Player Matchup

Chiron
Chiron
DifferentOne645
Chiron
Level 158
God Stats
1W - 0L
1,450 SR
Queue Stats
13W - 15L
1,521 Elo+
Party 2
Hel
Hel
HolySimpson8
Hel
Level 157
God Stats
7W - 2L
1,797 SR
Queue Stats
111W - 105L
1,518 Elo+
Party 2
Chaac
Chaac
PaulXVII
Chaac
Level 101
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 1L
1,519 Elo+
Party 2
Scylla
Scylla
bailuktro
Scylla
Level 177
God Stats
1W - 0L
1,752 SR
Queue Stats
12W - 15L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
namechanged8994
Cabrakan
Level 42
God Stats
1W - 1L
1,261 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 2
Team Averages
Level 127
1,515 SR
1,528 Elo+

VS

Team Averages
Level 33
1,418 SR
1,383 Elo+
Scylla
Scylla
BigLamont
Scylla
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Nut
Nut
Blah9949
Nut
Level 38
God Stats
1W - 2L
1,512 SR
Queue Stats
31W - 45L
1,387 Elo+
Party 3
Atlas
Atlas
BunkBudBros
Atlas
Level 42
God Stats
4W - 6L
1,090 SR
Queue Stats
263W - 265L
1,379 Elo+
Solo
Chang'e
Chang'e
blessed-revenge4
Chang'e
Level 40
God Stats
3W - 3L
1,727 SR
Queue Stats
39W - 55L
1,394 Elo+
Party 3
Achilles
Achilles
toketime
Achilles
Level 31
God Stats
2W - 4L
1,263 SR
Queue Stats
23W - 24L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,733
673
6,450
6,195
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 8
6,564
656
3,369
5,446
2,932
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
PaulXVII
Chaac
10
7 / 1 / 1
6,671
667
6,417
9,945
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
bailuktro
Scylla
11
5 / 0 / 5
6,700
670
5,846
3,597
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
11
5 / 1 / 4
6,131
613
4,588
4,688
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLamont
Scylla
7
0 / 6 / 0
4,546
455
1,405
5,654
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
4,573
457
2,468
7,531
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 1
5,012
501
3,377
9,854
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 8 / 1
4,759
476
1,838
8,475
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
toketime
Achilles
9
2 / 2 / 0
5,470
547
2,336
8,515
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
27
Kills
2
3
Deaths
27
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigLamont
Scylla
0
6
0
0
L
0
5
0
0
L
0
6
1
0.08
W
7
0
2
8
W
3
1
8
7
W
Chaac
PaulXVII
Chaac
7
1
1
7.5
W
Scylla
bailuktro
Scylla
5
0
5
7.5
L
0
8
1
0.06
W
Cabrakan
5
1
4
7
L
Achilles
toketime
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,670
Damage
11,424
29,871
Taken
40,029
16,107
Mitigated
14,171
10,164
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigLamont
Scylla
1,405
443
0
500
5,654
1,305
0
323
5,331
13,792
405
L
2,468
1,175
0
688
7,531
2,286
0
1,662
5,869
0
24,056
L
3,377
1,318
230
1,080
9,854
4,194
0
3,441
6,413
16,915
0
W
6,450
2,234
281
1,546
6,195
1,986
145
895
5,300
0
44,746
W
3,369
121
1,709
3,074
5,446
2,932
0
2,229
3,217
19,773
0
W
Chaac
PaulXVII
Chaac
6,417
249
0
1,939
9,945
7,597
203
1,405
8,540
0
32,897
W
Scylla
bailuktro
Scylla
5,846
898
0
500
3,597
1,037
125
1,340
2,257
48,905
471
L
1,838
70
80
865
8,475
2,234
0
6,035
2,440
18,622
0
W
Cabrakan
4,588
640
0
1,115
4,688
2,555
741
751
3,937
26,450
0
L
Achilles
toketime
Achilles
2,336
1,033
0
3,342
8,515
4,152
0
2,307
6,208
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
24,360
288
Minions Killed
173
0
Camps Cleared
0
1,040,311
Distance Traveled
919,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,546
455
30
3
0
161,775
0
L
Nut
4,573
457
40
4
0
177,970
2
L
Atlas
5,012
501
17
2
0
172,942
0
W
Chiron
6,733
673
79
8
0
198,383
0
W
Hel
6,564
656
21
2
0
184,447
0
W
Chaac
6,671
667
58
6
0
235,379
0
W
Scylla
6,700
670
87
9
0
203,759
0
L
Chang'e
4,759
476
33
3
0
185,553
0
W
Cabrakan
6,131
613
43
4
0
218,343
0
L
Achilles
5,470
547
53
5
0
221,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role