Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EPICxORPHAN
Charybdis
Level 147
God Stats
2W - 1L
1,981 SR
Queue Stats
23W - 15L
1,606 Elo+
Party 1
Cupid
Cupid
SaltyAnthony
Cupid
Level 144
God Stats
1W - 1L
1,494 SR
Queue Stats
78W - 58L
1,609 Elo+
Party 1
Tiamat
Tiamat
rayrayactual
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,693 Elo+
Party 1
Chaac
Chaac
ziggmeist
Chaac
Level 147
God Stats
5W - 5L
1,629 SR
Queue Stats
548W - 562L
1,565 Elo+
Solo
Team Averages
Level 144
1,621 SR
1,595 Elo+

VS

Team Averages
Level 136
1,507 SR
1,516 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Glamu215
Xbalanque
Level 108
God Stats
1W - 2L
1,266 SR
Queue Stats
181W - 202L
1,499 Elo+
Solo
Cerberus
Cerberus
L3G1TLY B3A5T
Cerberus
Level 144
God Stats
3W - 2L
1,767 SR
Queue Stats
146W - 140L
1,572 Elo+
Solo
Atlas
Atlas
Lilkirbs
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,512 Elo+
Solo
Neith
Neith
Xx360xN0Sc0pexX
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 70L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 3 / 5
6,956
696
6,209
9,124
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
EPICxORPHAN
Charybdis
14
2 / 5 / 4
7,718
772
8,190
9,029
3,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 4
6,778
678
5,458
8,291
3,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
11
0 / 4 / 3
6,141
614
1,104
6,599
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ziggmeist
Chaac
15
3 / 3 / 3
8,068
807
8,537
8,634
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 2 / 8
9,011
901
11,988
8,424
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Glamu215
Xbalanque
14
1 / 1 / 15
8,150
815
4,797
6,782
3,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
L3G1TLY B3A5T
Cerberus
12
0 / 2 / 13
7,257
726
3,691
7,615
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Lilkirbs
Atlas
16
10 / 2 / 9
10,069
1,007
11,136
14,666
22,835
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
1 / 2 / 14
8,580
858
7,534
6,397
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
8
Kills
20
20
Deaths
9
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
5
1.17
W
Baron Samedi
 
Baron Samedi
8
2
8
6
L
Charybdis
EPICxORPHAN
Charybdis
2
5
4
0.8
W
Xbalanque
Glamu215
Xbalanque
1
1
15
8.5
W
Cerberus
L3G1TLY B3A5T
Cerberus
0
2
13
3.25
W
Atlas
Lilkirbs
Atlas
10
2
9
7.25
L
2
5
4
0.8
W
1
2
14
4
L
Tiamat
0
4
3
0.38
L
Chaac
ziggmeist
Chaac
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
39,146
41,677
Taken
43,884
26,531
Mitigated
41,548
10,762
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,209
383
0
1,049
9,124
8,170
0
4,936
4,188
0
11,129
W
Baron Samedi
 
Baron Samedi
11,988
674
4,442
3,811
8,424
5,801
351
464
7,960
25,326
0
L
Charybdis
EPICxORPHAN
Charybdis
8,190
2,571
101
1,413
9,029
3,853
0
6,899
2,130
0
17,666
W
Xbalanque
Glamu215
Xbalanque
4,797
1,506
874
1,239
6,782
3,219
664
33
6,749
0
15,798
W
Cerberus
L3G1TLY B3A5T
Cerberus
3,691
35
604
1,650
7,615
6,691
329
0
7,615
4,893
390
W
Atlas
Lilkirbs
Atlas
11,136
2,739
853
2,997
14,666
22,835
72
417
14,249
17,774
832
L
5,458
2,365
1,576
1,992
8,291
3,322
0
5,340
2,951
0
10,864
W
7,534
2,767
682
1,114
6,397
3,002
542
190
6,207
0
26,172
L
Tiamat
1,104
321
59
1,246
6,599
2,991
0
4,392
2,207
4,258
0
L
Chaac
ziggmeist
Chaac
8,537
326
452
2,874
8,634
8,195
0
4,589
4,045
0
23,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
43,067
84
Minions Killed
132
0
Camps Cleared
0
780,120
Distance Traveled
809,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,956
696
15
2
0
142,338
0
W
Baron Samedi
9,011
901
37
4
0
170,428
0
L
Charybdis
7,718
772
26
3
0
157,842
0
W
Xbalanque
8,150
815
31
3
0
136,157
0
W
Cerberus
7,257
726
2
0
0
146,127
0
W
Atlas
10,069
1,007
11
1
0
185,303
0
L
Cupid
6,778
678
16
2
0
161,484
0
W
Neith
8,580
858
51
5
0
171,297
0
L
Tiamat
6,141
614
8
1
0
158,023
0
L
Chaac
8,068
807
19
2
0
160,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role