Player Matchup

Medusa
Medusa
Dr-Danga9
Medusa
Level 157
God Stats
277W - 242L
1,527 SR
Queue Stats
368W - 335L
1,436 Elo+
Solo
Nu Wa
Nu Wa
JuniorUsatiy
Nu Wa
Level 161
God Stats
79W - 44L
1,695 SR
Queue Stats
265W - 238L
1,544 Elo+
Solo
Susano
Susano
cademan-12
Susano
Level 86
God Stats
3W - 0L
1,440 SR
Queue Stats
285W - 281L
1,486 Elo+
Solo
Amaterasu
Amaterasu
kamissa
Amaterasu
Level 82
God Stats
6W - 4L
1,516 SR
Queue Stats
310W - 317L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
oscarit12
Ratatoskr
Level 100
God Stats
11W - 7L
1,602 SR
Queue Stats
139W - 124L
1,472 Elo+
Solo
Team Averages
Level 117
1,556 SR
1,474 Elo+

VS

Team Averages
Level 101
1,494 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Audi1221
Da Ji
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,460 Elo+
Solo
Chang'e
Chang'e
Estebajvr20
Chang'e
Level 113
God Stats
4W - 2L
1,544 SR
Queue Stats
23W - 22L
1,459 Elo+
Solo
Neith
Neith
Gabriel2731
Neith
Level 123
God Stats
5W - 8L
1,427 SR
Queue Stats
156W - 175L
1,457 Elo+
Solo
Achilles
Achilles
Uncle-tog01
Achilles
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 57L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr-Danga9
Medusa
15
4 / 4 / 8
9,202
575
9,783
14,631
7,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 6
8,002
500
17,098
5,215
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
cademan-12
Susano
12
3 / 4 / 4
7,059
441
5,649
11,638
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
kamissa
Amaterasu
13
4 / 0 / 7
8,254
516
8,165
13,546
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ratatoskr
oscarit12
Ratatoskr
13
7 / 6 / 2
8,561
535
13,014
18,593
7,484
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 6 / 7
7,565
473
8,726
22,466
12,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Audi1221
Da Ji
12
2 / 2 / 3
7,245
453
5,900
13,685
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Estebajvr20
Chang'e
12
1 / 4 / 2
7,113
445
6,323
15,133
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 3 / 1
8,593
537
11,636
11,794
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Uncle-tog01
Achilles
10
1 / 6 / 0
6,542
409
4,463
13,988
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
14
15
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
7
0.75
L
Da Ji
Audi1221
Da Ji
2
2
3
1.75
W
Medusa
Dr-Danga9
Medusa
4
4
8
2
L
Chang'e
Estebajvr20
Chang'e
1
4
2
0.5
L
9
3
1
3.17
W
3
1
6
6
L
Achilles
Uncle-tog01
Achilles
1
6
0
0.17
W
Susano
cademan-12
Susano
3
4
4
1.25
W
Amaterasu
kamissa
Amaterasu
4
0
7
7.5
W
Ratatoskr
oscarit12
Ratatoskr
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,709
Damage
37,048
63,623
Taken
77,066
29,011
Mitigated
37,168
17,283
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,726
303
2,808
3,806
22,466
12,738
0
6,508
15,412
30,794
0
L
Da Ji
Audi1221
Da Ji
5,900
1,017
0
4,443
13,685
4,744
381
2,290
11,082
0
45,544
W
Medusa
Dr-Danga9
Medusa
9,783
3,827
227
6,200
14,631
7,904
547
4,638
9,916
11,916
55,460
L
Chang'e
Estebajvr20
Chang'e
6,323
263
759
4,778
15,133
4,223
0
3,954
10,728
49,064
3,391
L
11,636
3,744
0
2,542
11,794
3,598
1,244
1,836
9,800
0
57,910
W
17,098
6,203
0
516
5,215
1,707
702
2,661
2,477
55,109
0
L
Achilles
Uncle-tog01
Achilles
4,463
1,193
0
3,600
13,988
11,865
0
2,501
10,918
0
30,178
W
Susano
cademan-12
Susano
5,649
1,408
0
962
11,638
3,608
0
1,597
9,962
0
33,236
W
Amaterasu
kamissa
Amaterasu
8,165
3,379
0
6,360
13,546
8,308
307
2,607
10,619
0
47,628
W
Ratatoskr
oscarit12
Ratatoskr
13,014
2,674
0
3,018
18,593
7,484
4
3,266
15,327
31
43,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
37,058
353
Minions Killed
340
0
Camps Cleared
0
1,630,958
Distance Traveled
1,512,712
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,565
473
39
2
0
322,625
3
L
Da Ji
7,245
453
75
5
0
349,321
0
W
Medusa
9,202
575
105
7
0
307,305
0
L
Chang'e
7,113
445
85
5
0
288,074
0
L
Neith
8,593
537
100
6
0
281,730
0
W
Nu Wa
8,002
500
93
6
0
322,667
1
L
Achilles
6,542
409
41
3
0
270,962
0
W
Susano
7,059
441
39
2
0
336,583
0
W
Amaterasu
8,254
516
71
4
0
311,029
5
W
Ratatoskr
8,561
535
45
3
0
353,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role