Player Matchup

Skadi
Skadi
Amac Was Here
Skadi
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,524 Elo+
Party 4
Hou Yi
Hou Yi
Mewzx
Hou Yi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 78L
1,429 Elo+
Party 2
Ix Chel
Ix Chel
STR0NG21EAGLE
Ix Chel
Level 68
God Stats
0W - 3L
1,333 SR
Queue Stats
108W - 123L
1,440 Elo+
Party 2
Ganesha
Ganesha
VenezuelanPride
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,375 Elo+
Solo
Freya
Freya
Xoqe
Freya
Level 102
God Stats
2W - 2L
1,879 SR
Queue Stats
23W - 23L
1,528 Elo+
Party 4
Team Averages
Level 90
1,542 SR
1,459 Elo+

VS

Team Averages
Level 84
1,417 SR
1,489 Elo+
Sylvanus
Sylvanus
AmazingSquid
Sylvanus
Level 55
God Stats
2W - 0L
1,307 SR
Queue Stats
120W - 99L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Bloody8721
Sun Wukong
Level 65
God Stats
10W - 4L
1,605 SR
Queue Stats
110W - 92L
1,490 Elo+
Party 1
Freya
Freya
BlorgV2
Freya
Level 126
God Stats
2W - 2L
1,172 SR
Queue Stats
103W - 105L
1,434 Elo+
Party 3
Zhong Kui
Zhong Kui
IlIllIIIllIv869
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,516 Elo+
Party 3
Ullr
Ullr
Muscly4532
Ullr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 174L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
8,741
728
11,336
13,564
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Mewzx
Hou Yi
14
2 / 8 / 7
8,761
730
9,551
13,865
4,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
17
6 / 6 / 6
9,817
818
17,810
14,210
6,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 12
9,213
768
5,247
15,311
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Xoqe
Freya
11
1 / 7 / 6
7,689
641
7,001
10,535
3,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmazingSquid
Sylvanus
15
2 / 3 / 15
9,979
832
5,384
15,646
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
Bloody8721
Sun Wukong
19
10 / 1 / 23
11,734
978
18,308
15,939
15,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Freya
BlorgV2
Freya
17
10 / 3 / 15
10,779
898
12,272
10,277
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
IlIllIIIllIv869
Zhong Kui
16
10 / 3 / 15
10,747
896
16,148
15,305
12,157
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 5 / 11
8,915
743
8,525
11,835
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
14
Kills
34
34
Deaths
15
33
Assists
79
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Sylvanus
AmazingSquid
Sylvanus
2
3
15
3.17
W
Sun Wukong
Bloody8721
Sun Wukong
10
1
23
21.5
W
Freya
BlorgV2
Freya
10
3
15
5.83
W
Zhong Kui
IlIllIIIllIv869
Zhong Kui
10
3
15
5.83
L
Hou Yi
Mewzx
Hou Yi
2
8
7
0.69
W
2
5
11
1.5
L
Ix Chel
6
6
6
1.5
L
0
6
12
1
L
Freya
Xoqe
Freya
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,945
Damage
60,637
67,485
Taken
69,002
35,569
Mitigated
53,644
16,137
Healing
32,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,336
3,746
487
1,615
13,564
5,393
0
7,010
6,486
0
21,599
W
Sylvanus
AmazingSquid
Sylvanus
5,384
1,644
7,402
7,080
15,646
15,575
607
8,476
7,170
11,756
1,808
W
Sun Wukong
Bloody8721
Sun Wukong
18,308
1,679
1,573
1,968
15,939
15,905
801
6,575
8,392
0
32,770
W
Freya
BlorgV2
Freya
12,272
3,871
1,645
2,979
10,277
4,933
2,306
4,470
5,807
22,932
0
W
Zhong Kui
IlIllIIIllIv869
Zhong Kui
16,148
827
718
7,056
15,305
12,157
1,494
4,561
10,744
30,583
0
L
Hou Yi
Mewzx
Hou Yi
9,551
3,537
404
2,029
13,865
4,613
0
5,322
8,451
0
24,267
W
8,525
2,777
1,122
897
11,835
5,074
697
5,918
5,917
0
22,047
L
Ix Chel
17,810
2,807
3,055
4,332
14,210
6,152
105
7,045
7,013
29,380
0
L
5,247
730
410
1,231
15,311
15,939
0
7,710
7,447
12,115
0
L
Freya
Xoqe
Freya
7,001
2,077
1,246
1,328
10,535
3,472
0
5,956
4,481
8,822
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
52,154
104
Minions Killed
114
0
Camps Cleared
0
840,680
Distance Traveled
1,098,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,741
728
32
3
0
174,900
0
W
Sylvanus
9,979
832
12
1
0
194,599
0
W
Sun Wukong
11,734
978
24
2
0
262,582
0
W
Freya
10,779
898
12
1
0
230,316
0
W
Zhong Kui
10,747
896
37
3
0
208,352
0
L
Hou Yi
8,761
730
33
3
0
179,681
0
W
Ullr
8,915
743
29
2
0
202,957
0
L
Ix Chel
9,817
818
32
3
0
193,424
0
L
Ganesha
9,213
768
0
0
0
168,420
0
L
Freya
7,689
641
7
1
0
124,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role