Player Matchup

Achilles
Achilles
Auguss2
Achilles
Level 64
God Stats
1W - 4L
1,323 SR
Queue Stats
183W - 179L
1,457 Elo+
Solo
Bacchus
Bacchus
Dalai4545
Bacchus
Level 15
God Stats
1W - 4L
1,504 SR
Queue Stats
4W - 6L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Hunter220
Nu Wa
Level 48
God Stats
0W - 1L
1,874 SR
Queue Stats
29W - 29L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
Jorgesan1128
Danzaburou
Level 109
God Stats
21W - 17L
1,601 SR
Queue Stats
92W - 84L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
TTVMidge202025
Cthulhu
Level 13
God Stats
4W - 5L
1,505 SR
Queue Stats
27W - 26L
1,403 Elo+
Party 2
Team Averages
Level 50
1,562 SR
1,439 Elo+

VS

Team Averages
Level 79
1,639 SR
1,474 Elo+
Geb
Geb
JustMauii
Geb
Level 45
God Stats
2W - 1L
1,717 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 3
Nike
Nike
Meltyjp
Nike
Level 37
God Stats
4W - 2L
1,561 SR
Queue Stats
40W - 34L
1,532 Elo+
Party 3
Agni
Agni
PipeRiderPk
Agni
Level 122
God Stats
2W - 0L
1,791 SR
Queue Stats
17W - 15L
1,490 Elo+
Party 3
Fenrir
Fenrir
Viishyy
Fenrir
Level 102
God Stats
1W - 0L
1,565 SR
Queue Stats
20W - 16L
1,524 Elo+
Party 3
Medusa
Medusa
truckfire11
Medusa
Level 88
God Stats
9W - 7L
1,562 SR
Queue Stats
403W - 396L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Auguss2
Achilles
14
1 / 0 / 2
7,753
456
2,331
8,947
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Dalai4545
Bacchus
13
3 / 0 / 4
8,842
520
4,794
9,682
11,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Hunter220
Nu Wa
14
3 / 6 / 3
8,634
508
8,104
8,837
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Jorgesan1128
Danzaburou
15
6 / 1 / 4
9,556
562
16,019
11,213
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 1
8,759
515
11,491
10,708
11,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,243
426
4,995
15,012
8,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
Meltyjp
Nike
15
1 / 1 / 2
8,847
520
6,454
17,479
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 1
9,469
557
5,687
6,969
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Viishyy
Fenrir
14
5 / 2 / 2
8,248
485
7,769
12,772
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
14
0 / 5 / 0
7,627
449
5,171
13,032
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
10
10
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Auguss2
Achilles
1
0
2
2
L
Bacchus
Dalai4545
Bacchus
3
0
4
5
L
Nu Wa
Hunter220
Nu Wa
3
6
3
0.75
L
Danzaburou
Jorgesan1128
Danzaburou
6
1
4
8
W
0
4
0
0
W
Nike
Meltyjp
Nike
1
1
2
2
W
4
2
1
2.25
L
1
3
1
0.5
W
Fenrir
Viishyy
Fenrir
5
2
2
3
W
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
30,076
49,387
Taken
65,264
33,236
Mitigated
33,660
15,337
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Auguss2
Achilles
2,331
322
0
4,978
8,947
3,818
0
1,452
7,452
0
51,941
L
Bacchus
Dalai4545
Bacchus
4,794
606
240
1,711
9,682
11,113
167
2,288
7,394
14,520
0
L
Nu Wa
Hunter220
Nu Wa
8,104
2,152
0
1,160
8,837
2,430
0
4,382
4,455
57,522
0
L
Danzaburou
Jorgesan1128
Danzaburou
16,019
8,596
0
5,873
11,213
4,811
772
1,974
9,239
0
88,622
W
4,995
120
2,070
1,873
15,012
8,594
0
2,169
12,739
29,527
730
W
Nike
Meltyjp
Nike
6,454
671
0
2,186
17,479
14,577
0
9,777
6,250
0
66,886
W
5,687
42
0
1,582
6,969
1,926
531
3,453
3,185
74,550
2,436
L
11,491
594
0
1,375
10,708
11,064
0
0
9,942
55,515
1,281
W
Fenrir
Viishyy
Fenrir
7,769
1,487
0
5,413
12,772
4,430
0
3,523
8,931
0
51,771
W
Medusa
5,171
1,461
0
3,455
13,032
4,133
61
2,806
10,148
0
65,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,544
Gold Earned
41,434
487
Minions Killed
467
0
Camps Cleared
0
1,678,642
Distance Traveled
1,683,279
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,753
456
100
6
0
382,312
0
L
Bacchus
8,842
520
20
1
0
358,593
5
L
Nu Wa
8,634
508
107
6
0
293,935
5
L
Danzaburou
9,556
562
148
9
0
320,840
0
W
Geb
7,243
426
50
3
0
337,279
0
W
Nike
8,847
520
109
6
0
293,986
0
W
Agni
9,469
557
136
8
0
326,208
1
L
Cthulhu
8,759
515
112
7
0
322,962
3
W
Fenrir
8,248
485
78
5
0
393,851
0
W
Medusa
7,627
449
94
6
0
331,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role