Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DaeDaeFOA
Nu Wa
Level 144
God Stats
11W - 18L
1,464 SR
Queue Stats
212W - 267L
1,412 Elo+
Party 2
Medusa
Medusa
FBTxJAVIx800
Medusa
Level 107
God Stats
11W - 12L
1,487 SR
Queue Stats
90W - 120L
1,446 Elo+
Party 2
Thanatos
Thanatos
So7itarySin
Thanatos
Level 147
God Stats
3W - 6L
1,053 SR
Queue Stats
107W - 155L
1,413 Elo+
Party 2
Bake Kujira
Bake Kujira
TheBasedRob
Bake Kujira
Level 173
God Stats
17W - 12L
1,756 SR
Queue Stats
703W - 745L
1,497 Elo+
Party 2
Team Averages
Level 143
1,452 SR
1,454 Elo+

VS

Team Averages
Level 151
1,464 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dekrc
Khepri
Level 156
God Stats
2W - 0L
1,495 SR
Queue Stats
28W - 31L
1,445 Elo+
Party 1
Bellona
Bellona
Kevrr
Bellona
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,552 Elo+
Party 1
Anhur
Anhur
Kiloncho
Anhur
Level 155
God Stats
3W - 1L
1,405 SR
Queue Stats
193W - 177L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
tisjken_1992
Jormungandr
Level 160
God Stats
5W - 2L
1,418 SR
Queue Stats
269W - 234L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
5,264
526
5,069
9,420
7,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
DaeDaeFOA
Nu Wa
9
0 / 3 / 0
5,228
523
5,336
4,205
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
2 / 1 / 0
5,254
525
2,112
3,781
1,134
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
So7itarySin
Thanatos
7
0 / 1 / 0
4,177
418
2,502
6,383
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
TheBasedRob
Bake Kujira
8
0 / 1 / 2
4,888
489
3,688
6,638
4,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 0
5,635
564
2,223
3,738
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Dekrc
Khepri
9
1 / 1 / 4
5,571
557
2,565
4,986
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Kevrr
Bellona
12
5 / 0 / 0
7,160
716
7,108
10,626
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Kiloncho
Anhur
11
0 / 0 / 4
6,006
601
3,264
6,243
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
tisjken_1992
Jormungandr
11
2 / 0 / 3
5,996
600
5,651
7,001
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Hachiman
 
Hachiman
1
1
0
1
L
Nu Wa
DaeDaeFOA
Nu Wa
0
3
0
0
W
Khepri
Dekrc
Khepri
1
1
4
3
L
Medusa
2
1
0
2
W
Bellona
Kevrr
Bellona
5
0
0
5
W
Anhur
Kiloncho
Anhur
0
0
4
2
L
Thanatos
So7itarySin
Thanatos
0
1
0
0
L
Bake Kujira
TheBasedRob
Bake Kujira
0
1
2
1
W
Jormungandr
tisjken_1992
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
20,811
30,427
Taken
32,594
16,637
Mitigated
18,684
9,077
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,069
878
0
1,861
9,420
7,972
0
0
9,420
1,152
33,803
W
Hachiman
 
Hachiman
2,223
1,525
0
1,780
3,738
1,170
0
1,008
2,712
0
34,242
L
Nu Wa
DaeDaeFOA
Nu Wa
5,336
2,763
0
225
4,205
1,255
0
923
3,282
34,261
709
W
Khepri
Dekrc
Khepri
2,565
188
0
1,641
4,986
3,643
244
1,301
3,619
22,088
283
L
Medusa
2,112
1,079
306
1,403
3,781
1,134
0
1,028
2,753
0
30,412
W
Bellona
Kevrr
Bellona
7,108
2,650
0
5,968
10,626
9,443
0
784
9,786
0
47,375
W
Anhur
Kiloncho
Anhur
3,264
920
0
2,518
6,243
1,469
385
4,378
1,588
0
48,528
L
Thanatos
So7itarySin
Thanatos
2,502
651
0
3,174
6,383
1,909
0
3,453
2,930
0
19,005
L
Bake Kujira
TheBasedRob
Bake Kujira
3,688
2,219
0
2,108
6,638
4,367
286
2,398
4,240
16,076
0
W
Jormungandr
tisjken_1992
Jormungandr
5,651
1,939
0
3,633
7,001
2,959
255
1,606
5,339
43,106
11,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
30,368
253
Minions Killed
384
0
Camps Cleared
0
993,987
Distance Traveled
975,984
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,264
526
70
7
0
208,864
0
W
Hachiman
5,635
564
74
7
0
186,352
0
L
Nu Wa
5,228
523
66
7
0
176,677
2
W
Khepri
5,571
557
33
3
0
185,906
0
L
Medusa
5,254
525
52
5
0
198,351
1
W
Bellona
7,160
716
97
10
0
204,188
2
W
Anhur
6,006
601
93
9
0
190,801
0
L
Thanatos
4,177
418
37
4
0
201,846
0
L
Bake Kujira
4,888
489
28
3
0
208,249
3
W
Jormungandr
5,996
600
87
9
0
208,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role