Player Matchup

Neith
Neith
 
Neith
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BobbyGotThatTool
Da Ji
Level 159
God Stats
19W - 21L
1,590 SR
Queue Stats
229W - 187L
1,548 Elo+
Party 1
Janus
Janus
Slasher6655
Janus
Level 149
God Stats
5W - 1L
1,911 SR
Queue Stats
145W - 128L
1,546 Elo+
Party 1
Chaac
Chaac
heyyStitch
Chaac
Level 18
God Stats
10W - 9L
1,594 SR
Queue Stats
66W - 59L
1,533 Elo+
Party 1
Tyr
Tyr
wyddKobe
Tyr
Level 68
God Stats
11W - 9L
1,564 SR
Queue Stats
225W - 188L
1,566 Elo+
Party 1
Team Averages
Level 115
1,632 SR
1,539 Elo+

VS

Team Averages
Level 133
1,699 SR
1,595 Elo+
Hercules
Hercules
CGOKRul
Hercules
Level 45
God Stats
16W - 10L
1,706 SR
Queue Stats
202W - 181L
1,554 Elo+
Party 2
Fafnir
Fafnir
LordPocky
Fafnir
Level 159
God Stats
37W - 34L
1,567 SR
Queue Stats
219W - 247L
1,531 Elo+
Solo
Olorun
Olorun
Snappies
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hachiman
Hachiman
XSinLimitesX
Hachiman
Level 146
God Stats
3W - 2L
1,881 SR
Queue Stats
16W - 5L
1,832 Elo+
Party 3
Bakasura
Bakasura
berserkerlml
Bakasura
Level 156
God Stats
2W - 2L
1,839 SR
Queue Stats
362W - 324L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 1
5,652
628
4,211
5,542
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
3 / 1 / 3
5,395
599
6,808
5,852
1,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 2 / 2
6,235
693
3,288
3,677
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
10
0 / 1 / 2
4,987
554
3,936
7,726
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,301
589
1,838
4,849
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CGOKRul
Hercules
9
2 / 3 / 0
5,085
565
2,528
6,719
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
LordPocky
Fafnir
8
0 / 1 / 1
4,650
517
1,254
6,768
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Snappies
Olorun
4
0 / 1 / 0
3,620
402
361
1,951
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
XSinLimitesX
Hachiman
7
0 / 2 / 0
4,351
483
4,074
5,735
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
berserkerlml
Bakasura
10
2 / 2 / 0
5,647
627
5,411
10,051
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
4
4
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
3
1
3
4.5
L
Hercules
CGOKRul
Hercules
2
3
0
0.67
L
Fafnir
LordPocky
Fafnir
0
1
1
0.5
W
3
2
2
2
L
Olorun
Snappies
Olorun
0
1
0
0
L
Hachiman
XSinLimitesX
Hachiman
0
2
0
0
L
Bakasura
berserkerlml
Bakasura
2
2
0
1
W
Chaac
0
1
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
13,628
27,646
Taken
31,224
11,664
Mitigated
13,473
9,069
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,211
1,374
0
2,299
5,542
1,798
0
280
5,262
0
45,426
W
6,808
2,421
0
2,165
5,852
1,781
128
538
5,077
0
29,394
L
Hercules
CGOKRul
Hercules
2,528
706
0
2,730
6,719
2,354
0
868
5,751
0
29,232
L
Fafnir
LordPocky
Fafnir
1,254
196
0
1,323
6,768
4,597
0
452
6,254
11,649
0
W
3,288
433
0
428
3,677
985
29
364
3,247
35,452
213
L
Olorun
Snappies
Olorun
361
100
0
480
1,951
430
0
686
1,145
6,821
539
L
Hachiman
XSinLimitesX
Hachiman
4,074
2,026
0
2,203
5,735
1,379
0
251
5,460
0
26,167
L
Bakasura
berserkerlml
Bakasura
5,411
2,892
0
3,227
10,051
4,713
0
633
9,336
0
22,609
W
Chaac
3,936
1,010
0
2,160
7,726
3,839
0
0
6,579
0
34,009
W
1,838
215
0
2,017
4,849
3,261
0
416
4,433
0
16,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
23,353
303
Minions Killed
201
0
Camps Cleared
0
959,198
Distance Traveled
776,970
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,652
628
92
10
0
159,346
0
W
Da Ji
5,395
599
56
6
0
212,263
0
L
Hercules
5,085
565
60
7
0
202,682
0
L
Fafnir
4,650
517
15
2
0
173,171
2
W
Janus
6,235
693
82
9
0
200,687
0
L
Olorun
3,620
402
15
2
0
55,119
0
L
Hachiman
4,351
483
48
5
0
161,237
0
L
Bakasura
5,647
627
63
7
0
184,761
2
W
Chaac
4,987
554
48
5
0
187,710
0
W
Tyr
5,301
589
25
3
0
199,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role