Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ONEs6095
Xing Tian
Level 40
God Stats
10W - 10L
1,600 SR
Queue Stats
148W - 185L
1,450 Elo+
Solo
Kukulkan
Kukulkan
RetroBeast303
Kukulkan
Level 39
God Stats
9W - 16L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 2
Izanami
Izanami
Rowdyhoff426
Izanami
Level 79
God Stats
10W - 8L
1,500 SR
Queue Stats
47W - 47L
1,386 Elo+
Party 2
Thor
Thor
skreanie
Thor
Level 39
God Stats
11W - 18L
1,465 SR
Queue Stats
97W - 128L
1,380 Elo+
Solo
Team Averages
Level 64
1,513 SR
1,443 Elo+

VS

Team Averages
Level 114
1,618 SR
1,600 Elo+
Nike
Nike
Saber14
Nike
Level 129
God Stats
4W - 1L
1,710 SR
Queue Stats
505W - 144L
1,830 Elo+
Party 1
Bastet
Bastet
Sasori22A
Bastet
Level 103
God Stats
149W - 172L
1,493 SR
Queue Stats
688W - 737L
1,424 Elo+
Solo
Bacchus
Bacchus
Zhaoyun1105
Bacchus
Level 89
God Stats
29W - 20L
1,607 SR
Queue Stats
786W - 813L
1,472 Elo+
Solo
Jing Wei
Jing Wei
dandaka
Jing Wei
Level 144
God Stats
7W - 4L
1,589 SR
Queue Stats
238W - 55L
1,777 Elo+
Party 1
Ah Puch
Ah Puch
onlyJansJR
Ah Puch
Level 104
God Stats
4W - 0L
1,694 SR
Queue Stats
65W - 59L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 1
5,825
971
1,052
221
66
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
ONEs6095
Xing Tian
11
0 / 2 / 0
6,233
1,039
3,525
8,600
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
RetroBeast303
Kukulkan
12
1 / 0 / 0
7,085
1,181
5,424
5,106
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Rowdyhoff426
Izanami
11
0 / 4 / 1
6,358
1,060
5,903
9,483
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
11
1 / 4 / 1
6,310
1,052
3,685
6,227
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

322

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Saber14
Nike
12
3 / 1 / 4
7,608
1,268
9,215
6,571
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
Sasori22A
Bastet
12
1 / 1 / 5
6,617
1,103
2,941
4,607
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Zhaoyun1105
Bacchus
12
1 / 0 / 7
6,500
1,083
4,438
5,733
7,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
dandaka
Jing Wei
12
1 / 0 / 8
7,094
1,182
4,778
4,569
1,547
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
onlyJansJR
Ah Puch
12
4 / 0 / 5
7,580
1,263
6,086
2,309
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
10
10
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
1
0.5
L
Xing Tian
ONEs6095
Xing Tian
0
2
0
0
L
Kukulkan
RetroBeast303
Kukulkan
1
0
0
1
L
Izanami
Rowdyhoff426
Izanami
0
4
1
0.13
W
Nike
Saber14
Nike
3
1
4
5
W
Bastet
Sasori22A
Bastet
1
1
5
3.5
W
Bacchus
Zhaoyun1105
Bacchus
1
0
7
4.5
W
Jing Wei
dandaka
Jing Wei
1
0
8
5
W
Ah Puch
onlyJansJR
Ah Puch
4
0
5
6.5
L
Thor
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
27,458
29,637
Taken
23,789
12,118
Mitigated
16,143
1,793
Healing
1,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,052
0
0
0
221
66
0
152
69
2,422
0
L
Xing Tian
ONEs6095
Xing Tian
3,525
525
0
858
8,600
5,424
0
3,804
4,796
4,669
748
L
Kukulkan
RetroBeast303
Kukulkan
5,424
363
0
0
5,106
1,650
0
1,693
3,413
30,676
0
L
Izanami
Rowdyhoff426
Izanami
5,903
3,712
0
683
9,483
3,051
0
2,638
6,845
0
19,003
W
Nike
Saber14
Nike
9,215
953
0
0
6,571
5,163
0
1,448
4,985
0
21,734
W
Bastet
Sasori22A
Bastet
2,941
1,179
0
401
4,607
1,449
0
1,754
2,781
0
12,418
W
Bacchus
Zhaoyun1105
Bacchus
4,438
424
0
286
5,733
7,251
0
2,870
2,694
9,261
360
W
Jing Wei
dandaka
Jing Wei
4,778
3,995
0
175
4,569
1,547
0
1,730
2,839
0
15,975
W
Ah Puch
onlyJansJR
Ah Puch
6,086
615
0
350
2,309
733
0
1,225
1,084
19,838
662
L
Thor
3,685
266
0
252
6,227
1,927
0
1,785
4,442
0
6,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
35,399
136
Minions Killed
129
5
Camps Cleared
6
527,076
Distance Traveled
645,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,825
971
6
1
0
61,718
0
L
Xing Tian
6,233
1,039
10
2
0
132,149
0
L
Kukulkan
7,085
1,181
75
13
3
124,253
0
L
Izanami
6,358
1,060
42
7
2
110,212
0
W
Nike
7,608
1,268
29
5
0
121,389
0
W
Bastet
6,617
1,103
18
3
1
131,177
0
W
Bacchus
6,500
1,083
2
0
0
124,697
0
W
Jing Wei
7,094
1,182
29
5
3
139,109
0
W
Ah Puch
7,580
1,263
51
9
2
129,436
0
L
Thor
6,310
1,052
3
1
0
98,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role