Player Matchup

Apollo
Apollo
Geros666 one
Apollo
Level 229
God Stats
1W - 2L
1,144 SR
Queue Stats
293W - 313L
1,475 Elo+
Solo
Mulan
Mulan
MrFinesse_23
Mulan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
XxPewPewMFxX
Ix Chel
Level 124
God Stats
3W - 1L
1,822 SR
Queue Stats
11W - 10L
1,524 Elo+
Party 2
Team Averages
Level 171
1,489 SR
1,504 Elo+

VS

Team Averages
Level 67
1,423 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChipsOHoey
Kukulkan
Level 59
God Stats
4W - 8L
1,283 SR
Queue Stats
41W - 46L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
noble stinks
Cthulhu
Level 78
God Stats
2W - 2L
1,486 SR
Queue Stats
103W - 109L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 1 / 4
9,905
762
9,162
10,286
4,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
4 / 1 / 1
9,795
753
9,245
14,937
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
XxPewPewMFxX
Ix Chel
16
1 / 0 / 4
9,670
744
6,644
9,498
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 3 / 1
9,122
702
8,377
12,760
13,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
ChipsOHoey
Kukulkan
15
0 / 1 / 0
9,617
740
5,756
5,144
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
noble stinks
Cthulhu
15
1 / 2 / 0
9,237
711
14,555
11,221
12,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
2
2
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
L
Kukulkan
ChipsOHoey
Kukulkan
0
1
0
0
W
Apollo
1
1
4
3
W
4
1
1
4.5
W
Ix Chel
XxPewPewMFxX
Ix Chel
1
0
4
3
L
Cthulhu
noble stinks
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,051
Damage
28,688
34,721
Taken
29,125
21,808
Mitigated
27,696
12,430
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,377
1,947
0
2,405
12,760
13,277
0
2,331
9,849
404
17,931
L
Kukulkan
ChipsOHoey
Kukulkan
5,756
106
0
470
5,144
2,350
287
1,048
3,953
38,197
0
W
Apollo
9,162
5,312
0
1,842
10,286
4,847
0
6,560
3,720
0
42,149
W
9,245
987
0
5,979
14,937
13,205
98
6,414
8,484
210
20,917
W
Ix Chel
XxPewPewMFxX
Ix Chel
6,644
1,107
622
3,987
9,498
3,756
357
5,978
3,497
34,420
0
L
Cthulhu
noble stinks
Cthulhu
14,555
540
512
1,454
11,221
12,069
0
3,511
7,363
37,981
3,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
27,976
166
Minions Killed
164
0
Camps Cleared
0
759,252
Distance Traveled
715,078
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,122
702
17
1
0
220,584
0
L
Kukulkan
9,617
740
89
7
0
246,732
0
W
Apollo
9,905
762
73
6
0
244,925
0
W
Mulan
9,795
753
37
3
0
253,519
0
W
Ix Chel
9,670
744
56
4
0
260,808
4
L
Cthulhu
9,237
711
58
4
0
247,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role