Player Matchup

Hercules
Hercules
Bronze III
CallMeDaddyARX
Hercules
Bronze III
Level 68
God Stats
0W - 1L
1,874 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
CallMeGrandpaDIZ
Fenrir
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Firestone23
Cthulhu
Gold IV
Level 119
God Stats
3W - 1L
1,297 SR
Queue Stats
37W - 37L
1,533 MMR
Solo
Nu Wa
Nu Wa
Gold III
SamAthena
Nu Wa
Gold III
Level 89
God Stats
10W - 11L
1,631 SR
Queue Stats
78W - 83L
1,526 MMR
Solo
Cupid
Cupid
Gold III
xXiSlayXx
Cupid
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,583 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,560 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,579 SR
1,527 MMR
Sun Wukong
Sun Wukong
Platinum V
Jorgexld
Sun Wukong
Platinum V
Level 193
God Stats
23W - 33L
1,607 SR
Queue Stats
281W - 276L
1,573 MMR
Solo
Chronos
Chronos
Gold II
TRBL Hype
Chronos
Gold II
Level 157
God Stats
5W - 5L
1,344 SR
Queue Stats
252W - 257L
1,572 MMR
Solo
Ymir
Ymir
Gold III
URD Bully
Ymir
Gold III
Level 158
God Stats
4W - 15L
1,443 SR
Queue Stats
339W - 341L
1,501 MMR
Solo
Neith
Neith
Gold III
bastindres
Neith
Gold III
Level 152
God Stats
21W - 23L
1,487 SR
Queue Stats
256W - 242L
1,505 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
simon98xd
Baron Samedi
Gold V
Level 155
God Stats
1W - 0L
2,014 SR
Queue Stats
7W - 9L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 2 / 2
6,706
479
5,495
11,189
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 4 / 1
7,390
528
8,693
12,399
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Firestone23
Cthulhu
11
0 / 4 / 4
6,161
440
9,430
10,688
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
SamAthena
Nu Wa
13
1 / 4 / 6
7,585
542
10,352
9,062
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
xXiSlayXx
Cupid
12
1 / 4 / 1
6,900
493
5,849
11,766
3,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThanatosAo KuangMedusaAwilixThor

VS

Bans
Bake KujiraZeusBaba YagaMulanSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jorgexld
Sun Wukong
13
2 / 2 / 4
8,192
585
7,488
12,836
6,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chronos
TRBL Hype
Chronos
15
2 / 2 / 8
8,805
629
7,802
10,225
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
2 / 3 / 4
7,569
541
4,637
10,886
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
15
6 / 1 / 6
8,943
639
10,476
8,995
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
simon98xd
Baron Samedi
13
6 / 1 / 6
8,665
619
6,901
12,525
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
18
18
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
2
1
L
5
4
1
1.38
L
Cthulhu
Firestone23
Cthulhu
0
4
4
0.5
W
Sun Wukong
Jorgexld
Sun Wukong
2
2
4
2
L
Nu Wa
SamAthena
Nu Wa
1
4
6
1
W
Chronos
TRBL Hype
Chronos
2
2
8
3
W
Ymir
2
3
4
1.33
W
Neith
6
1
6
9
W
Baron Samedi
simon98xd
Baron Samedi
6
1
6
9
L
Cupid
xXiSlayXx
Cupid
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
37,304
55,104
Taken
55,467
26,528
Mitigated
28,573
14,088
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,495
1,434
0
3,904
11,189
9,568
0
2,158
9,031
0
35,137
L
8,693
1,580
0
1,487
12,399
5,228
0
5,267
7,132
0
54,188
L
Cthulhu
Firestone23
Cthulhu
9,430
372
257
750
10,688
5,889
0
4,724
5,964
28,863
543
W
Sun Wukong
Jorgexld
Sun Wukong
7,488
1,690
0
2,711
12,836
6,597
395
1,439
10,652
193
58,792
L
Nu Wa
SamAthena
Nu Wa
10,352
1,989
0
2,751
9,062
2,416
0
5,321
3,741
57,960
0
W
Chronos
TRBL Hype
Chronos
7,802
2,938
0
2,076
10,225
3,375
444
5,522
4,137
62,652
7,130
W
Ymir
4,637
1,352
0
1,544
10,886
4,874
41
3,498
6,835
54,043
1,101
W
Neith
10,476
3,018
0
3,305
8,995
3,208
0
1,649
6,858
0
70,361
W
Baron Samedi
simon98xd
Baron Samedi
6,901
1,119
960
3,636
12,525
10,519
0
4,845
6,870
25,009
884
L
Cupid
xXiSlayXx
Cupid
5,849
2,959
261
4,678
11,766
3,427
0
2,061
9,705
0
52,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
42,174
387
Minions Killed
486
0
Camps Cleared
0
1,336,771
Distance Traveled
1,368,774
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,706
479
58
4
0
242,425
0
L
Fenrir
7,390
528
71
5
0
294,716
0
L
Cthulhu
6,161
440
47
3
0
284,092
4
W
Sun Wukong
8,192
585
97
7
0
264,709
4
L
Nu Wa
7,585
542
106
8
0
257,899
7
W
Chronos
8,805
629
137
10
0
277,599
2
W
Ymir
7,569
541
94
7
0
296,196
0
W
Neith
8,943
639
127
9
0
258,334
3
W
Baron Samedi
8,665
619
31
2
0
271,936
1
L
Cupid
6,900
493
105
8
0
257,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role