Player Matchup

Medusa
Medusa
AydenYT8
Medusa
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
35W - 60L
1,417 Elo+
Party 2
Nemesis
Nemesis
FIREYRAIN
Nemesis
Level 85
God Stats
7W - 4L
1,500 SR
Queue Stats
19W - 29L
1,315 Elo+
Party 2
Anubis
Anubis
SSugg-
Anubis
Level 100
God Stats
50W - 48L
1,554 SR
Queue Stats
101W - 121L
1,460 Elo+
Party 2
Bacchus
Bacchus
SudeshTime
Bacchus
Level 94
God Stats
2W - 1L
1,262 SR
Queue Stats
91W - 111L
1,455 Elo+
Party 2
Ra
Ra
bubas1208
Ra
Level 156
God Stats
8W - 7L
1,665 SR
Queue Stats
288W - 248L
1,536 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,437 Elo+

VS

Team Averages
Level 99
1,553 SR
1,515 Elo+
Set
Set
BagelGeuse
Set
Level 54
God Stats
1W - 2L
1,543 SR
Queue Stats
47W - 51L
1,500 Elo+
Party 1
Hercules
Hercules
Darkice55
Hercules
Level 159
God Stats
26W - 24L
1,582 SR
Queue Stats
205W - 187L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dershall
Ah Muzen Cab
Level 86
God Stats
19W - 15L
1,532 SR
Queue Stats
174W - 152L
1,504 Elo+
Party 1
Anubis
Anubis
NickZof
Anubis
Level 106
God Stats
11W - 7L
1,587 SR
Queue Stats
248W - 244L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
Spiddleflink
Ah Puch
Level 88
God Stats
9W - 13L
1,521 SR
Queue Stats
319W - 326L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AydenYT8
Medusa
15
0 / 4 / 2
8,877
522
2,558
9,156
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
FIREYRAIN
Nemesis
15
4 / 3 / 6
9,277
546
7,729
13,225
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
SSugg-
Anubis
16
2 / 3 / 4
10,307
606
12,457
11,920
5,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SudeshTime
Bacchus
13
2 / 5 / 9
9,077
534
3,974
11,850
12,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
11 / 0 / 4
11,625
684
11,886
8,672
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,682
452
4,689
12,568
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
Darkice55
Hercules
14
2 / 4 / 2
8,752
515
6,117
18,377
13,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Dershall
Ah Muzen Cab
16
5 / 1 / 3
9,615
566
8,766
6,142
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
NickZof
Anubis
12
4 / 8 / 6
7,778
458
8,902
13,585
8,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
Spiddleflink
Ah Puch
13
1 / 4 / 5
7,908
465
5,939
7,145
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
19
Kills
15
15
Deaths
19
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
AydenYT8
Medusa
0
4
2
0.25
L
3
2
1
1.75
L
Hercules
Darkice55
Hercules
2
4
2
0.75
L
Ah Muzen Cab
Dershall
Ah Muzen Cab
5
1
3
6.5
W
Nemesis
FIREYRAIN
Nemesis
4
3
6
2.33
L
Anubis
NickZof
Anubis
4
8
6
0.88
W
Anubis
SSugg-
Anubis
2
3
4
1.33
L
Ah Puch
Spiddleflink
Ah Puch
1
4
5
0.88
W
Bacchus
SudeshTime
Bacchus
2
5
9
1.3
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
34,413
54,823
Taken
57,817
29,186
Mitigated
30,775
21,037
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AydenYT8
Medusa
2,558
913
0
1,204
9,156
2,532
664
1,719
7,437
0
61,893
L
4,689
1,214
0
1,210
12,568
3,990
0
4,727
7,841
0
50,568
L
Hercules
Darkice55
Hercules
6,117
1,592
0
7,284
18,377
13,947
0
9,929
8,349
0
61,204
L
Ah Muzen Cab
Dershall
Ah Muzen Cab
8,766
1,777
0
1,081
6,142
2,180
0
2,669
3,473
0
75,360
W
Nemesis
FIREYRAIN
Nemesis
7,729
3,693
0
5,683
13,225
4,838
0
3,978
9,247
0
61,030
L
Anubis
NickZof
Anubis
8,902
220
0
2,414
13,585
8,896
0
6,454
7,101
42,349
0
W
Anubis
SSugg-
Anubis
12,457
283
0
6,129
11,920
5,937
0
581
11,339
84,880
2,334
L
Ah Puch
Spiddleflink
Ah Puch
5,939
138
0
645
7,145
1,762
0
3,992
3,153
51,333
0
W
Bacchus
SudeshTime
Bacchus
3,974
185
0
1,986
11,850
12,331
0
4,581
7,269
26,186
0
W
11,886
799
2,095
3,940
8,672
3,548
0
4,288
4,384
107,519
2,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
41,735
599
Minions Killed
456
0
Camps Cleared
0
1,757,389
Distance Traveled
1,633,224
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,877
522
127
7
0
342,835
0
L
Set
7,682
452
83
5
0
363,522
0
L
Hercules
8,752
515
117
7
0
285,754
0
L
Ah Muzen Cab
9,615
566
112
7
0
364,545
0
W
Nemesis
9,277
546
111
7
0
382,442
4
L
Anubis
7,778
458
65
4
0
288,876
2
W
Anubis
10,307
606
142
8
0
288,787
5
L
Ah Puch
7,908
465
79
5
0
330,527
0
W
Bacchus
9,077
534
31
2
0
348,426
2
W
Ra
11,625
684
188
11
0
394,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role