Player Matchup

Hel
Hel
 
Hel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Osirn
Charybdis
Level 24
God Stats
12W - 1L
1,899 SR
Queue Stats
24W - 22L
1,486 Elo+
Party 1
Bellona
Bellona
Shwant1189
Bellona
Level 124
God Stats
3W - 2L
1,444 SR
Queue Stats
165W - 163L
1,372 Elo+
Solo
Da Ji
Da Ji
thebestmr_mankey
Da Ji
Level 33
God Stats
19W - 15L
1,546 SR
Queue Stats
41W - 63L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
yeetfeetmeatheat
Aphrodite
Level 67
God Stats
13W - 7L
1,581 SR
Queue Stats
111W - 111L
1,486 Elo+
Party 1
Team Averages
Level 59
1,594 SR
1,446 Elo+

VS

Team Averages
Level 64
1,353 SR
1,418 Elo+
Thanatos
Thanatos
Envyyk
Thanatos
Level 23
God Stats
0W - 3L
1,211 SR
Queue Stats
43W - 52L
1,463 Elo+
Party 3
Ymir
Ymir
Hoodini69
Ymir
Level 84
God Stats
5W - 6L
1,484 SR
Queue Stats
139W - 139L
1,464 Elo+
Party 3
Vamana
Vamana
Tannic Poo
Vamana
Level 64
God Stats
12W - 19L
1,280 SR
Queue Stats
298W - 306L
1,405 Elo+
Solo
Skadi
Skadi
TheJokerVSHQ
Skadi
Level 122
God Stats
9W - 6L
1,566 SR
Queue Stats
208W - 199L
1,439 Elo+
Party 2
Scylla
Scylla
valkyrie2232
Scylla
Level 28
God Stats
0W - 3L
1,225 SR
Queue Stats
25W - 43L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 1 / 3
8,074
577
8,466
3,529
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Osirn
Charybdis
12
0 / 0 / 1
6,312
451
5,731
10,626
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
Shwant1189
Bellona
12
3 / 1 / 1
8,121
580
3,544
7,698
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 0 / 1
6,964
497
3,348
9,936
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
11
1 / 1 / 1
6,949
496
3,090
11,235
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Envyyk
Thanatos
11
1 / 1 / 0
6,102
436
2,671
9,981
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Breastplate

Breastplate

+20
Physical Protection

Ymir
10
0 / 1 / 2
6,467
462
5,842
10,347
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Tannic Poo
Vamana
13
0 / 2 / 0
6,686
478
1,009
7,420
6,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 0
6,630
474
13,271
5,481
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
10
0 / 5 / 1
5,967
426
1,137
7,335
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
3
4.5
L
Thanatos
Envyyk
Thanatos
1
1
0
1
L
Ymir
0
1
2
1
W
Charybdis
Osirn
Charybdis
0
0
1
0.5
W
Bellona
Shwant1189
Bellona
3
1
1
3.5
L
Vamana
Tannic Poo
Vamana
0
2
0
0
L
2
0
0
2
W
2
0
1
2.5
L
Scylla
0
5
1
0.1
W
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
23,930
43,024
Taken
40,564
23,794
Mitigated
22,733
23,513
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,466
775
470
964
3,529
1,766
61
1,107
2,422
51,844
1,241
L
Thanatos
Envyyk
Thanatos
2,671
668
0
7,133
9,981
5,056
0
4,252
5,729
0
29,755
L
Ymir
5,842
1,214
0
1,982
10,347
6,858
0
1,887
8,460
22,879
2,378
W
Charybdis
Osirn
Charybdis
5,731
2,252
478
3,181
10,626
3,975
0
3,206
7,420
0
53,473
W
Bellona
Shwant1189
Bellona
3,544
889
0
2,537
7,698
6,856
545
422
7,276
0
41,466
L
Vamana
Tannic Poo
Vamana
1,009
596
0
641
7,420
6,644
0
0
7,420
0
60,735
L
13,271
4,737
0
2,088
5,481
2,008
66
1,203
4,278
0
61,324
W
3,348
718
0
5,064
9,936
3,727
0
30
9,906
0
54,377
L
Scylla
1,137
131
0
0
7,335
2,167
0
4,134
3,201
24,311
0
W
Aphrodite
3,090
488
3,831
6,988
11,235
7,470
78
2,004
9,231
26,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
31,852
411
Minions Killed
336
0
Camps Cleared
0
1,286,415
Distance Traveled
1,313,392
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,074
577
96
7
0
256,495
0
L
Thanatos
6,102
436
63
5
0
295,287
0
L
Ymir
6,467
462
27
2
0
279,889
0
W
Charybdis
6,312
451
101
7
0
249,408
0
W
Bellona
8,121
580
89
6
0
194,946
0
L
Vamana
6,686
478
104
7
0
248,092
0
L
Skadi
6,630
474
90
6
0
265,139
3
W
Da Ji
6,964
497
82
6
0
297,761
0
L
Scylla
5,967
426
52
4
0
224,985
0
W
Aphrodite
6,949
496
43
3
0
287,805
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role