Player Matchup

Camazotz
Camazotz
Masutarogu
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,193 Elo+
Party 1
Chang'e
Chang'e
Nightiger1738
Chang'e
Level 86
God Stats
3W - 2L
1,414 SR
Queue Stats
58W - 69L
1,423 Elo+
Party 1
Thor
Thor
SMiTH JHONSON
Thor
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,324 Elo+
Party 1
Odin
Odin
oXsniperXa
Odin
Level 109
God Stats
4W - 3L
1,222 SR
Queue Stats
271W - 268L
1,400 Elo+
Party 3
Mulan
Mulan
xx_jjared_xx
Mulan
Level 96
God Stats
5W - 12L
1,263 SR
Queue Stats
306W - 293L
1,474 Elo+
Party 3
Team Averages
Level 73
1,380 SR
1,363 Elo+

VS

Team Averages
Level 98
1,432 SR
1,456 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dude4200
Chronos
Level 81
God Stats
0W - 3L
1,160 SR
Queue Stats
131W - 176L
1,350 Elo+
Solo
Loki
Loki
NEYONiCON
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,481 Elo+
Party 2
Hera
Hera
VersaceDreamcast
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Masutarogu
Camazotz
13
1 / 3 / 11
7,619
847
7,454
9,586
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
15
4 / 2 / 9
8,312
924
5,003
9,038
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 9
8,016
891
7,127
9,101
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 12
8,570
952
9,698
10,725
9,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
5 / 3 / 9
8,605
956
7,944
10,313
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 5
8,454
939
14,044
7,650
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
 
Chang'e
15
2 / 3 / 5
7,213
801
5,324
11,200
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Dude4200
Chronos
15
4 / 4 / 6
7,620
847
8,177
13,398
10,765
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Loki
1
0 / 0 / 0
2,376
264
0
0
0
12
0 / 6 / 5
6,724
747
7,075
7,669
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
16
Kills
11
13
Deaths
16
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
5
2.5
L
Chang'e
 
Chang'e
2
3
5
1.5
L
Chronos
Dude4200
Chronos
4
4
6
1.75
W
Camazotz
Masutarogu
Camazotz
1
3
11
2.17
L
Loki
0
0
0
0
W
Chang'e
4
2
9
4.25
W
3
4
9
1.88
L
0
6
5
0.42
W
3
1
12
9
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
34,620
48,763
Taken
39,917
29,068
Mitigated
19,649
20,345
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,044
620
459
787
7,650
2,709
0
210
7,412
23,519
807
L
Chang'e
 
Chang'e
5,324
446
5,635
5,333
11,200
3,688
0
1,268
9,772
12,425
0
L
Chronos
Dude4200
Chronos
8,177
1,598
567
1,568
13,398
10,765
0
2,140
11,038
17,767
0
W
Camazotz
Masutarogu
Camazotz
7,454
617
463
2,619
9,586
5,397
0
6,490
2,694
0
14,434
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
5,003
185
3,903
2,848
9,038
3,088
96
6,716
2,034
14,495
0
W
7,127
549
1,023
1,950
9,101
3,265
582
4,763
4,178
0
18,396
L
7,075
1,102
212
193
7,669
2,487
0
849
6,692
16,477
429
W
9,698
469
1,400
2,615
10,725
9,171
389
7,541
2,952
0
19,729
W
7,944
860
1,499
2,025
10,313
8,147
459
7,219
2,710
0
16,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
32,387
97
Minions Killed
92
0
Camps Cleared
0
905,468
Distance Traveled
609,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,454
939
30
3
0
175,338
0
L
Chang'e
7,213
801
16
2
0
164,976
0
L
Chronos
7,620
847
24
3
0
138,362
0
W
Camazotz
7,619
847
12
1
0
188,535
0
L
Loki
2,376
264
0
0
0
0
0
W
Chang'e
8,312
924
19
2
0
181,677
0
W
Thor
8,016
891
26
3
0
155,843
0
L
Hera
6,724
747
22
2
0
130,718
0
W
Odin
8,570
952
27
3
0
192,425
0
W
Mulan
8,605
956
13
1
0
186,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role