Player Matchup

Anubis
Anubis
Bigsmokepapa667
Anubis
Level 73
God Stats
145W - 87L
1,617 SR
Queue Stats
383W - 367L
1,429 Elo+
Party 3
Maui
Maui
Jhi Stinky
Maui
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 103L
1,437 Elo+
Party 4
Susano
Susano
SpeederMan007
Susano
Level 38
God Stats
3W - 3L
1,538 SR
Queue Stats
75W - 64L
1,443 Elo+
Party 4
Danzaburou
Danzaburou
Yooperzv
Danzaburou
Level 26
God Stats
42W - 26L
1,216 SR
Queue Stats
98W - 92L
1,402 Elo+
Party 3
King Arthur
King Arthur
foREVera7x
King Arthur
Level 122
God Stats
11W - 12L
1,576 SR
Queue Stats
405W - 368L
1,427 Elo+
Party 3
Team Averages
Level 64
1,489 SR
1,428 Elo+

VS

Team Averages
Level 72
1,351 SR
1,433 Elo+
Nu Wa
Nu Wa
Blah9949
Nu Wa
Level 39
God Stats
8W - 13L
1,440 SR
Queue Stats
29W - 40L
1,395 Elo+
Party 2
Neith
Neith
blessed-revenge4
Neith
Level 41
God Stats
2W - 10L
1,218 SR
Queue Stats
35W - 49L
1,401 Elo+
Party 2
Cerberus
Cerberus
dadbodrauseo
Cerberus
Level 58
God Stats
7W - 10L
1,302 SR
Queue Stats
211W - 197L
1,449 Elo+
Party 1
Artemis
Artemis
dejerro
Artemis
Level 60
God Stats
0W - 2L
1,259 SR
Queue Stats
153W - 117L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
zorkus345
Hun Batz
Level 164
God Stats
3W - 1L
1,535 SR
Queue Stats
153W - 156L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
7,489
749
8,169
4,979
1,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 6
6,092
609
3,410
8,247
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 2
5,226
523
1,196
6,723
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Yooperzv
Danzaburou
11
7 / 1 / 1
6,791
679
8,650
7,614
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
foREVera7x
King Arthur
11
2 / 0 / 0
6,544
654
2,334
7,693
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blah9949
Nu Wa
9
0 / 2 / 1
5,047
505
4,087
4,079
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 8 / 0
4,554
455
1,290
6,432
764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
dadbodrauseo
Cerberus
8
2 / 4 / 0
4,948
495
4,007
10,374
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
dejerro
Artemis
10
0 / 4 / 2
5,061
506
5,492
7,275
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
zorkus345
Hun Batz
11
1 / 1 / 0
5,531
553
2,904
7,231
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
18
Kills
3
3
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Nu Wa
Blah9949
Nu Wa
0
2
1
0.25
W
1
1
6
4
W
0
1
2
1
W
Danzaburou
Yooperzv
Danzaburou
7
1
1
7.5
L
0
8
0
0
L
Cerberus
dadbodrauseo
Cerberus
2
4
0
0.5
L
Artemis
dejerro
Artemis
0
4
2
0.25
W
King Arthur
foREVera7x
King Arthur
2
0
0
2
L
Hun Batz
zorkus345
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
17,780
35,256
Taken
35,391
15,913
Mitigated
10,343
14,938
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,169
437
0
3,669
4,979
1,886
303
343
4,524
54,147
234
L
Nu Wa
Blah9949
Nu Wa
4,087
1,205
0
970
4,079
929
0
250
3,829
22,352
0
W
3,410
1,216
0
2,451
8,247
5,336
0
1,585
6,422
14,901
0
W
1,196
0
0
3,325
6,723
1,810
0
999
5,612
0
30,239
W
Danzaburou
Yooperzv
Danzaburou
8,650
4,438
0
4,743
7,614
2,491
240
1,789
5,497
0
44,607
L
1,290
370
0
592
6,432
764
0
4,747
1,685
0
17,219
L
Cerberus
dadbodrauseo
Cerberus
4,007
277
0
2,842
10,374
4,813
0
1,881
8,493
17,046
0
L
Artemis
dejerro
Artemis
5,492
1,845
0
1,910
7,275
2,112
0
1,493
5,782
0
36,838
W
King Arthur
foREVera7x
King Arthur
2,334
241
0
750
7,693
4,390
0
2,330
5,001
0
37,967
L
Hun Batz
zorkus345
Hun Batz
2,904
466
0
3,241
7,231
1,725
0
3,208
4,023
0
40,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
25,141
314
Minions Killed
250
0
Camps Cleared
0
1,072,804
Distance Traveled
993,589
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,489
749
96
10
0
188,554
0
L
Nu Wa
5,047
505
53
5
0
196,082
2
W
Maui
6,092
609
22
2
0
215,092
3
W
Susano
5,226
523
62
6
0
237,032
0
W
Danzaburou
6,791
679
68
7
0
199,311
0
L
Neith
4,554
455
31
3
0
167,505
0
L
Cerberus
4,948
495
45
5
0
208,472
2
L
Artemis
5,061
506
48
5
0
192,236
0
W
King Arthur
6,544
654
66
7
0
232,815
2
L
Hun Batz
5,531
553
73
7
0
229,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role