Player Matchup

Cliodhna
Cliodhna
AlterinK
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 211L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
DirtyBirdYNK
Baba Yaga
Level 158
God Stats
1W - 1L
1,236 SR
Queue Stats
135W - 131L
1,576 Elo+
Solo
Chiron
Chiron
Finkmeister14
Chiron
Level 100
God Stats
1W - 1L
1,907 SR
Queue Stats
156W - 128L
1,564 Elo+
Party 1
Bacchus
Bacchus
Soeasy1
Bacchus
Level 109
God Stats
7W - 5L
1,784 SR
Queue Stats
179W - 154L
1,564 Elo+
Party 1
Rama
Rama
toferxd12
Rama
Level 33
God Stats
3W - 6L
1,434 SR
Queue Stats
394W - 438L
1,523 Elo+
Solo
Team Averages
Level 110
1,572 SR
1,562 Elo+

VS

Team Averages
Level 169
1,437 SR
1,541 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Blazingzero111
Cabrakan
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 163L
1,552 Elo+
Solo
Raijin
Raijin
GrayMist
Raijin
Level 225
God Stats
4W - 6L
1,347 SR
Queue Stats
611W - 602L
1,525 Elo+
Solo
Geb
Geb
IonRae
Geb
Level 136
God Stats
3W - 5L
1,508 SR
Queue Stats
274W - 213L
1,604 Elo+
Solo
Danzaburou
Danzaburou
bobby 1ight1998
Danzaburou
Level 159
God Stats
3W - 4L
1,330 SR
Queue Stats
426W - 430L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlterinK
Cliodhna
17
4 / 8 / 11
10,448
697
12,326
14,781
6,722
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
DirtyBirdYNK
Baba Yaga
19
5 / 6 / 11
11,630
775
12,254
14,893
7,385
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 5 / 8
10,613
708
18,755
12,628
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Soeasy1
Bacchus
17
2 / 5 / 14
10,259
684
7,538
19,099
32,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
8
0 / 3 / 5
7,356
490
1,781
4,174
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
12 / 4 / 14
13,457
897
17,155
15,185
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
17
3 / 4 / 19
11,727
782
8,861
19,451
32,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
GrayMist
Raijin
19
5 / 3 / 14
11,825
788
13,795
11,391
5,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
IonRae
Geb
18
2 / 5 / 20
11,822
788
7,014
19,049
16,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
bobby 1ight1998
Danzaburou
17
5 / 5 / 15
11,286
752
15,656
14,535
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
19
Kills
27
27
Deaths
21
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
12
4
14
4.75
L
Cliodhna
AlterinK
Cliodhna
4
8
11
1.19
W
Cabrakan
3
4
19
3.13
L
Baba Yaga
DirtyBirdYNK
Baba Yaga
5
6
11
1.75
L
8
5
8
2.4
W
Raijin
GrayMist
Raijin
5
3
14
4
W
Geb
IonRae
Geb
2
5
20
2.4
L
Bacchus
Soeasy1
Bacchus
2
5
14
1.8
W
Danzaburou
bobby 1ight1998
Danzaburou
5
5
15
2.5
L
Rama
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,654
Damage
62,481
65,575
Taken
79,611
53,327
Mitigated
72,784
14,419
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
17,155
5,602
2,092
3,093
15,185
10,285
1,263
4,190
10,448
0
43,334
L
Cliodhna
AlterinK
Cliodhna
12,326
678
420
866
14,781
6,722
0
7,121
7,660
0
22,113
W
Cabrakan
8,861
1,203
814
4,137
19,451
32,228
348
5,209
14,242
12,692
506
L
Baba Yaga
DirtyBirdYNK
Baba Yaga
12,254
444
834
2,403
14,893
7,385
0
5,373
9,520
42,746
0
L
18,755
3,688
1,773
1,840
12,628
5,478
0
5,805
6,802
0
31,136
W
Raijin
GrayMist
Raijin
13,795
1,201
974
2,556
11,391
5,831
2,343
3,103
8,288
38,075
0
W
Geb
IonRae
Geb
7,014
619
1,676
1,684
19,049
16,730
580
3,796
13,703
14,828
2,913
L
Bacchus
Soeasy1
Bacchus
7,538
373
1,022
4,275
19,099
32,574
0
8,715
10,384
12,472
391
W
Danzaburou
bobby 1ight1998
Danzaburou
15,656
5,705
681
3,346
14,535
7,710
2,639
3,170
11,365
0
41,041
L
Rama
1,781
1,631
467
519
4,174
1,168
0
1,658
2,516
0
4,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
60,117
123
Minions Killed
195
0
Camps Cleared
0
1,067,694
Distance Traveled
1,346,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,457
897
49
3
0
311,616
0
L
Cliodhna
10,448
697
23
2
0
267,376
0
W
Cabrakan
11,727
782
12
1
0
280,813
0
L
Baba Yaga
11,630
775
51
3
0
210,164
0
L
Chiron
10,613
708
33
2
0
265,559
0
W
Raijin
11,825
788
58
4
0
265,410
0
W
Geb
11,822
788
26
2
0
289,914
1
L
Bacchus
10,259
684
9
1
0
257,765
0
W
Danzaburou
11,286
752
50
3
0
198,962
0
L
Rama
7,356
490
7
0
0
66,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role