Player Matchup

Jormungandr
Jormungandr
Chompyz
Jormungandr
Level 141
God Stats
6W - 1L
1,831 SR
Queue Stats
179W - 171L
1,534 Elo+
Solo
Jing Wei
Jing Wei
JJJOPPPA
Jing Wei
Level 48
God Stats
2W - 1L
1,595 SR
Queue Stats
150W - 149L
1,508 Elo+
Party 2
Hera
Hera
LeDrank--
Hera
Level 123
God Stats
13W - 8L
1,590 SR
Queue Stats
248W - 243L
1,528 Elo+
Party 1
Cupid
Cupid
SavageKlampz-_-
Cupid
Level 132
God Stats
1W - 3L
1,210 SR
Queue Stats
249W - 264L
1,477 Elo+
Party 1
Chronos
Chronos
YRODKA
Chronos
Level 49
God Stats
0W - 2L
1,304 SR
Queue Stats
64W - 57L
1,518 Elo+
Party 2
Team Averages
Level 99
1,506 SR
1,513 Elo+

VS

Team Averages
Level 114
1,591 SR
1,446 Elo+
King Arthur
King Arthur
AneSenbaBlue
King Arthur
Level 124
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 23L
1,475 Elo+
Party 3
Neith
Neith
JDoty_
Neith
Level 128
God Stats
1W - 0L
1,749 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 3
Ymir
Ymir
marader
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
warchild12
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 3
Olorun
Olorun
yumihiki_doji
Olorun
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
605W - 604L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chompyz
Jormungandr
13
0 / 3 / 4
7,220
722
9,673
9,323
9,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
JJJOPPPA
Jing Wei
13
1 / 3 / 3
7,234
723
7,750
5,736
2,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
11
1 / 3 / 0
7,166
717
7,117
5,506
1,814
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
7,307
731
5,963
6,120
2,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
YRODKA
Chronos
13
0 / 1 / 3
7,048
705
8,876
4,564
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AneSenbaBlue
King Arthur
15
3 / 1 / 7
8,569
857
3,698
13,543
9,968
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
JDoty_
Neith
15
1 / 0 / 8
8,328
833
8,186
6,934
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
marader
Ymir
15
1 / 0 / 9
8,346
835
3,073
10,461
9,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
warchild12
Morgan Le Fay
15
5 / 2 / 6
9,123
912
10,899
10,261
4,135
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 6
7,855
786
3,117
6,180
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
4
Kills
11
11
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AneSenbaBlue
King Arthur
3
1
7
6.5
L
Jormungandr
Chompyz
Jormungandr
0
3
4
0.67
W
Neith
JDoty_
Neith
1
0
8
5
L
Jing Wei
JJJOPPPA
Jing Wei
1
3
3
0.83
L
Hera
1
3
0
0.33
L
2
1
1
2.5
L
Chronos
YRODKA
Chronos
0
1
3
1.5
W
Ymir
marader
Ymir
1
0
9
5.5
W
Morgan Le Fay
warchild12
Morgan Le Fay
5
2
6
4
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
28,973
31,249
Taken
47,379
18,762
Mitigated
28,517
10,167
Healing
28,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AneSenbaBlue
King Arthur
3,698
259
3,088
3,435
13,543
9,968
120
6,622
6,617
0
13,184
L
Jormungandr
Chompyz
Jormungandr
9,673
433
0
1,055
9,323
9,728
0
4,324
4,999
23,503
319
W
Neith
JDoty_
Neith
8,186
1,372
1,673
3,040
6,934
2,696
490
4,175
2,479
0
22,668
L
Jing Wei
JJJOPPPA
Jing Wei
7,750
5,949
368
496
5,736
2,574
0
3,467
2,269
0
18,678
L
Hera
7,117
1,439
181
144
5,506
1,814
0
2,147
3,359
11,741
0
L
5,963
2,413
3,412
3,682
6,120
2,679
0
4,040
2,080
0
14,176
L
Chronos
YRODKA
Chronos
8,876
910
520
309
4,564
1,967
0
2,944
1,620
14,135
0
W
Ymir
marader
Ymir
3,073
267
2,883
1,917
10,461
9,089
220
5,850
4,363
12,889
0
W
Morgan Le Fay
warchild12
Morgan Le Fay
10,899
658
1,316
2,091
10,261
4,135
1,104
3,907
6,220
23,240
519
W
3,117
720
6,507
2,772
6,180
2,629
1,661
3,926
2,182
12,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
42,221
100
Minions Killed
112
0
Camps Cleared
0
963,104
Distance Traveled
1,029,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,569
857
20
2
0
223,707
0
L
Jormungandr
7,220
722
16
2
0
211,254
0
W
Neith
8,328
833
26
3
0
200,044
0
L
Jing Wei
7,234
723
23
2
0
189,020
0
L
Hera
7,166
717
10
1
0
157,834
0
L
Cupid
7,307
731
29
3
0
172,378
0
L
Chronos
7,048
705
22
2
0
232,618
0
W
Ymir
8,346
835
18
2
0
211,125
0
W
Morgan Le Fay
9,123
912
34
3
0
199,598
0
W
Olorun
7,855
786
14
1
0
195,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role