Player Matchup

Ah Puch
Ah Puch
Platinum IV
BrianMcM70
Ah Puch
Platinum IV
Level 147
God Stats
1W - 2L
1,614 SR
Queue Stats
39W - 36L
1,740 MMR
Party 1
Izanami
Izanami
Bronze III
CRP028
Izanami
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze IV
Chaaquiles
Cu Chulainn
Bronze IV
Level 69
God Stats
0W - 3L
1,482 SR
Queue Stats
0W - 5L
1,408 MMR
Party 2
Bellona
Bellona
Gold V
ChrisFranj
Bellona
Gold V
Level 147
God Stats
2W - 2L
1,608 SR
Queue Stats
259W - 267L
1,259 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
LuciRX_
Cthulhu
Gold IV
Level 180
God Stats
0W - 1L
1,245 SR
Queue Stats
494W - 511L
1,495 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,490 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,453 SR
1,491 MMR
Artemis
Artemis
Silver III
Baconator219730
Artemis
Silver III
Level 115
God Stats
1W - 0L
1,245 SR
Queue Stats
4W - 5L
1,476 MMR
Solo
Poseidon
Poseidon
Gold III
C-Dub104
Poseidon
Gold III
Level 146
God Stats
8W - 4L
1,621 SR
Queue Stats
138W - 142L
1,490 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
DashingW4rlock
Tsukuyomi
Bronze III
Level 126
God Stats
5W - 5L
1,305 SR
Queue Stats
45W - 60L
1,501 MMR
Solo
Tyr
Tyr
Gold III
GRUBKILLER95
Tyr
Gold III
Level 236
God Stats
34W - 23L
1,575 SR
Queue Stats
474W - 479L
1,486 MMR
Solo
Maui
Maui
Platinum III
TwoCanT
Maui
Platinum III
Level 118
God Stats
7W - 6L
1,517 SR
Queue Stats
362W - 355L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrianMcM70
Ah Puch
15
2 / 4 / 2
9,297
517
12,710
11,500
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
CRP028
Izanami
14
1 / 6 / 2
8,967
498
6,432
12,083
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
Chaaquiles
Cu Chulainn
17
1 / 3 / 1
9,523
529
9,587
14,875
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bellona
ChrisFranj
Bellona
13
3 / 8 / 3
8,370
465
5,390
18,294
9,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
LuciRX_
Cthulhu
14
3 / 7 / 3
9,280
516
7,581
19,997
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AgniCupidBacchusAo Kuang

VS

Bans
ArachneCerberusThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,623
535
9,430
14,351
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
C-Dub104
Poseidon
19
10 / 0 / 5
11,925
663
18,251
6,237
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
DashingW4rlock
Tsukuyomi
17
4 / 2 / 6
9,788
544
9,200
12,550
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
5 / 2 / 6
11,195
622
8,841
19,089
14,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maui
TwoCanT
Maui
15
7 / 1 / 14
10,852
603
10,020
17,055
13,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
28
28
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
Ah Puch
BrianMcM70
Ah Puch
2
4
2
0.75
W
Poseidon
C-Dub104
Poseidon
10
0
5
12.5
L
Izanami
CRP028
Izanami
1
6
2
0.33
L
Cu Chulainn
Chaaquiles
Cu Chulainn
1
3
1
0.5
L
Bellona
ChrisFranj
Bellona
3
8
3
0.56
W
Tsukuyomi
DashingW4rlock
Tsukuyomi
4
2
6
3.5
W
5
2
6
4
L
Cthulhu
LuciRX_
Cthulhu
3
7
3
0.64
W
Maui
TwoCanT
Maui
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
55,742
76,749
Taken
69,282
43,521
Mitigated
39,867
15,955
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,430
5,425
0
3,786
14,351
4,867
1,058
3,513
10,838
0
69,260
L
Ah Puch
BrianMcM70
Ah Puch
12,710
319
0
1,695
11,500
3,947
0
5,764
5,736
69,010
0
W
Poseidon
C-Dub104
Poseidon
18,251
3,362
0
2,469
6,237
2,480
398
2,645
3,543
96,496
1,625
L
Izanami
CRP028
Izanami
6,432
4,045
0
1,970
12,083
4,749
1,009
1,841
10,242
0
73,873
L
Cu Chulainn
Chaaquiles
Cu Chulainn
9,587
1,746
0
6,810
14,875
9,482
0
3,479
11,396
0
77,018
L
Bellona
ChrisFranj
Bellona
5,390
1,313
0
2,432
18,294
9,421
0
5,772
12,522
0
50,634
W
Tsukuyomi
DashingW4rlock
Tsukuyomi
9,200
1,617
0
5,456
12,550
4,515
0
4,060
8,444
0
73,116
W
8,841
300
0
10,358
19,089
14,068
0
3,880
14,388
0
80,757
L
Cthulhu
LuciRX_
Cthulhu
7,581
380
86
2,962
19,997
15,922
54
10,409
9,588
43,428
126
W
Maui
TwoCanT
Maui
10,020
1,828
0
3,920
17,055
13,937
18
6,360
10,605
41,014
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
53,383
517
Minions Killed
609
0
Camps Cleared
0
1,791,908
Distance Traveled
1,901,764
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,623
535
103
6
0
311,244
0
L
Ah Puch
9,297
517
114
6
0
362,390
6
W
Poseidon
11,925
663
191
11
0
421,487
6
L
Izanami
8,967
498
131
7
0
335,833
7
L
Cu Chulainn
9,523
529
127
7
0
382,555
8
L
Bellona
8,370
465
89
5
0
376,351
0
W
Tsukuyomi
9,788
544
105
6
0
417,098
3
W
Tyr
11,195
622
149
8
0
357,527
4
L
Cthulhu
9,280
516
56
3
0
334,779
0
W
Maui
10,852
603
61
3
0
394,408
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role