Player Matchup

Zeus
Zeus
Antinium
Zeus
Level 107
God Stats
1W - 1L
1,718 SR
Queue Stats
24W - 43L
1,411 Elo+
Party 3
Ullr
Ullr
HangryDeviljho
Ullr
Level 108
God Stats
1W - 3L
1,246 SR
Queue Stats
87W - 61L
1,517 Elo+
Party 4
Kali
Kali
licuachela
Kali
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 263L
1,419 Elo+
Solo
King Arthur
King Arthur
scaryface369
King Arthur
Level 102
God Stats
2W - 3L
1,471 SR
Queue Stats
106W - 96L
1,492 Elo+
Party 4
Kukulkan
Kukulkan
thecraftyfox
Kukulkan
Level 104
God Stats
3W - 3L
1,706 SR
Queue Stats
76W - 105L
1,407 Elo+
Party 3
Team Averages
Level 114
1,528 SR
1,449 Elo+

VS

Team Averages
Level 116
1,509 SR
1,485 Elo+
Ah Puch
Ah Puch
Izzheim
Ah Puch
Level 108
God Stats
2W - 1L
1,846 SR
Queue Stats
64W - 53L
1,566 Elo+
Party 1
Janus
Janus
Krotoir
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,281 Elo+
Solo
Poseidon
Poseidon
MoonDrop7
Poseidon
Level 102
God Stats
1W - 2L
1,286 SR
Queue Stats
69W - 54L
1,574 Elo+
Party 1
Merlin
Merlin
ShogunOfPain
Merlin
Level 186
God Stats
8W - 12L
1,584 SR
Queue Stats
188W - 210L
1,492 Elo+
Party 2
Nut
Nut
x502x BloodbErd
Nut
Level 159
God Stats
6W - 8L
1,327 SR
Queue Stats
287W - 263L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 6 / 3
8,959
814
12,799
8,727
2,906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 3
8,144
740
4,908
9,943
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 5 / 4
7,244
659
2,732
8,260
5,666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
scaryface369
King Arthur
15
3 / 6 / 2
9,033
821
7,799
12,179
12,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
thecraftyfox
Kukulkan
15
2 / 4 / 1
8,218
747
6,741
7,097
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Izzheim
Ah Puch
18
9 / 1 / 12
11,762
1,069
13,672
10,137
4,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Krotoir
Janus
13
1 / 1 / 9
8,283
753
3,008
6,857
1,727
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Poseidon
MoonDrop7
Poseidon
15
1 / 4 / 12
9,314
847
5,321
7,290
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
18
7 / 1 / 14
10,549
959
13,267
7,921
2,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
9 / 1 / 7
10,659
969
8,296
8,351
2,913
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
7
Kills
27
27
Deaths
8
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
6
3
0.42
L
1
6
3
0.42
W
Ah Puch
Izzheim
Ah Puch
9
1
12
15
W
Janus
Krotoir
Janus
1
1
9
5.5
W
Poseidon
MoonDrop7
Poseidon
1
4
12
1.75
W
Merlin
7
1
14
14
L
0
5
4
0.4
L
King Arthur
scaryface369
King Arthur
3
6
2
0.67
L
Kukulkan
thecraftyfox
Kukulkan
2
4
1
0.63
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,979
Damage
43,564
46,206
Taken
40,556
27,594
Mitigated
14,455
5,842
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,799
800
271
563
8,727
2,906
0
7,204
1,523
29,537
509
L
4,908
2,424
196
1,390
9,943
3,532
0
8,950
993
0
13,904
W
Ah Puch
Izzheim
Ah Puch
13,672
930
1,307
2,760
10,137
4,616
132
4,666
5,471
21,915
366
W
Janus
Krotoir
Janus
3,008
83
1,798
1,733
6,857
1,727
699
4,311
2,546
6,242
306
W
Poseidon
MoonDrop7
Poseidon
5,321
589
907
509
7,290
2,213
153
2,919
4,371
23,065
710
W
Merlin
13,267
187
2,472
2,839
7,921
2,986
886
3,231
4,690
28,244
589
L
2,732
480
891
747
8,260
5,666
0
5,657
2,603
0
6,178
L
King Arthur
scaryface369
King Arthur
7,799
259
46
638
12,179
12,640
0
7,679
4,500
0
13,949
L
Kukulkan
thecraftyfox
Kukulkan
6,741
276
388
712
7,097
2,850
0
5,094
2,003
20,605
0
W
8,296
4,161
977
3,254
8,351
2,913
1,536
4,204
4,147
0
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
50,567
131
Minions Killed
144
0
Camps Cleared
0
963,209
Distance Traveled
1,130,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,959
814
50
5
0
188,043
0
L
Ullr
8,144
740
32
3
0
186,483
0
W
Ah Puch
11,762
1,069
21
2
0
257,537
0
W
Janus
8,283
753
8
1
0
236,427
0
W
Poseidon
9,314
847
40
4
0
211,031
0
W
Merlin
10,549
959
35
3
0
210,506
0
L
Kali
7,244
659
10
1
0
188,921
0
L
King Arthur
9,033
821
7
1
0
223,547
0
L
Kukulkan
8,218
747
32
3
0
176,215
0
W
Nut
10,659
969
40
4
0
215,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role