Player Matchup

Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Aking15
Skadi
Level 66
God Stats
4W - 1L
1,744 SR
Queue Stats
134W - 126L
1,442 Elo+
Party 3
Nox
Nox
CommanderD03
Nox
Level 81
God Stats
2W - 3L
1,526 SR
Queue Stats
197W - 189L
1,460 Elo+
Party 3
Hun Batz
Hun Batz
HBGL
Hun Batz
Level 158
God Stats
3W - 3L
1,551 SR
Queue Stats
217W - 181L
1,634 Elo+
Party 2
Hel
Hel
ligthyerzero
Hel
Level 156
God Stats
2W - 7L
1,398 SR
Queue Stats
339W - 342L
1,528 Elo+
Solo
Team Averages
Level 124
1,544 SR
1,513 Elo+

VS

Team Averages
Level 129
1,646 SR
1,532 Elo+
Awilix
Awilix
 
Awilix
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CLEM_DAD420
Baron Samedi
Level 108
God Stats
20W - 19L
1,543 SR
Queue Stats
385W - 326L
1,497 Elo+
Solo
Hun Batz
Hun Batz
GalacticSoy
Hun Batz
Level 101
God Stats
5W - 0L
1,833 SR
Queue Stats
126W - 117L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Mrunicorn123
Sun Wukong
Level 95
God Stats
6W - 2L
1,600 SR
Queue Stats
161W - 153L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
swomedude
Jing Wei
Level 141
God Stats
3W - 1L
1,754 SR
Queue Stats
506W - 439L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 4 / 0
7,865
605
9,224
13,744
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Aking15
Skadi
12
1 / 3 / 1
6,939
534
2,873
4,777
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 2
6,785
522
749
3,215
2,342
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
HBGL
Hun Batz
13
2 / 4 / 3
6,955
535
7,610
12,945
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 2
6,501
500
4,288
8,066
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 4 / 4
7,597
584
7,597
9,980
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
CLEM_DAD420
Baron Samedi
13
2 / 0 / 7
7,537
580
5,229
3,373
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
GalacticSoy
Hun Batz
13
3 / 1 / 7
7,338
564
7,343
9,049
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Mrunicorn123
Sun Wukong
14
4 / 2 / 2
8,075
621
7,802
12,568
12,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
swomedude
Jing Wei
15
3 / 0 / 2
8,607
662
3,292
4,783
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
15
15
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
0
0.75
W
Awilix
 
Awilix
3
4
4
1.25
L
Skadi
Aking15
Skadi
1
3
1
0.5
W
Baron Samedi
CLEM_DAD420
Baron Samedi
2
0
7
5.5
L
1
0
2
2
W
Hun Batz
GalacticSoy
Hun Batz
3
1
7
6.5
L
Hun Batz
HBGL
Hun Batz
2
4
3
0.88
W
Sun Wukong
Mrunicorn123
Sun Wukong
4
2
2
2.5
L
0
4
2
0.25
W
Jing Wei
swomedude
Jing Wei
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
31,263
42,747
Taken
39,753
18,757
Mitigated
22,300
13,256
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,224
2,214
0
3,000
13,744
7,762
0
1,256
12,488
0
59,801
W
Awilix
 
Awilix
7,597
2,624
0
4,155
9,980
3,246
0
294
9,674
0
62,551
L
Skadi
Aking15
Skadi
2,873
1,089
0
161
4,777
1,861
0
0
4,777
0
51,674
W
Baron Samedi
CLEM_DAD420
Baron Samedi
5,229
209
652
1,365
3,373
1,418
0
1,036
2,245
40,994
924
L
749
149
0
839
3,215
2,342
0
263
2,952
15,173
0
W
Hun Batz
GalacticSoy
Hun Batz
7,343
965
0
4,210
9,049
3,136
0
1,837
7,116
0
47,661
L
Hun Batz
HBGL
Hun Batz
7,610
2,676
0
5,223
12,945
4,247
0
870
12,075
0
52,146
W
Sun Wukong
Mrunicorn123
Sun Wukong
7,802
1,234
0
2,061
12,568
12,602
0
1,423
11,057
0
53,689
L
4,288
288
640
3,393
8,066
2,545
0
2,840
5,226
43,450
0
W
Jing Wei
swomedude
Jing Wei
3,292
2,936
0
2,225
4,783
1,898
682
240
4,503
0
60,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
39,154
440
Minions Killed
466
0
Camps Cleared
0
1,336,814
Distance Traveled
1,404,671
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,865
605
111
9
0
280,070
4
W
Awilix
7,597
584
95
7
0
314,535
4
L
Skadi
6,939
534
97
7
0
240,930
2
W
Baron Samedi
7,537
580
71
5
0
271,051
2
L
Nox
6,785
522
42
3
0
218,707
2
W
Hun Batz
7,338
564
77
6
0
310,331
0
L
Hun Batz
6,955
535
85
7
0
303,931
2
W
Sun Wukong
8,075
621
94
7
0
251,100
0
L
Hel
6,501
500
105
8
0
293,176
2
W
Jing Wei
8,607
662
129
10
0
257,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role