Player Matchup

He Bo
He Bo
Cozykevv
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 229L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
LuMiFY
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 117L
1,546 Elo+
Party 2
Charon
Charon
sPoiL-
Charon
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 196L
1,570 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,540 Elo+

VS

Team Averages
Level 130
1,730 SR
1,622 Elo+
Serqet
Serqet
InfamousNull
Serqet
Level 180
God Stats
1W - 1L
1,811 SR
Queue Stats
49W - 37L
1,652 Elo+
Party 1
Bacchus
Bacchus
KanekiTheKing
Bacchus
Level 53
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 2L
1,435 Elo+
Party 1
Discordia
Discordia
PasTriste
Discordia
Level 158
God Stats
1W - 0L
1,775 SR
Queue Stats
17W - 4L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cozykevv
He Bo
12
0 / 7 / 2
7,285
729
2,088
9,298
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
LuMiFY
Ne Zha
12
0 / 7 / 1
6,848
685
2,593
12,129
6,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charon
sPoiL-
Charon
14
2 / 4 / 0
8,503
850
4,716
14,938
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
12 / 2 / 6
10,158
1,016
11,625
9,950
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
0 / 0 / 13
8,173
817
3,503
6,638
6,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
PasTriste
Discordia
15
6 / 0 / 10
9,326
933
16,611
3,966
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
18
18
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cozykevv
He Bo
0
7
2
0.14
W
Serqet
12
2
6
7.5
W
Bacchus
0
0
13
6.5
L
Ne Zha
LuMiFY
Ne Zha
0
7
1
0.07
W
Discordia
PasTriste
Discordia
6
0
10
11
L
Charon
sPoiL-
Charon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,397
Damage
31,739
36,365
Taken
20,554
15,893
Mitigated
12,602
1,377
Healing
3,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cozykevv
He Bo
2,088
149
0
0
9,298
1,390
0
3,320
4,802
13,652
0
W
Serqet
11,625
2,028
0
1,218
9,950
5,069
0
3,382
5,948
0
29,702
W
Bacchus
3,503
262
0
1,708
6,638
6,229
544
1,327
5,007
13,908
0
L
Ne Zha
LuMiFY
Ne Zha
2,593
382
0
1,135
12,129
6,516
0
6,964
4,372
0
14,258
W
Discordia
PasTriste
Discordia
16,611
1,704
0
948
3,966
1,304
1,131
540
3,266
43,071
842
L
Charon
sPoiL-
Charon
4,716
502
0
242
14,938
7,987
0
8,163
5,492
14,972
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,636
Gold Earned
27,657
76
Minions Killed
142
0
Camps Cleared
0
479,620
Distance Traveled
578,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,285
729
27
3
0
153,832
0
W
Serqet
10,158
1,016
45
5
0
200,571
0
W
Bacchus
8,173
817
24
2
0
190,950
0
L
Ne Zha
6,848
685
17
2
0
153,856
0
W
Discordia
9,326
933
73
7
0
187,015
0
L
Charon
8,503
850
32
3
0
171,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role