Player Matchup

Danzaburou
Danzaburou
Raycko006
Danzaburou
Level 17
God Stats
4W - 6L
1,614 SR
Queue Stats
22W - 33L
1,405 Elo+
Party 2
Hel
Hel
The Boundless
Hel
Level 88
God Stats
13W - 15L
1,391 SR
Queue Stats
30W - 41L
1,395 Elo+
Party 2
Ymir
Ymir
Valkkan777
Ymir
Level 44
God Stats
5W - 1L
1,544 SR
Queue Stats
58W - 76L
1,419 Elo+
Party 2
Team Averages
Level 50
1,517 SR
1,406 Elo+

VS

Team Averages
Level 64
1,379 SR
1,498 Elo+
Ymir
Ymir
CT SadisticG
Ymir
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 28L
1,453 Elo+
Party 1
Bakasura
Bakasura
SWIIISSMX
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,554 Elo+
Party 1
Olorun
Olorun
guapo123
Olorun
Level 129
God Stats
0W - 2L
1,138 SR
Queue Stats
116W - 97L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Raycko006
Danzaburou
18
10 / 0 / 9
11,936
995
18,558
10,664
4,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 14
11,024
919
12,525
7,462
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 16
10,380
865
9,734
14,463
10,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,558
630
5,258
17,883
15,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bakasura
SWIIISSMX
Bakasura
12
0 / 7 / 1
7,554
630
4,777
13,332
8,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
guapo123
Olorun
14
1 / 5 / 0
8,650
721
12,297
14,665
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
20
Kills
1
1
Deaths
20
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Danzaburou
Raycko006
Danzaburou
10
0
9
14.5
L
Bakasura
SWIIISSMX
Bakasura
0
7
1
0.07
W
6
0
14
13
W
4
1
16
12
L
Olorun
guapo123
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,817
Damage
22,332
32,589
Taken
45,880
17,708
Mitigated
28,980
20,578
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
442
0
1,254
17,883
15,420
0
7,854
9,432
13,153
279
W
Danzaburou
Raycko006
Danzaburou
18,558
9,460
0
4,716
10,664
4,076
4,322
4,869
5,315
0
49,445
L
Bakasura
SWIIISSMX
Bakasura
4,777
2,990
0
811
13,332
8,873
0
5,251
7,687
0
12,825
W
12,525
1,261
7,645
6,191
7,462
2,990
551
4,463
2,999
45,241
0
W
9,734
1,057
0
2,026
14,463
10,642
290
8,042
6,033
21,410
1,940
L
Olorun
guapo123
Olorun
12,297
6,414
1,580
6,913
14,665
4,687
37
7,374
6,909
39,874
1,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
23,762
173
Minions Killed
109
0
Camps Cleared
0
685,419
Distance Traveled
548,834
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,558
630
13
1
0
178,649
3
W
Danzaburou
11,936
995
71
6
0
221,216
0
L
Bakasura
7,554
630
23
2
0
196,172
0
W
Hel
11,024
919
67
6
0
240,518
0
W
Ymir
10,380
865
35
3
0
223,685
1
L
Olorun
8,650
721
73
6
0
174,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role