Player Matchup

Hera
Hera
 
Hera
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BOOTYxMENACE
Mulan
Level 104
God Stats
83W - 82L
1,525 SR
Queue Stats
356W - 327L
1,435 Elo+
Solo
Thanatos
Thanatos
SeEctHOoR
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,529 Elo+
Solo
Cerberus
Cerberus
sleeptokens
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,499 Elo+
Party 2
Team Averages
Level 74
1,505 SR
1,493 Elo+

VS

Team Averages
Level 90
1,605 SR
1,565 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Guuns
Cthulhu
Level 129
God Stats
0W - 1L
1,792 SR
Queue Stats
88W - 80L
1,541 Elo+
Solo
Serqet
Serqet
TatiusSpirit
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
1,615 Elo+
Solo
Tyr
Tyr
TurtleThunder
Tyr
Level 49
God Stats
3W - 5L
1,450 SR
Queue Stats
101W - 99L
1,554 Elo+
Solo
Anhur
Anhur
Yeezeus
Anhur
Level 156
God Stats
49W - 51L
1,782 SR
Queue Stats
148W - 124L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
9 / 1 / 3
7,982
726
8,536
4,521
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
12
3 / 1 / 1
6,873
625
5,991
6,637
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 2 / 2
7,505
682
7,772
9,801
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SeEctHOoR
Thanatos
11
3 / 4 / 8
6,493
590
5,128
10,784
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
sleeptokens
Cerberus
8
2 / 0 / 7
6,109
555
3,717
9,732
4,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 6 / 1
6,053
550
4,779
6,425
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Guuns
Cthulhu
8
0 / 5 / 2
5,498
500
3,235
8,673
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
11
2 / 4 / 1
5,812
528
5,142
9,519
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 0
6,106
555
4,091
10,006
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Yeezeus
Anhur
12
2 / 3 / 1
6,686
608
5,297
6,597
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
22
Kills
8
8
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
1
3
10.5
W
Zhong Kui
 
Zhong Kui
3
1
1
3.5
L
Nu Wa
 
Nu Wa
2
6
1
0.42
W
5
2
2
3
L
Cthulhu
Guuns
Cthulhu
0
5
2
0.2
W
Thanatos
SeEctHOoR
Thanatos
3
4
8
1.75
L
Serqet
2
4
1
0.63
L
2
4
0
0.5
L
Anhur
Yeezeus
Anhur
2
3
1
0.83
W
Cerberus
sleeptokens
Cerberus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
22,544
41,475
Taken
41,220
17,416
Mitigated
16,959
18,505
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,536
3,086
0
0
4,521
983
296
653
3,602
51,295
772
W
Zhong Kui
 
Zhong Kui
5,991
2,551
0
3,661
6,637
3,646
584
1,517
4,808
50,523
6,769
L
Nu Wa
 
Nu Wa
4,779
714
0
70
6,425
1,241
0
3,179
3,246
32,099
289
W
7,772
752
0
4,594
9,801
5,060
0
579
9,108
0
48,063
L
Cthulhu
Guuns
Cthulhu
3,235
181
1,183
954
8,673
4,549
0
6,282
2,391
16,753
198
W
Thanatos
SeEctHOoR
Thanatos
5,128
1,225
0
6,008
10,784
3,141
0
1,253
9,008
0
39,675
L
Serqet
5,142
1,944
0
533
9,519
3,022
0
2,366
7,153
0
41,461
L
4,091
287
0
2,282
10,006
6,365
0
1,153
8,853
0
27,906
L
Anhur
Yeezeus
Anhur
5,297
3,048
0
1,791
6,597
1,782
0
4,466
2,131
0
46,919
W
Cerberus
sleeptokens
Cerberus
3,717
352
1,376
2,866
9,732
4,586
96
3,218
6,319
15,969
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
30,155
380
Minions Killed
293
0
Camps Cleared
0
1,133,904
Distance Traveled
1,153,157
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,982
726
86
8
0
232,554
0
W
Zhong Kui
6,873
625
103
9
0
209,823
5
L
Nu Wa
6,053
550
66
6
0
209,995
0
W
Mulan
7,505
682
90
8
0
206,533
0
L
Cthulhu
5,498
500
19
2
0
232,594
2
W
Thanatos
6,493
590
63
6
0
260,358
0
L
Serqet
5,812
528
77
7
0
270,055
0
L
Tyr
6,106
555
45
4
0
225,081
0
L
Anhur
6,686
608
86
8
0
215,432
0
W
Cerberus
6,109
555
38
3
0
224,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role