Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JeaneDarc9193
Medusa
Level 55
God Stats
27W - 16L
1,657 SR
Queue Stats
71W - 63L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
NohanCo2
Sun Wukong
Level 60
God Stats
2W - 2L
1,645 SR
Queue Stats
79W - 69L
1,510 Elo+
Party 1
Ymir
Ymir
sf1nkse
Ymir
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 22L
1,416 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,477 Elo+

VS

Team Averages
Level 84
1,521 SR
1,495 Elo+
Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlinkOnMeIDareYa
Apollo
Level 88
God Stats
8W - 12L
1,584 SR
Queue Stats
50W - 64L
1,524 Elo+
Solo
Neith
Neith
XIIIXemnas
Neith
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,527 Elo+
Solo
Poseidon
Poseidon
sebdres1
Poseidon
Level 84
God Stats
11W - 9L
1,522 SR
Queue Stats
41W - 49L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
5 / 0 / 0
5,633
939
2,922
2,805
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
5
0 / 1 / 1
3,578
596
997
3,365
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,598
600
3,663
3,407
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NohanCo2
Sun Wukong
7
0 / 1 / 0
3,683
614
2,150
4,508
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
sf1nkse
Ymir
6
0 / 2 / 0
3,745
624
1,171
6,587
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 3
4,208
701
1,996
5,370
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
 
Susano
7
0 / 2 / 1
3,687
615
1,611
4,397
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 0
5,132
855
2,968
3,385
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Neith
7
3 / 0 / 0
4,150
692
4,859
2,786
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
sebdres1
Poseidon
7
0 / 4 / 0
3,753
626
385
3,095
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
5
5
Deaths
6
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
0
0
5
L
Da Ji
 
Da Ji
0
1
1
0.5
W
Bacchus
 
Bacchus
0
0
3
1.5
W
Susano
 
Susano
0
2
1
0.25
W
2
0
0
2
L
0
1
0
0
L
Sun Wukong
NohanCo2
Sun Wukong
0
1
0
0
W
Neith
3
0
0
3
W
Poseidon
sebdres1
Poseidon
0
4
0
0
L
Ymir
sf1nkse
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,903
Damage
11,819
20,672
Taken
19,033
8,002
Mitigated
6,956
4,975
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,922
143
0
1,132
2,805
1,255
0
385
2,420
31,575
617
L
Da Ji
 
Da Ji
997
176
0
753
3,365
1,034
0
0
3,365
0
11,296
W
Bacchus
 
Bacchus
1,996
212
0
2,178
5,370
3,169
0
567
4,803
9,805
2,063
W
Susano
 
Susano
1,611
546
0
1,677
4,397
1,152
0
1,084
3,313
0
16,316
W
2,968
1,690
0
1,511
3,385
1,107
68
0
3,385
0
36,096
L
3,663
1,218
0
651
3,407
930
0
708
2,699
0
24,489
L
Sun Wukong
NohanCo2
Sun Wukong
2,150
160
0
1,053
4,508
1,582
0
0
4,508
0
16,336
W
Neith
4,859
2,424
0
1,249
2,786
769
24
494
2,292
0
26,833
W
Poseidon
sebdres1
Poseidon
385
42
0
250
3,095
759
0
1,864
1,231
14,384
168
L
Ymir
sf1nkse
Ymir
1,171
319
0
1,386
6,587
3,201
0
1,288
5,299
8,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,237
Gold Earned
20,930
165
Minions Killed
199
0
Camps Cleared
0
606,140
Distance Traveled
641,331
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,633
939
70
12
0
120,752
0
L
Da Ji
3,578
596
20
3
0
92,999
0
W
Bacchus
4,208
701
14
2
0
129,312
2
W
Susano
3,687
615
33
6
0
167,057
0
W
Apollo
5,132
855
66
11
0
116,221
0
L
Medusa
3,598
600
34
6
0
139,344
3
L
Sun Wukong
3,683
614
25
4
0
130,664
0
W
Neith
4,150
692
54
9
0
102,950
0
W
Poseidon
3,753
626
32
5
0
125,791
0
L
Ymir
3,745
624
16
3
0
122,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role