Player Matchup

Chronos
Chronos
Gold V
Aquaberry Viper
Chronos
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 190L
1,335 MMR
Solo
Thor
Thor
Silver I
Gideon-45
Thor
Silver I
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 77L
1,294 MMR
Solo
Sol
Sol
Gold V
MistaMeta64
Sol
Gold V
Level 88
God Stats
6W - 8L
1,559 SR
Queue Stats
309W - 313L
1,359 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Wrld x Zilla
Cu Chulainn
Silver I
Level 159
God Stats
9W - 5L
1,718 SR
Queue Stats
247W - 264L
1,275 MMR
Party 2
Horus
Horus
Gold V
zKrazyKz
Horus
Gold V
Level 159
God Stats
5W - 7L
1,363 SR
Queue Stats
192W - 200L
1,358 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,528 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,582 SR
1,324 MMR
Chaac
Chaac
Gold V
BootyBlasterTTV
Chaac
Gold V
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 105L
1,299 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
CatGirlPleaser
Baron Samedi
Gold V
Level 89
God Stats
3W - 0L
1,864 SR
Queue Stats
28W - 37L
1,289 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Sxicide1
Ratatoskr
Silver I
Level 111
God Stats
3W - 1L
1,621 SR
Queue Stats
45W - 57L
1,326 MMR
Party 1
Merlin
Merlin
Gold V
juanitorosito
Merlin
Gold V
Level 96
God Stats
1W - 3L
1,558 SR
Queue Stats
208W - 232L
1,349 MMR
Solo
Scylla
Scylla
Gold V
toro_valeroso501
Scylla
Gold V
Level 129
God Stats
1W - 5L
1,366 SR
Queue Stats
61W - 69L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,058
504
3,635
7,265
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
2 / 3 / 2
7,391
528
3,725
11,609
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 1
7,472
534
5,360
8,262
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Wrld x Zilla
Cu Chulainn
12
1 / 3 / 1
7,316
523
8,316
14,442
12,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
zKrazyKz
Horus
12
2 / 2 / 2
7,330
524
3,263
8,001
5,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosAgniBacchusLoki

VS

Bans
AwilixMedusaCerberusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,257
590
9,251
14,064
13,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
CatGirlPleaser
Baron Samedi
11
0 / 0 / 7
6,415
458
4,147
7,521
5,516
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Sxicide1
Ratatoskr
15
10 / 2 / 1
8,627
616
9,402
9,585
3,680
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 0
6,643
475
2,437
4,803
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 5
7,377
527
6,509
4,120
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
14
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
2
2
2
W
Baron Samedi
CatGirlPleaser
Baron Samedi
0
0
7
3.5
L
Thor
2
3
2
1
L
2
3
1
0.83
W
Ratatoskr
Sxicide1
Ratatoskr
10
2
1
5.25
L
Cu Chulainn
Wrld x Zilla
Cu Chulainn
1
3
1
0.5
W
0
2
0
0
W
1
1
5
3.5
L
Horus
zKrazyKz
Horus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
31,746
49,579
Taken
40,093
26,838
Mitigated
25,243
14,013
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,635
588
0
909
7,265
2,270
0
3,933
3,020
43,779
158
W
9,251
861
0
4,040
14,064
13,158
0
1,032
13,032
517
59,865
W
Baron Samedi
CatGirlPleaser
Baron Samedi
4,147
486
571
2,638
7,521
5,516
44
2,569
4,826
20,087
0
L
Thor
3,725
533
0
2,543
11,609
4,553
0
1,841
9,668
0
59,889
L
5,360
2,603
0
3,080
8,262
2,141
561
2,872
5,390
50,624
8,966
W
Ratatoskr
Sxicide1
Ratatoskr
9,402
2,710
0
1,671
9,585
3,680
0
1,838
7,707
0
62,838
L
Cu Chulainn
Wrld x Zilla
Cu Chulainn
8,316
1,583
0
3,278
14,442
12,360
0
389
14,053
811
52,743
W
2,437
61
0
903
4,803
1,504
540
1,924
2,879
42,952
50
W
6,509
131
0
560
4,120
1,385
0
1,295
2,651
46,188
2,184
L
Horus
zKrazyKz
Horus
3,263
1,040
851
3,352
8,001
5,514
0
3,443
4,392
0
8,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
37,319
404
Minions Killed
405
0
Camps Cleared
0
1,294,957
Distance Traveled
1,344,105
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,058
504
107
8
0
240,706
0
W
Chaac
8,257
590
99
7
0
242,996
4
W
Baron Samedi
6,415
458
23
2
0
265,737
2
L
Thor
7,391
528
92
7
0
276,049
0
L
Sol
7,472
534
99
7
0
245,364
1
W
Ratatoskr
8,627
616
96
7
0
332,025
0
L
Cu Chulainn
7,316
523
89
6
0
252,568
0
W
Merlin
6,643
475
87
6
0
255,662
4
W
Scylla
7,377
527
100
7
0
247,685
0
L
Horus
7,330
524
17
1
0
280,270
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role