Player Matchup

Serqet
Serqet
DanyRaven89
Serqet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 166L
1,323 Elo+
Solo
Kukulkan
Kukulkan
FluffyFox571900
Kukulkan
Level 62
God Stats
2W - 1L
1,897 SR
Queue Stats
96W - 92L
1,469 Elo+
Party 2
Athena
Athena
Gyarodos36219
Athena
Level 128
God Stats
18W - 12L
1,532 SR
Queue Stats
172W - 173L
1,458 Elo+
Party 2
Team Averages
Level 109
1,643 SR
1,416 Elo+

VS

Team Averages
Level 99
1,455 SR
1,454 Elo+
Gilgamesh
Gilgamesh
ChaosNatus
Gilgamesh
Level 25
God Stats
8W - 5L
1,522 SR
Queue Stats
20W - 23L
1,391 Elo+
Party 1
Jormungandr
Jormungandr
leponyadiggfkv
Jormungandr
Level 129
God Stats
5W - 4L
1,240 SR
Queue Stats
256W - 255L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
warrior_RN-49
Baron Samedi
Level 144
God Stats
28W - 24L
1,604 SR
Queue Stats
109W - 117L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
5 / 3 / 1
10,944
730
4,630
9,671
5,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
17
1 / 4 / 2
10,763
718
9,136
10,353
4,524
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 4 / 6
10,753
717
9,502
20,026
23,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaosNatus
Gilgamesh
16
0 / 3 / 4
10,546
703
6,840
9,982
3,733
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
leponyadiggfkv
Jormungandr
19
4 / 3 / 4
12,620
841
13,367
16,105
15,328
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
warrior_RN-49
Baron Samedi
19
7 / 2 / 2
13,091
873
11,508
11,261
4,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
11
11
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaosNatus
Gilgamesh
0
3
4
0.67
L
Serqet
5
3
1
1.83
L
Kukulkan
1
4
2
0.5
L
2
4
6
1.25
W
Jormungandr
leponyadiggfkv
Jormungandr
4
3
4
2
W
Baron Samedi
warrior_RN-49
Baron Samedi
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
31,715
40,050
Taken
37,348
32,618
Mitigated
23,988
3,676
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaosNatus
Gilgamesh
6,840
1,763
0
600
9,982
3,733
1,327
4,976
4,610
0
19,862
L
Serqet
4,630
831
0
1,929
9,671
5,023
0
5,918
3,672
0
18,150
L
Kukulkan
9,136
908
0
1,372
10,353
4,524
0
7,354
2,944
43,723
0
L
9,502
2,686
0
375
20,026
23,071
0
10,452
9,343
22,433
889
W
Jormungandr
leponyadiggfkv
Jormungandr
13,367
2,819
0
3,396
16,105
15,328
152
5,884
10,090
51,817
2,320
W
Baron Samedi
warrior_RN-49
Baron Samedi
11,508
690
959
3,327
11,261
4,927
1,281
7,456
3,679
40,317
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
36,257
124
Minions Killed
145
0
Camps Cleared
0
820,352
Distance Traveled
826,556
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,546
703
30
2
0
272,608
0
L
Serqet
10,944
730
25
2
0
263,562
0
L
Kukulkan
10,763
718
78
5
0
251,928
0
L
Athena
10,753
717
21
1
0
304,862
10
W
Jormungandr
12,620
841
55
4
0
286,046
0
W
Baron Samedi
13,091
873
60
4
0
267,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role