Player Matchup

Fafnir
Fafnir
DarwinIF
Fafnir
Level 148
God Stats
2W - 0L
1,660 SR
Queue Stats
242W - 220L
1,554 Elo+
Party 3
Vulcan
Vulcan
Flammey
Vulcan
Level 125
God Stats
2W - 2L
1,482 SR
Queue Stats
190W - 173L
1,580 Elo+
Party 3
Neith
Neith
JewishCommunism
Neith
Level 57
God Stats
7W - 8L
1,448 SR
Queue Stats
38W - 38L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
Lagarfljot
Gilgamesh
Level 162
God Stats
10W - 8L
1,654 SR
Queue Stats
381W - 346L
1,530 Elo+
Solo
Mercury
Mercury
OMallon
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,535 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,543 Elo+

VS

Team Averages
Level 97
1,540 SR
1,462 Elo+
Scylla
Scylla
Droiddmaster
Scylla
Level 15
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 1
Amaterasu
Amaterasu
Lilhotboyz
Amaterasu
Level 87
God Stats
21W - 16L
1,637 SR
Queue Stats
380W - 367L
1,522 Elo+
Solo
Khepri
Khepri
Snappies
Khepri
Level 159
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 2
Hachiman
Hachiman
XSinLimitesX
Hachiman
Level 146
God Stats
3W - 2L
1,710 SR
Queue Stats
16W - 5L
1,716 Elo+
Party 2
Lancelot
Lancelot
bennyblanco2004
Lancelot
Level 77
God Stats
6W - 4L
1,571 SR
Queue Stats
189W - 164L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarwinIF
Fafnir
13
1 / 2 / 11
7,906
527
6,805
12,274
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Flammey
Vulcan
14
5 / 2 / 4
9,053
604
10,699
7,515
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 6 / 5
7,244
483
6,408
11,101
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Lagarfljot
Gilgamesh
16
7 / 0 / 2
10,207
680
14,515
17,255
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
OMallon
Mercury
15
7 / 2 / 1
8,684
579
8,156
13,322
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 6 / 1
7,004
467
4,506
10,237
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Lilhotboyz
Amaterasu
13
1 / 5 / 2
7,594
506
6,575
16,890
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
Snappies
Khepri
12
1 / 2 / 5
7,783
519
6,769
10,256
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
XSinLimitesX
Hachiman
12
5 / 4 / 2
7,787
519
12,125
11,986
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
13
4 / 5 / 3
7,295
486
7,695
12,703
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
12
12
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DarwinIF
Fafnir
1
2
11
3.25
L
Scylla
1
6
1
0.25
W
Vulcan
Flammey
Vulcan
5
2
4
3.5
W
2
6
5
0.75
W
Gilgamesh
Lagarfljot
Gilgamesh
7
0
2
8
L
Amaterasu
Lilhotboyz
Amaterasu
1
5
2
0.4
W
Mercury
OMallon
Mercury
7
2
1
3.75
L
Khepri
Snappies
Khepri
1
2
5
1.75
L
Hachiman
XSinLimitesX
Hachiman
5
4
2
1.5
L
Lancelot
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
37,670
61,467
Taken
62,072
36,575
Mitigated
34,364
16,910
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DarwinIF
Fafnir
6,805
1,647
0
3,762
12,274
12,019
0
2,769
9,475
29,935
3,127
L
Scylla
4,506
573
0
640
10,237
3,060
0
5,627
4,136
43,150
0
W
Vulcan
Flammey
Vulcan
10,699
502
0
2,312
7,515
2,571
990
3,739
3,540
44,199
3,243
W
6,408
2,213
0
2,600
11,101
3,439
216
2,584
8,517
0
38,245
W
Gilgamesh
Lagarfljot
Gilgamesh
14,515
4,013
0
4,412
17,255
13,110
204
852
16,403
241
72,443
L
Amaterasu
Lilhotboyz
Amaterasu
6,575
2,295
0
8,270
16,890
10,951
0
1,701
14,418
963
47,254
W
Mercury
OMallon
Mercury
8,156
4,321
0
3,824
13,322
5,436
0
1,570
11,634
0
72,166
L
Khepri
Snappies
Khepri
6,769
591
0
1,899
10,256
9,715
0
3,737
5,966
27,627
1,362
L
Hachiman
XSinLimitesX
Hachiman
12,125
5,350
0
4,301
11,986
4,661
26
2,158
9,534
0
59,331
L
Lancelot
7,695
1,820
0
571
12,703
5,977
0
1,942
10,364
0
45,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
37,463
432
Minions Killed
380
0
Camps Cleared
0
1,570,958
Distance Traveled
1,507,840
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,906
527
41
3
0
297,835
0
L
Scylla
7,004
467
87
6
0
278,671
0
W
Vulcan
9,053
604
93
6
0
307,263
0
W
Neith
7,244
483
77
5
0
274,420
0
W
Gilgamesh
10,207
680
125
8
0
326,913
8
L
Amaterasu
7,594
506
93
6
0
298,878
0
W
Mercury
8,684
579
96
6
0
364,527
4
L
Khepri
7,783
519
34
2
0
302,334
1
L
Hachiman
7,787
519
105
7
0
264,191
2
L
Lancelot
7,295
486
61
4
0
363,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role