Player Matchup

Zhong Kui
Zhong Kui
Gold IV
AdakkARG
Zhong Kui
Gold IV
Level 68
God Stats
4W - 6L
1,580 SR
Queue Stats
41W - 56L
1,324 MMR
Solo
Ganesha
Ganesha
Gold IV
Tashlultum
Ganesha
Gold IV
Level 140
God Stats
7W - 4L
1,555 SR
Queue Stats
146W - 182L
1,323 MMR
Solo
Hou Yi
Hou Yi
Bronze III
UmItsEdvin
Hou Yi
Bronze III
Level 88
God Stats
0W - 2L
1,664 SR
Queue Stats
5W - 12L
1,323 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,599 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,487 SR
1,302 MMR
Chang'e
Chang'e
Bronze IV
ASTRIIDsS
Chang'e
Bronze IV
Level 103
God Stats
1W - 5L
1,379 SR
Queue Stats
1W - 11L
1,298 MMR
Solo
Cerberus
Cerberus
Gold IV
KingEzra420
Cerberus
Gold IV
Level 210
God Stats
96W - 79L
1,582 SR
Queue Stats
326W - 330L
1,328 MMR
Solo
Hun Batz
Hun Batz
Gold V
Skyguii
Hun Batz
Gold V
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdakkARG
Zhong Kui
14
0 / 5 / 1
9,055
647
8,314
12,110
6,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Tashlultum
Ganesha
15
0 / 1 / 1
8,956
640
3,870
7,441
5,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
UmItsEdvin
Hou Yi
15
1 / 4 / 0
9,605
686
8,965
9,724
2,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CthulhuNe ZhaAchillesHeraNu Wa

VS

Bans
MedusaAnubisDanzaburouVulcanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASTRIIDsS
Chang'e
18
3 / 1 / 5
11,190
799
10,038
8,742
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KingEzra420
Cerberus
18
5 / 0 / 4
11,499
821
6,264
12,451
13,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Skyguii
Hun Batz
16
2 / 0 / 6
10,878
777
8,846
10,728
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASTRIIDsS
Chang'e
3
1
5
5.5
L
Zhong Kui
AdakkARG
Zhong Kui
0
5
1
0.1
W
Cerberus
KingEzra420
Cerberus
5
0
4
7
W
Hun Batz
Skyguii
Hun Batz
2
0
6
5
L
Ganesha
Tashlultum
Ganesha
0
1
1
0.5
L
Hou Yi
UmItsEdvin
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
25,148
29,275
Taken
31,921
14,768
Mitigated
23,682
4,584
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASTRIIDsS
Chang'e
10,038
1,184
3,177
6,168
8,742
3,621
1,555
2,762
5,973
48,219
1,117
L
Zhong Kui
AdakkARG
Zhong Kui
8,314
374
0
3,198
12,110
6,575
0
5,839
6,250
31,859
589
W
Cerberus
KingEzra420
Cerberus
6,264
235
0
2,479
12,451
13,499
897
4,142
8,302
37,827
423
W
Hun Batz
Skyguii
Hun Batz
8,846
512
0
1,944
10,728
6,562
1,835
4,653
6,067
45
37,451
L
Ganesha
Tashlultum
Ganesha
3,870
67
47
216
7,441
5,363
0
3,328
4,094
16,332
1,325
L
Hou Yi
UmItsEdvin
Hou Yi
8,965
5,488
0
1,123
9,724
2,830
0
6,435
3,268
0
36,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
33,567
125
Minions Killed
185
0
Camps Cleared
0
708,630
Distance Traveled
691,627
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,190
799
85
6
0
232,011
2
L
Zhong Kui
9,055
647
54
4
0
250,538
1
W
Cerberus
11,499
821
51
4
0
229,235
7
W
Hun Batz
10,878
777
49
4
0
230,381
0
L
Ganesha
8,956
640
1
0
0
206,028
1
L
Hou Yi
9,605
686
70
5
0
252,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role