,600
925
0
659
6,675
2,011
0
3,338
2,991
53,070
0
W
7,790
4,566
0
3,384
5,692
2,025
722
1,913
3,779
0
43,100
L
Izanami
hadamys
Izanami
4,386
2,544
0
2,245
8,718
3,076
1,015
0
8,718
0
36,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
31,994
439
Minions Killed
310
0
Camps Cleared
0
1,210,035
Distance Traveled
1,162,004
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,214
601
74
6
0
291,922
0
W
Sun Wukong
6,355
530
49
4
0
241,215
0
W
Cerberus
7,719
643
106
9
0
217,382
1
W
Mercury
8,116
676
111
9
0
305,654
0
L
King Arthur
6,624
552
65
5
0
242,285
0
W
Janus
7,336
611
98
8
0
239,285
0
L
Khepri
5,815
485
29
2
0
196,482
0
L
Poseidon
6,831
569
80
7
0
227,081
0
W
Izanami
6,852
571
75
6
0
206,499
0
L
Izanami
5,510
459
62
5
0
204,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role